Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
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Library for common damage types that I'll be using.
Last updated: 7 months ago
surely spawning in items is a good idea
Last updated: 7 months ago
Adds an alternate primary skill for REX
Last updated: 7 months ago
Adds a primary revolver skill for bandit.
Last updated: 7 months ago
Halcyon Shrine speed up that actually works.
Last updated: 7 months ago
Mecha Sonic as VoidFiend.
Last updated: 7 months ago
Minions that have been spawned by other minions will inherit their final destination of dying after time either via copying HealthDecay items or MasterSuicideOnTimer component.
Last updated: 7 months ago
Changes items from ClassicItemsReturns & StandaloneAncientScepter to a new item tier in the Starstorm 2 beta & adds them to the related trading system.
Last updated: 7 months ago
The evil spirit of the evil Terraria mod, brought here.
Last updated: 7 months ago
Inspired by the Terraria mod, a mod that kills you for using a Warbanner.
Last updated: 7 months ago
Dresses up Artificer like a demon.
Last updated: 8 months ago
Fixed 🚀 Adds the EquiBoom item to Risk of Rain 2, granting a chance to trigger equipment without using its charge.
Last updated: 8 months ago
A patch for the Bastian survivor mod that adds tap/hold variants, charge-up states, and updated skill descriptions while reusing existing assets.
Last updated: 8 months ago
Makes Interrogator's Guilty debuff permanent on allies instead of timed. Makes Guilty buff persist indefinitely until the victim dies
Last updated: 8 months ago
replaces a lot of text-based thins in the game. like... alot.. Credits to SlimeClub's Item Names mod for me using it and changing like, one or two things lmao
Last updated: 8 months ago
Adds a configurable option to adjust the turn rate of Seeker's Reprieve skill.
Last updated: 8 months ago
Makes every shrine trigger a Shrine of Order effect, randomizing your items when used.
Last updated: 8 months ago
Turns lunar coins into a per run currency and grants some after teleporter event
Last updated: 8 months ago