Mods that depend on BepInExPack AcrossTheObelisk
Unofficial AtOEndless compatibility update for Across the Obelisk 1.7.7. Fixes blessing selection freezes, runtime blessing targets and Endless event progression.
Last updated: a week ago
Each class gets a new card based on each aura, curse, and damage type. Each card is an uncommon that upgrades to rare. (WIP)
Last updated: 2 weeks ago
Essential reference classes and methods for Across the Obelisk modding.
Last updated: 2 weeks ago
A mod meant to make the game more accessible, adds options for bonus resources, increasing HP, adding Buffs, and preventing Death's Doors.
Last updated: 3 weeks ago
Every end of Act Boss now drops Mythic Cards.
Last updated: 3 weeks ago
A mod that rebalances the starter decks for all vanilla heroes.
Last updated: 3 weeks ago
A mod that normalizes experience gained from each combat to be the maximum possible for Highscoring.
Last updated: 3 weeks ago
A cosmetic mod that lets you resize make pets (and heroes).
Last updated: 3 weeks ago
Makes Energize and Inspire visible in the queue of auras/curses.
Last updated: 3 weeks ago
A mod that automatically logs the divination results whenever you enter town.
Last updated: 3 weeks ago
A mod that lets you slow down or speed up the shuffling of cards in the card player minigame. Does not work for matching game.
Last updated: 3 weeks ago
Allows Monster to play an additional (or fewer) cards per turn. May make the game somewhat harder.
Last updated: 3 weeks ago
A mod that disables the "Permanent Injuries" of base Madness 9. Instead, they merely cost extra to remove.
Last updated: 3 weeks ago
A mod that lets to go to the Map from town and back to Town from the Map
Last updated: 3 weeks ago
A mod that allows you to choose which Weekly Challenge to play.
Last updated: 3 weeks ago
A mod that allows you to speed up the game. Increases CPU usage. Includes config option to enable Ultrafast mode.
Last updated: 3 weeks ago
Allows you to choose the minimum difficulty of corruptors.
Last updated: 3 weeks ago
Allows you to increase the spawning of Scarabs. Defaults to guaranteeing a Jade Scarab in every fight.
Last updated: 3 weeks ago
A mod that makes all enchantments innate.
Last updated: 3 weeks ago
Provides configs to Randomize or Corrupt starter cards and items.
Last updated: 3 weeks ago
Adds class tags to cards to make them more colorblind accessible.
Last updated: 3 weeks ago
A mod that bypasses the randomized seeds in high madness.
Last updated: 3 weeks ago