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Binbin-Unofficial_AtO_Balance_Patch-1.2.2 icon

Unofficial AtO Balance Patch

A modular patch for Across the Obelisk.

Date uploaded 2 years ago
Version 1.2.2
Download link Binbin-Unofficial_AtO_Balance_Patch-1.2.2.zip
Downloads 157
Dependency string Binbin-Unofficial_AtO_Balance_Patch-1.2.2

This mod requires the following mods to function

meds-Obeliskial_Essentials-1.5.5 icon
meds-Obeliskial_Essentials

Essential reference classes and methods for Across the Obelisk modding.

Preferred version: 1.5.5
meds-Obeliskial_Content-1.6.5 icon
meds-Obeliskial_Content

Enables custom content in Across the Obelisk.

Preferred version: 1.6.5

README

Unoffical Balance Patch for Across the Obelisk

The purpose of this mod is to help introduce more possible playstyles. This means that certain powerful cards/combos will be nerfed slightly, and underpowered cards/combos will be buffed.

There will also be reworks to several cards, as well as completely new cards.

This patch will attempt to keep things balanced, so won't be introducing too many overpowered cards/ideas, but rather should flesh out concepts that are already in the game.

The mod will be packaged into numerous "modules". You are welcome to turn off any of the modules you think are not fun for the game, though I would recommend leaving them all in.

All of the modules created by me start with "Binbin Balances" though if other community members wish to contribute their own modules, I am more than happy to include them.

Please, offer feedback either on balance or on any suggestions you might have. I would greatly appreciate all of it! Feel free to directly message me on Discord, or post in the modding community of the Across the Obelisk Discord.

Lastly, this mod will be continually updated with new cards, modules, and will also eventually grow to include bug fixes, and mechanics changes (as well as potentially new game modes).

Items

Part 1 - Items that add cards to your deck

The first module for items are targeting items such as Dart Pouch or Imp Statuette which add cards to your deck. In general, these items are not very good since they dilute your deck with mediocre cards.

Modified Cards:

  • Belphyor's Pipe
  • Dart Pouch
  • Imp Statuette
  • Large Pouch
  • Searing Dagger
  • Small Pouch
  • Stormcaller Feather
  • Weapon Pouch

Part 2 - (Un)common Items

The focus on these is mostly to improve the corrupted versions of common and uncommon items, giving them a bit more longevity and utility throughout a run

Modified Cards:

  • Alarm Bell
  • Ball of Wool
  • Cooling Servos
  • Obsidian Ring
  • Primal Neckalce
  • Razor
  • Slingshot
  • Soap

Part 3 - Pets

Minor buffs to some pets that are rarely or never taken.

Modified Cards:

  • Fenny
  • Bunny
  • Lianty

Part 4 - Rare Items

  • Orbs of all sorts
  • Amber Amulet
  • Battle Axe
  • Crescent Moon
  • Dream Sphere
  • Frozen Arrows
  • Gladiator Helmet
  • Golden Cross
  • Lava Potion
  • Mixed Salad
  • Noble Shield
  • Obsidian Rod
  • Poisoned Dagger
  • Raider Slicer
  • Sidearm
  • Tiki Mask
  • War Hammer

Part 5 - Rare Item Reworks

  • Runes of all sorts
  • Potions of all sorts
  • Desert Jame
  • Hypno Shell
  • Necromancer Robe
  • Pyromancer Robe
  • Pointy Hat
  • Runic Dice
  • Scarab Shield
  • Scholar Robe
  • Temple Amulet
  • Tourist Map
  • Turban
  • Undeath Ichor

Part 6 - Epic Items

Updated:

  • Cloaks of all sorts
  • Albatross Pendent
  • Antique Figurine
  • Blood Goblet
  • Burial Mask
  • Crimson Raiment
  • Dracomancer Staff
  • Druidic Amulet
  • Durandal
  • Energy Shield
  • Faeborg Scale
  • Fist of the Damned
  • Frozen Heirloom
  • Osmium feet
  • Raincoat
  • Sacred Axe
  • Suppression Helmet
  • The Porcupine
  • Topaz Ring
  • Unholy Hammer
  • Venom Fang

Part 7 - Mythic Items

Updated:

  • Ankh of Life
  • Bonk Hammer
  • Nightveil
  • Pandora's Box
  • Retaliator
  • The Defiler

Part 8 - Restricted Power

This module updates 15+ items to increase the max charges of aura/curses that are limited by restricted power.

Updated:

  • Bloodstone
  • Bronze Gear
  • Bucket
  • Crusader Helmet
  • Heart Amulet
  • Iron Kanobo
  • Luna Ring
  • Neverfrost
  • Ring of Fire
  • Shield of Thorns
  • Sol Ring
  • The Polluter
  • Thorny Ring
  • Topaz Ring
  • Venom Amulet
  • Yggdrasil Root
  • Yogger's Cleaver

Card Modules

Mind

A patch to add more synergies to Healer and Mage mind cards.

New Cards:

  • Ethereal Bolt
  • Foretelling
  • Inner Sight
  • Mind Break
  • Soul Rend
  • Spectral Assault
  • Spectral Barrage
  • Spectral Explosion

Modified Cards

  • Clairvoyance
  • Enervate
  • Foresight
  • Mental Shake
  • Mesmeric Mirage
  • Mind Blast
  • Mind Twist
  • Mind Visions
  • Pandemonium
  • Spectral Cold
  • Spectral Missiles
  • Temporal Chains

Dark

A patch to add more synergies to Healer and Mage dark cards.

New Items:

  • Demonic Ring
  • Demonic Staff

New Cards:

  • Black Brand
  • Dark Cremation

Modified Cards

  • Bad Augury
  • Black Hole
  • Black Karma
  • Condemnation
  • Curse of Agony
  • Curse of Decay
  • Curse of Elements
  • Curse of Madness
  • Curse of Shadows
  • Curse of Vulnerability
  • Curse of Weakness
  • Dark Blow
  • Darkness Falls
  • Dark Outbreak
  • Dark Pact
  • Death Coil
  • Death's Reach
  • Deep Darkness
  • Drain Life
  • Endless Abyss
  • Entomb
  • Hallucination
  • Necrotic Burst
  • Noxious Eruption
  • Pestilence
  • Profane
  • Ruin Bolt
  • Shadow Bolt
  • Shadow Flame
  • Siphon Life
  • Terrorize
  • Tremors
  • Twilight Swamp
  • Vampiric Touch
  • Vile Lance
  • Void Crush
  • Yin Yang Bolt

Nerfs

Some overused cards will receive some nerfs. This will mostly come in the form of increasing the rarity of the card, increasing the cost of the card, or making the card vanish.

Targets mostly: low cost draw cards, undercosted cards, cards that provide too much benefit, and cards that deal too much damage for their cost.

Modified Cards:

  • Carnage
  • Clarity
  • Cold Snap
  • Enrage
  • Expected Prophecy
  • Helping Hand
  • Repetition Training
  • Scavenge
  • Setup

Thorns

Balance patch to help make thorns more viable. Focuses on improving the card quality of thorns cards.

Modified Cards:

  • Amulet of Thorns
  • Garden of Thorns
  • Heart of Thorns
  • Horned Helmet
  • Screwdriver
  • Shield of Thorns
  • Shoulder Plate
  • Spiked Ball
  • Spiked Bracers
  • Spiked Shield
  • Spiked Shoulderpads
  • Stockade
  • Thorny Ring
  • Thousand Needles
  • Torment of Thorns
  • Yggdrasil Root

Speed

This module is intended to go along with the release of the Nenukil Update, and add some more synergies for comps that want to focus around speeding up allies or slowing down enemies.

New Cards:

  • Blitz
  • Circle of Healing
  • Thermal Exchange

Modified Cards

  • Debilitate
  • Delay Response
  • Desperate Prayer
  • Disengage
  • Gunshot
  • Hit and Run
  • Ice Shot
  • Ignite
  • Maim
  • Precise Strike
  • Quick Shot
  • Ray of Frost
  • Rupture
  • Searing Touch

Installation (manual)

  1. Install Obeliskial Essentials and Obeliskial Content.
  2. Click Manual Download at the top of the page.
  3. In Steam, right-click Across the Obelisk and select Manage->Browse local files. Navigate to the Obeliskial_importing direcotry
  4. Extract the files from the Obeliskial_importing directory of the mod to the Obeliskial_importing directory of the game.
  5. Run the game. If everything runs correctly, you will see this mod in the list of registered mods on the main menu.
  6. Press F5 to open/close the Config Manager and F1 to show/hide mod version information.

Installation (automatic)

  1. Download and install Thunderstore Mod Manager or r2modman.
  2. Click Install with Mod Manager button on top of the page.
  3. Run the game via the mod manager.

Support

This has been updated for version 1.4.5.

Hope you enjoy it and if have any issues, ping me in Discord or make a post in the modding #support-and-requests channel of the official Across the Obelisk Discord.

Donation

Please do not donate to me. If you wish to support me, I would prefer it if you just gave me feedback.

CHANGELOG

Version 1.9.4

Update for AtO v1.7.5

Version 1.9.3

Update for AtO v1.7.4.2

Version 1.9.2

Update for AtO v1.7.2

Updated sprites for: Feasting Totem, Disintegrating Rod, Spyglass, Heal, Arcing Armor, Crackling Shield, Plasma Beam, Disintegrating Rod, Volcanic Lightning, Oxidized ring

Fixed Necromancer Robe, Compass, Fenny

Fixed Remove New Cards

Added Epic Items Module

Moved cards not created by me to the Non-Binbin Module

Quartet removed

Version 1.9.1

Updated some sprites

Added back the Defense package

Hamstring and Crackling Shield brought back

Version 1.9.0

Initial update for AtO v1.7.0

Version 1.8.4

Update for AtO v1.6.22

Corrupted Diseased Harvest now vanishes.

Hidden Knife no longer clashes with Flail.

Reorganized cards into new modules: Block Scaling, Big Deck, Holy Fire, Nightmare, Plasma, Purgatory, Scourge, Self Burn/Chill/Spark/Dark, Sight, Spellsword, Spectral, Steam, Vanish, Vitality, YinYang, and Zeal

Added config option to remove all new cards (sorry its a lot of work to make it more granular than this)

Temporarily disabled the NPCs package

Version 1.8.3

Updated Skills, Blunt, Cold, Generating Items, Ranged Attacks, Bleed, Rust, Thorns, Speed, Songs Modules among others.

Reduced chances of finding a Dimensional Crystal (especially in Act 1).

Fixed Corrupted Destroyer Gauntlets turning damage Holy.

Removed Healing Circle.

Yellow Rupture now works appropriately.

Version 1.8.2

Added difficulty config option to increase base stats of enemies to compensate for the increased card quality

Modules are now controlled throught the config

Version 1.8.1

Rust King now applies Rust rather than Disarm (this was an accident)

Updated for AtO v1.6

Reworked some text descriptions.

Version 1.8.0

Compatibility with new version of Obeliskial Essential's text system changes (Obeliskial Essentials v1.4.5)

Version 1.7.8

Changed all Captain's and King's Presences.

Decreased base speed of all Captains by 1-2.

Version 1.7.7

Meat Bag now properly gets corrupted

Added updates for Clarity

Condemnation is now a curse

Decreased rarity on Entomb

Added Dielectric Breakdown.

Spectral Explosion (white) is now Rare

Binding Heal (Yellow) now heals for the same amount as White

Added Circle of Healing and Thorneater

Nerfed Spectral Assault a bit, made its upgrades Epic

Winter Orb (White only) nerfed to have -1 repeat

Prayer of Healing now can dispel Slow when upgraded

Version 1.7.6

Potentially fixed an issue with Chefs Apron desyncing

Fixed Charge (white) scaling

Fixed Mana Shield (yellow) to give base block (and removed insulate). Improved scaling.

Added Kite/Large Shield changes

Updated Common Armors

Added change to Redsteel Cloak

Electrify Current no longer displays lightning damage when it doesn't do any

Updated Undeath Ichor to no longer proc on death

Version 1.7.5

Updated Melancholic Armor (white) to shuffle vanishing Sads

Updated Brace of Knives text

Updated Reckless Charge text

Changed Tesseract

Nerfed Aimed shot (blue and purple)

Nerfed Far Shot (yellow and purple)

Changed Compass (purple) and Warbanner (purple) to proc every round rather than every turn.

Added artwork to Tetanic Wires and Feasting Totem

Hopefully fixed an issue with generated foods crashing the game

Version 1.7.4

Corrupted Needles now scales properly on rust

Fixed rusted shield bug

Hopefully fixed backstab (yellow) scaling

Inky now properly applies rust rather than disamr

Updated Undeath Ichor

Version 1.7.3

Added Melancholic Armor

Version 1.7.2

Runic Dice and Pandora's Box now proc before your turn.

Zealots robe now gives all resists like it should.

Updated Mimy, Inky, Mozzy, Both Cubies, Matey, Floaty

Changed rare versions of: Rocket boots, Soul lantern, Bone Claws, High Chancellor Staff, Power Glove, Timepiece

Added Enraging Armor (WIP)

Version 1.7.1

Added Time Warp

Updated all corrupted starter equipment

Version 1.7.0

Ground Slam (Rare) now scales properly with crack.

Updated Stats on some thorns items

Exploit openings now scales appropriately

Version 1.6.9

Corrosive Stab (blue and rare) now applies Rust. Fixed weird upgrades.

Hit and Run (white) is now common.

Corrupted Needles now scales on rust.

Updated Charged Lunge, Charge Battery, and Rift Shield

Oxidant (White) is now common

Tourist Map is now uncommon

Updated Vitalizing Serenade

Exploit Openings (yellow) now scales properly

Version 1.6.8

Solar Ray now targets monsters instead of heroes.

Aimed Shot upgrades are now Uncommon

Necromancer Robe no longer shows -0% resistances

Ricochet (white) now jumps

Budgeoning Words now has art (even if it is just Punch)

Increased scaling on Rupture (blue and purple)

Fixed other stealth scaling cards.

Shiv (yellow) now targets random.

Buffed Ice shot (yellow)

Buffed Blitz and made upgrades targetable.

Version 1.6.7

Searing Touch (blue and purple) changed to be targetable.

Bonus Max Madness charges now work on Monsters

Harvesting Sickle now procs when you play a Small Weapon rather than every turn

Questionable Aim now randomly targets.

Hopefully fixed Black Pyramid dark explosion charges.

Version 1.6.6

Chef Apron no longer procs when damaged due to bugs. Now procs when you play a Food.

Endless Abyss Blue and Purple are now Cold Spells. Yellow now scales with enemies Dark.

Reworked Deep Darkness.

Removed extra copy of Debilitate. Debilitate now properly deals damage based on poison.

Nerfed Blue Poisoned Daggers

Fixed Bonus Max Charges

Version 1.6.5

Harvesting Sickle now activates at the start of turn due to a bug when interacting with pets

Fixed Sneaky Strike and Backstab not scaling off of Stealth correctly

Retaliator no longer procs on itself, not it procs on skill cast.

Attempted fix of corrupted Sniper Shot's OC damage.

Version 1.6.4

Made a number of items DropOnly that were mistakenly made not.

<<<<<<< HEAD Added reworks for: Black Pyramid, Brass Lantern, Cheese, Edge of Fury, Elven Cuirass, Hellblade, Matriarch's Claw, Mystic Staff, and Ruby Cuirass

Added reworks for the Sahti Items module: Compass, Corsair Hat, Pearl Belt, Pirate Grog, Purple Tentacle, Sahti Pendant, Sea Shell, Tiny Cannon, Waterskin, and Wine Bottle

Added reworks for: Black Pyramid, Brass Lantern, Compass, Cheese, Corsair Hat, Edge of Fury, Elven Cuirass, Hellblade, Matriarch's Claw, Mystic Staff, Pearl Belt, Pirate Grog, Purple Tentacle, Ruby Cuirass, Sahti Pendant, Sea Shell, Tiny Cannon, Waterskin, Wine Bottle

b12cf89 (Added Sahti Items, rebalanced drop-only)

Version 1.6.3

Shadow Mend is now a Shadow Spell

Reckless charge - proper scaling

Amulet of Thorns - no longer displays as having 3 activations per turn

Unholy Punishment now deals damage as its supposed to

Added Corrupted Chef Apron

Well Fed from Fork now Vanishes.

Added Sausage Link Necklace

Version 1.6.2

Added additional Rust cards, courtesy of Jonahds29

Added the Food module

Updated Holy Water

Version 1.6.1

Fixed the Clasp of Thorns accidentally squaring the thorns damage.

Fixed excessive logging of UpdateChargesByItem

Version 1.6.0

Hawkeye is now Innate

Hopefully fixed Burning Shot (Blue and Rare) damage scaling.

Divine Insight upgrades are now Epic

Retaliator now triggers on skill casts.

Fixed Distillation Flask having the wrong trigger.

Last Requiem upgrades should now add Prelude. Now scales with proper values.

Version 1.5.9

Fixed bug with double procs on turns, items, and enchantments.

Fixed Immolate (Corrupted).

Version 1.5.8

Electrocute now paralyzes, fixed Shield Bash scaling, fixed Foretelling (yellow)

Changed Catalytic Armor, Alembic, Retort, Calcinator, and Steroid Kit to work with flasks not books.

Surprise Boxes should only proc on round 3 now.

Fixed text on Spiked Ball

Added Tetanic Wires and Rust Volley.

Reworked Ruin Bolt for more Rust Synergy.

Nerfed King's Presence (Yellow).

Items can now discover non-Small Weapons properly

Version 1.5.7

Vile Gas is now a Flask again.

Fixed Text descriptions for Target Sides = X Damage.

Reworked Spiked Ball back to what it was supposed to be.

Added Catalytic Armor, Alembic, Retort, Calcinator, and Steroid Kit.

Reduced rarity of Curse of Madness

Version 1.5.6

Fixed text for Redemption,

Fixed Rupture's scaling, and Transmutation Potion not purging Block.

Fixed improper sprite appearing when hovering over courage in perk selection menu.

Fixed corrupted versions of Restricted Power items. They now do what they say.

Fixed energy recharge sometimes giving double energy

Changed Rusted Hook. Added Rusted Shield and Rusted Potion.

Version 1.5.5

Updates to Blizzard (Corrupted), Enervate (Corrupted), Sniper Shot, Ambush (Blue), Dark Pact (Blue), and Ethereal Flute

Updated Text for Ethereal Flute, The Porcupine, Slingshot, and Crescent Moon.

Fixed text display for Ambush.

Version 1.5.4

Fixed text descriptions and function for for Energy Recharge.

Fixed Water Jet and Ambush stealth scaling.

Fixed Bunny and Phalanx to work appropriately.

Version 1.5.3

Restored Dark Concoction's Rust scaling

Fixed Poison Catalyst, Smoke Bomb, and other flasks (note you may have to delete the mod's Obeliskial Importing folder then reinstall)

Version 1.5.2

Fixed some Flask Tags

Fixed Heal Sides text

Added Scroll of Pet Resurrection (Untested)

Version 1.5.1

Fixed Slime Poison and Tree Felling Axe so they now work properly

Added Slime Poison's custom text.

Fixed Spiked Shield

Fixed Ambush and Electrify Current

Removed Ambush Attack from being Craftable

Added Splash Potion of Healing, Transmutation Potion

Updated Ice Comet, Ray of Hope, and Smoke Bomb

Added Flask tags to some cards

Version 1.5.0

Update for AtO version 1.5.0.

Potential that things aren't working properly.

Updated Electricty Manual.

Added Slime Poison

Version 1.4.1

Fixed README, fixed a few Stealth damage cards.

Added Portable Wall of Flames, Tree Felling Axe, and Clasp of Thorns.

Added Transforming Damage items for the damage types that don't already have them.

Version 1.4.0

Finished all card modules. This includes Skills, Fire, Cold, and Ranged Attacks.

Version 1.3.8 (Unreleased)

Added Fire and Cold Spells.

Version 1.3.7 (Unreleased)

Added Ranged Attacks.

Version 1.3.6

Added Warrior and Scout Melee Attacks

Version 1.3.4 and 1.3.5

Updated Thorns. Added Healing. Added Defenses

Version 1.3.3

Added Holy Module. Updated README.

Version 1.3.2

Added Small Weapons Module. Added some miscellaneous cards too.

Version 1.3.1

Added Blunt Module.

Version 1.3.0

Added Lightning Module. Nerfed Monty and Colin by 1 base speed. Monty is now worse against thorns.

Version 1.2.3

Fixed Inner Sight, Demonic Ring, and some descriptions. Added Songs.

Version 1.2.2

Added Mind Module.

Version 1.2.1

Added the Restricted Power module.

Version 1.2.0

Added Dark module. This is a fairly significant module. Let me know if anything ends up being too unbalanced.

Version 1.1.0

Finished all item modules, updates to some bugged cards. Added new descriptions. Item modules include:
Rare Items (these are buffs to existing cards)
Rare Item Reworks (these change the way certain cards work)
Epic Items
Mythic item

Version 1.0.3

Reworked a bunch of items

Version 1.0.2

Hopefully fixed quick shot, blitz, and added rare items. Added Miscellaneous category.

Version 1.0.1

Updated manifest and README. Fixed issue with game freezing if you have a Warrior.

Version 1.0.0

Initial release including:
Nerfs
Generating Items
Pets
(Un)common Items
Thorns