Unofficial AtO Balance Patch
A modular patch for Across the Obelisk.
| Date uploaded | 2 years ago |
| Version | 1.2.2 |
| Download link | Binbin-Unofficial_AtO_Balance_Patch-1.2.2.zip |
| Downloads | 157 |
| Dependency string | Binbin-Unofficial_AtO_Balance_Patch-1.2.2 |
This mod requires the following mods to function
meds-Obeliskial_Essentials
Essential reference classes and methods for Across the Obelisk modding.
Preferred version: 1.5.5README
Unoffical Balance Patch for Across the Obelisk
The purpose of this mod is to help introduce more possible playstyles. This means that certain powerful cards/combos will be nerfed slightly, and underpowered cards/combos will be buffed.
There will also be reworks to several cards, as well as completely new cards.
This patch will attempt to keep things balanced, so won't be introducing too many overpowered cards/ideas, but rather should flesh out concepts that are already in the game.
The mod will be packaged into numerous "modules". You are welcome to turn off any of the modules you think are not fun for the game, though I would recommend leaving them all in.
All of the modules created by me start with "Binbin Balances" though if other community members wish to contribute their own modules, I am more than happy to include them.
Please, offer feedback either on balance or on any suggestions you might have. I would greatly appreciate all of it! Feel free to directly message me on Discord, or post in the modding community of the Across the Obelisk Discord.
Lastly, this mod will be continually updated with new cards, modules, and will also eventually grow to include bug fixes, and mechanics changes (as well as potentially new game modes).
Items
Part 1 - Items that add cards to your deck
The first module for items are targeting items such as Dart Pouch or Imp Statuette which add cards to your deck. In general, these items are not very good since they dilute your deck with mediocre cards.
Modified Cards:
- Belphyor's Pipe
- Dart Pouch
- Imp Statuette
- Large Pouch
- Searing Dagger
- Small Pouch
- Stormcaller Feather
- Weapon Pouch
Part 2 - (Un)common Items
The focus on these is mostly to improve the corrupted versions of common and uncommon items, giving them a bit more longevity and utility throughout a run
Modified Cards:
- Alarm Bell
- Ball of Wool
- Cooling Servos
- Obsidian Ring
- Primal Neckalce
- Razor
- Slingshot
- Soap
Part 3 - Pets
Minor buffs to some pets that are rarely or never taken.
Modified Cards:
- Fenny
- Bunny
- Lianty
Part 4 - Rare Items
- Orbs of all sorts
- Amber Amulet
- Battle Axe
- Crescent Moon
- Dream Sphere
- Frozen Arrows
- Gladiator Helmet
- Golden Cross
- Lava Potion
- Mixed Salad
- Noble Shield
- Obsidian Rod
- Poisoned Dagger
- Raider Slicer
- Sidearm
- Tiki Mask
- War Hammer
Part 5 - Rare Item Reworks
- Runes of all sorts
- Potions of all sorts
- Desert Jame
- Hypno Shell
- Necromancer Robe
- Pyromancer Robe
- Pointy Hat
- Runic Dice
- Scarab Shield
- Scholar Robe
- Temple Amulet
- Tourist Map
- Turban
- Undeath Ichor
Part 6 - Epic Items
Updated:
- Cloaks of all sorts
- Albatross Pendent
- Antique Figurine
- Blood Goblet
- Burial Mask
- Crimson Raiment
- Dracomancer Staff
- Druidic Amulet
- Durandal
- Energy Shield
- Faeborg Scale
- Fist of the Damned
- Frozen Heirloom
- Osmium feet
- Raincoat
- Sacred Axe
- Suppression Helmet
- The Porcupine
- Topaz Ring
- Unholy Hammer
- Venom Fang
Part 7 - Mythic Items
Updated:
- Ankh of Life
- Bonk Hammer
- Nightveil
- Pandora's Box
- Retaliator
- The Defiler
Part 8 - Restricted Power
This module updates 15+ items to increase the max charges of aura/curses that are limited by restricted power.
Updated:
- Bloodstone
- Bronze Gear
- Bucket
- Crusader Helmet
- Heart Amulet
- Iron Kanobo
- Luna Ring
- Neverfrost
- Ring of Fire
- Shield of Thorns
- Sol Ring
- The Polluter
- Thorny Ring
- Topaz Ring
- Venom Amulet
- Yggdrasil Root
- Yogger's Cleaver
Card Modules
Mind
A patch to add more synergies to Healer and Mage mind cards.
New Cards:
- Ethereal Bolt
- Foretelling
- Inner Sight
- Mind Break
- Soul Rend
- Spectral Assault
- Spectral Barrage
- Spectral Explosion
Modified Cards
- Clairvoyance
- Enervate
- Foresight
- Mental Shake
- Mesmeric Mirage
- Mind Blast
- Mind Twist
- Mind Visions
- Pandemonium
- Spectral Cold
- Spectral Missiles
- Temporal Chains
Dark
A patch to add more synergies to Healer and Mage dark cards.
New Items:
- Demonic Ring
- Demonic Staff
New Cards:
- Black Brand
- Dark Cremation
Modified Cards
- Bad Augury
- Black Hole
- Black Karma
- Condemnation
- Curse of Agony
- Curse of Decay
- Curse of Elements
- Curse of Madness
- Curse of Shadows
- Curse of Vulnerability
- Curse of Weakness
- Dark Blow
- Darkness Falls
- Dark Outbreak
- Dark Pact
- Death Coil
- Death's Reach
- Deep Darkness
- Drain Life
- Endless Abyss
- Entomb
- Hallucination
- Necrotic Burst
- Noxious Eruption
- Pestilence
- Profane
- Ruin Bolt
- Shadow Bolt
- Shadow Flame
- Siphon Life
- Terrorize
- Tremors
- Twilight Swamp
- Vampiric Touch
- Vile Lance
- Void Crush
- Yin Yang Bolt
Nerfs
Some overused cards will receive some nerfs. This will mostly come in the form of increasing the rarity of the card, increasing the cost of the card, or making the card vanish.
Targets mostly: low cost draw cards, undercosted cards, cards that provide too much benefit, and cards that deal too much damage for their cost.
Modified Cards:
- Carnage
- Clarity
- Cold Snap
- Enrage
- Expected Prophecy
- Helping Hand
- Repetition Training
- Scavenge
- Setup
Thorns
Balance patch to help make thorns more viable. Focuses on improving the card quality of thorns cards.
Modified Cards:
- Amulet of Thorns
- Garden of Thorns
- Heart of Thorns
- Horned Helmet
- Screwdriver
- Shield of Thorns
- Shoulder Plate
- Spiked Ball
- Spiked Bracers
- Spiked Shield
- Spiked Shoulderpads
- Stockade
- Thorny Ring
- Thousand Needles
- Torment of Thorns
- Yggdrasil Root
Speed
This module is intended to go along with the release of the Nenukil Update, and add some more synergies for comps that want to focus around speeding up allies or slowing down enemies.
New Cards:
- Blitz
- Circle of Healing
- Thermal Exchange
Modified Cards
- Debilitate
- Delay Response
- Desperate Prayer
- Disengage
- Gunshot
- Hit and Run
- Ice Shot
- Ignite
- Maim
- Precise Strike
- Quick Shot
- Ray of Frost
- Rupture
- Searing Touch
Installation (manual)
- Install Obeliskial Essentials and Obeliskial Content.
- Click Manual Download at the top of the page.
- In Steam, right-click Across the Obelisk and select Manage->Browse local files. Navigate to the
Obeliskial_importingdirecotry - Extract the files from the
Obeliskial_importingdirectory of the mod to theObeliskial_importingdirectory of the game. - Run the game. If everything runs correctly, you will see this mod in the list of registered mods on the main menu.
- Press F5 to open/close the Config Manager and F1 to show/hide mod version information.
Installation (automatic)
- Download and install Thunderstore Mod Manager or r2modman.
- Click Install with Mod Manager button on top of the page.
- Run the game via the mod manager.
Support
This has been updated for version 1.4.5.
Hope you enjoy it and if have any issues, ping me in Discord or make a post in the modding #support-and-requests channel of the official Across the Obelisk Discord.
Donation
Please do not donate to me. If you wish to support me, I would prefer it if you just gave me feedback.
CHANGELOG
Version 1.9.4
Update for AtO v1.7.5
Version 1.9.3
Update for AtO v1.7.4.2
Version 1.9.2
Update for AtO v1.7.2
Updated sprites for: Feasting Totem, Disintegrating Rod, Spyglass, Heal, Arcing Armor, Crackling Shield, Plasma Beam, Disintegrating Rod, Volcanic Lightning, Oxidized ring
Fixed Necromancer Robe, Compass, Fenny
Fixed Remove New Cards
Added Epic Items Module
Moved cards not created by me to the Non-Binbin Module
Quartet removed
Version 1.9.1
Updated some sprites
Added back the Defense package
Hamstring and Crackling Shield brought back
Version 1.9.0
Initial update for AtO v1.7.0
Version 1.8.4
Update for AtO v1.6.22
Corrupted Diseased Harvest now vanishes.
Hidden Knife no longer clashes with Flail.
Reorganized cards into new modules: Block Scaling, Big Deck, Holy Fire, Nightmare, Plasma, Purgatory, Scourge, Self Burn/Chill/Spark/Dark, Sight, Spellsword, Spectral, Steam, Vanish, Vitality, YinYang, and Zeal
Added config option to remove all new cards (sorry its a lot of work to make it more granular than this)
Temporarily disabled the NPCs package
Version 1.8.3
Updated Skills, Blunt, Cold, Generating Items, Ranged Attacks, Bleed, Rust, Thorns, Speed, Songs Modules among others.
Reduced chances of finding a Dimensional Crystal (especially in Act 1).
Fixed Corrupted Destroyer Gauntlets turning damage Holy.
Removed Healing Circle.
Yellow Rupture now works appropriately.
Version 1.8.2
Added difficulty config option to increase base stats of enemies to compensate for the increased card quality
Modules are now controlled throught the config
Version 1.8.1
Rust King now applies Rust rather than Disarm (this was an accident)
Updated for AtO v1.6
Reworked some text descriptions.
Version 1.8.0
Compatibility with new version of Obeliskial Essential's text system changes (Obeliskial Essentials v1.4.5)
Version 1.7.8
Changed all Captain's and King's Presences.
Decreased base speed of all Captains by 1-2.
Version 1.7.7
Meat Bag now properly gets corrupted
Added updates for Clarity
Condemnation is now a curse
Decreased rarity on Entomb
Added Dielectric Breakdown.
Spectral Explosion (white) is now Rare
Binding Heal (Yellow) now heals for the same amount as White
Added Circle of Healing and Thorneater
Nerfed Spectral Assault a bit, made its upgrades Epic
Winter Orb (White only) nerfed to have -1 repeat
Prayer of Healing now can dispel Slow when upgraded
Version 1.7.6
Potentially fixed an issue with Chefs Apron desyncing
Fixed Charge (white) scaling
Fixed Mana Shield (yellow) to give base block (and removed insulate). Improved scaling.
Added Kite/Large Shield changes
Updated Common Armors
Added change to Redsteel Cloak
Electrify Current no longer displays lightning damage when it doesn't do any
Updated Undeath Ichor to no longer proc on death
Version 1.7.5
Updated Melancholic Armor (white) to shuffle vanishing Sads
Updated Brace of Knives text
Updated Reckless Charge text
Changed Tesseract
Nerfed Aimed shot (blue and purple)
Nerfed Far Shot (yellow and purple)
Changed Compass (purple) and Warbanner (purple) to proc every round rather than every turn.
Added artwork to Tetanic Wires and Feasting Totem
Hopefully fixed an issue with generated foods crashing the game
Version 1.7.4
Corrupted Needles now scales properly on rust
Fixed rusted shield bug
Hopefully fixed backstab (yellow) scaling
Inky now properly applies rust rather than disamr
Updated Undeath Ichor
Version 1.7.3
Added Melancholic Armor
Version 1.7.2
Runic Dice and Pandora's Box now proc before your turn.
Zealots robe now gives all resists like it should.
Updated Mimy, Inky, Mozzy, Both Cubies, Matey, Floaty
Changed rare versions of: Rocket boots, Soul lantern, Bone Claws, High Chancellor Staff, Power Glove, Timepiece
Added Enraging Armor (WIP)
Version 1.7.1
Added Time Warp
Updated all corrupted starter equipment
Version 1.7.0
Ground Slam (Rare) now scales properly with crack.
Updated Stats on some thorns items
Exploit openings now scales appropriately
Version 1.6.9
Corrosive Stab (blue and rare) now applies Rust. Fixed weird upgrades.
Hit and Run (white) is now common.
Corrupted Needles now scales on rust.
Updated Charged Lunge, Charge Battery, and Rift Shield
Oxidant (White) is now common
Tourist Map is now uncommon
Updated Vitalizing Serenade
Exploit Openings (yellow) now scales properly
Version 1.6.8
Solar Ray now targets monsters instead of heroes.
Aimed Shot upgrades are now Uncommon
Necromancer Robe no longer shows -0% resistances
Ricochet (white) now jumps
Budgeoning Words now has art (even if it is just Punch)
Increased scaling on Rupture (blue and purple)
Fixed other stealth scaling cards.
Shiv (yellow) now targets random.
Buffed Ice shot (yellow)
Buffed Blitz and made upgrades targetable.
Version 1.6.7
Searing Touch (blue and purple) changed to be targetable.
Bonus Max Madness charges now work on Monsters
Harvesting Sickle now procs when you play a Small Weapon rather than every turn
Questionable Aim now randomly targets.
Hopefully fixed Black Pyramid dark explosion charges.
Version 1.6.6
Chef Apron no longer procs when damaged due to bugs. Now procs when you play a Food.
Endless Abyss Blue and Purple are now Cold Spells. Yellow now scales with enemies Dark.
Reworked Deep Darkness.
Removed extra copy of Debilitate. Debilitate now properly deals damage based on poison.
Nerfed Blue Poisoned Daggers
Fixed Bonus Max Charges
Version 1.6.5
Harvesting Sickle now activates at the start of turn due to a bug when interacting with pets
Fixed Sneaky Strike and Backstab not scaling off of Stealth correctly
Retaliator no longer procs on itself, not it procs on skill cast.
Attempted fix of corrupted Sniper Shot's OC damage.
Version 1.6.4
Made a number of items DropOnly that were mistakenly made not.
<<<<<<< HEAD Added reworks for: Black Pyramid, Brass Lantern, Cheese, Edge of Fury, Elven Cuirass, Hellblade, Matriarch's Claw, Mystic Staff, and Ruby Cuirass
Added reworks for the Sahti Items module: Compass, Corsair Hat, Pearl Belt, Pirate Grog, Purple Tentacle, Sahti Pendant, Sea Shell, Tiny Cannon, Waterskin, and Wine Bottle
Added reworks for: Black Pyramid, Brass Lantern, Compass, Cheese, Corsair Hat, Edge of Fury, Elven Cuirass, Hellblade, Matriarch's Claw, Mystic Staff, Pearl Belt, Pirate Grog, Purple Tentacle, Ruby Cuirass, Sahti Pendant, Sea Shell, Tiny Cannon, Waterskin, Wine Bottle
b12cf89 (Added Sahti Items, rebalanced drop-only)
Version 1.6.3
Shadow Mend is now a Shadow Spell
Reckless charge - proper scaling
Amulet of Thorns - no longer displays as having 3 activations per turn
Unholy Punishment now deals damage as its supposed to
Added Corrupted Chef Apron
Well Fed from Fork now Vanishes.
Added Sausage Link Necklace
Version 1.6.2
Added additional Rust cards, courtesy of Jonahds29
Added the Food module
Updated Holy Water
Version 1.6.1
Fixed the Clasp of Thorns accidentally squaring the thorns damage.
Fixed excessive logging of UpdateChargesByItem
Version 1.6.0
Hawkeye is now Innate
Hopefully fixed Burning Shot (Blue and Rare) damage scaling.
Divine Insight upgrades are now Epic
Retaliator now triggers on skill casts.
Fixed Distillation Flask having the wrong trigger.
Last Requiem upgrades should now add Prelude. Now scales with proper values.
Version 1.5.9
Fixed bug with double procs on turns, items, and enchantments.
Fixed Immolate (Corrupted).
Version 1.5.8
Electrocute now paralyzes, fixed Shield Bash scaling, fixed Foretelling (yellow)
Changed Catalytic Armor, Alembic, Retort, Calcinator, and Steroid Kit to work with flasks not books.
Surprise Boxes should only proc on round 3 now.
Fixed text on Spiked Ball
Added Tetanic Wires and Rust Volley.
Reworked Ruin Bolt for more Rust Synergy.
Nerfed King's Presence (Yellow).
Items can now discover non-Small Weapons properly
Version 1.5.7
Vile Gas is now a Flask again.
Fixed Text descriptions for Target Sides = X Damage.
Reworked Spiked Ball back to what it was supposed to be.
Added Catalytic Armor, Alembic, Retort, Calcinator, and Steroid Kit.
Reduced rarity of Curse of Madness
Version 1.5.6
Fixed text for Redemption,
Fixed Rupture's scaling, and Transmutation Potion not purging Block.
Fixed improper sprite appearing when hovering over courage in perk selection menu.
Fixed corrupted versions of Restricted Power items. They now do what they say.
Fixed energy recharge sometimes giving double energy
Changed Rusted Hook. Added Rusted Shield and Rusted Potion.
Version 1.5.5
Updates to Blizzard (Corrupted), Enervate (Corrupted), Sniper Shot, Ambush (Blue), Dark Pact (Blue), and Ethereal Flute
Updated Text for Ethereal Flute, The Porcupine, Slingshot, and Crescent Moon.
Fixed text display for Ambush.
Version 1.5.4
Fixed text descriptions and function for for Energy Recharge.
Fixed Water Jet and Ambush stealth scaling.
Fixed Bunny and Phalanx to work appropriately.
Version 1.5.3
Restored Dark Concoction's Rust scaling
Fixed Poison Catalyst, Smoke Bomb, and other flasks (note you may have to delete the mod's Obeliskial Importing folder then reinstall)
Version 1.5.2
Fixed some Flask Tags
Fixed Heal Sides text
Added Scroll of Pet Resurrection (Untested)
Version 1.5.1
Fixed Slime Poison and Tree Felling Axe so they now work properly
Added Slime Poison's custom text.
Fixed Spiked Shield
Fixed Ambush and Electrify Current
Removed Ambush Attack from being Craftable
Added Splash Potion of Healing, Transmutation Potion
Updated Ice Comet, Ray of Hope, and Smoke Bomb
Added Flask tags to some cards
Version 1.5.0
Update for AtO version 1.5.0.
Potential that things aren't working properly.
Updated Electricty Manual.
Added Slime Poison
Version 1.4.1
Fixed README, fixed a few Stealth damage cards.
Added Portable Wall of Flames, Tree Felling Axe, and Clasp of Thorns.
Added Transforming Damage items for the damage types that don't already have them.
Version 1.4.0
Finished all card modules. This includes Skills, Fire, Cold, and Ranged Attacks.
Version 1.3.8 (Unreleased)
Added Fire and Cold Spells.
Version 1.3.7 (Unreleased)
Added Ranged Attacks.
Version 1.3.6
Added Warrior and Scout Melee Attacks
Version 1.3.4 and 1.3.5
Updated Thorns. Added Healing. Added Defenses
Version 1.3.3
Added Holy Module. Updated README.
Version 1.3.2
Added Small Weapons Module. Added some miscellaneous cards too.
Version 1.3.1
Added Blunt Module.
Version 1.3.0
Added Lightning Module. Nerfed Monty and Colin by 1 base speed. Monty is now worse against thorns.
Version 1.2.3
Fixed Inner Sight, Demonic Ring, and some descriptions. Added Songs.
Version 1.2.2
Added Mind Module.
Version 1.2.1
Added the Restricted Power module.
Version 1.2.0
Added Dark module. This is a fairly significant module. Let me know if anything ends up being too unbalanced.
Version 1.1.0
Finished all item modules, updates to some bugged cards. Added new descriptions.
Item modules include:
Rare Items (these are buffs to existing cards)
Rare Item Reworks (these change the way certain cards work)
Epic Items
Mythic item
Version 1.0.3
Reworked a bunch of items
Version 1.0.2
Hopefully fixed quick shot, blitz, and added rare items. Added Miscellaneous category.
Version 1.0.1
Updated manifest and README. Fixed issue with game freezing if you have a Warrior.
Version 1.0.0
Initial release including:
Nerfs
Generating Items
Pets
(Un)common Items
Thorns