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Binbin-Unofficial_AtO_Balance_Patch-1.5.2 icon

Unofficial AtO Balance Patch

A modular balance patch for Across the Obelisk. Primarily includes new and updated cards and items. Updates a few enemies.

Date uploaded a year ago
Version 1.5.2
Download link Binbin-Unofficial_AtO_Balance_Patch-1.5.2.zip
Downloads 202
Dependency string Binbin-Unofficial_AtO_Balance_Patch-1.5.2

This mod requires the following mods to function

meds-Obeliskial_Essentials-1.5.5 icon
meds-Obeliskial_Essentials

Essential reference classes and methods for Across the Obelisk modding.

Preferred version: 1.5.5
meds-Obeliskial_Content-1.6.5 icon
meds-Obeliskial_Content

Enables custom content in Across the Obelisk.

Preferred version: 1.6.5

README

Unoffical Balance Patch for Across the Obelisk

The purpose of this mod is to help introduce more possible playstyles. This means that certain powerful cards/combos will be nerfed slightly, and underpowered cards/combos will be buffed.

There will also be reworks to several cards, as well as completely new cards.

This patch will attempt to keep things balanced, so won't be introducing too many overpowered cards/ideas, but rather should flesh out concepts that are already in the game.

The mod will be packaged into numerous "modules". You are welcome to turn off any of the modules you think are not fun for the game, though I would recommend leaving them all in.

All of the modules created by me start with "Binbin Balances" though if other community members wish to contribute their own modules, I am more than happy to include them.

Please, offer feedback either on balance or on any suggestions you might have. I would greatly appreciate all of it! Feel free to directly message me on Discord, or post in the modding community of the Across the Obelisk Discord.

Lastly, this mod will be continually updated with new cards, modules, and will also eventually grow to include bug fixes, and mechanics changes (as well as potentially new game modes).

NPCs

Just a couple of Nerfs/Buffs to some enemies

Nerfs

  • Colin
  • Monty

Buffs

  • Rabbit (kind of)

Items

Generating Items

Part 1 - Items that add cards to your deck

The first module for items are targeting items such as Dart Pouch or Imp Statuette which add cards to your deck. In general, these items are not very good since they dilute your deck with mediocre cards.

Modified Cards:

  • Belphyor's Pipe
  • Dart Pouch
  • Imp Statuette
  • Large Pouch
  • Searing Dagger
  • Small Pouch
  • Stormcaller Feather
  • Weapon Pouch
(Un)Common Items

Part 2 - (Un)common Items

The focus on these is mostly to improve the corrupted versions of common and uncommon items, giving them a bit more longevity and utility throughout a run

Modified Cards:

  • Alarm Bell
  • Ball of Wool
  • Cooling Servos
  • Obsidian Ring
  • Primal Neckalce
  • Razor
  • Slingshot
  • Soap
Pets

Part 3 - Pets

Minor buffs to some pets that are rarely or never taken.

Modified Cards:

  • Fenny
  • Bunny
  • Lianty
Rare Items

Part 4 - Rare Items

  • Orbs of all sorts
  • Amber Amulet
  • Battle Axe
  • Crescent Moon
  • Dream Sphere
  • Frozen Arrows
  • Gladiator Helmet
  • Golden Cross
  • Lava Potion
  • Mixed Salad
  • Noble Shield
  • Obsidian Rod
  • Poisoned Dagger
  • Raider Slicer
  • Sidearm
  • Tiki Mask
  • War Hammer
Rare Item Reworkds

Part 5 - Rare Item Reworks

  • Runes of all sorts
  • Potions of all sorts
  • Desert Jame
  • Hypno Shell
  • Necromancer Robe
  • Pyromancer Robe
  • Pointy Hat
  • Runic Dice
  • Scarab Shield
  • Scholar Robe
  • Temple Amulet
  • Tourist Map
  • Turban
  • Undeath Ichor
Epic Items

Part 6 - Epic Items

Updated:

  • Cloaks of all sorts
  • Albatross Pendent
  • Antique Figurine
  • Blood Goblet
  • Burial Mask
  • Crimson Raiment
  • Dracomancer Staff
  • Druidic Amulet
  • Durandal
  • Energy Shield
  • Faeborg Scale
  • Fist of the Damned
  • Frozen Heirloom
  • Osmium feet
  • Raincoat
  • Sacred Axe
  • Suppression Helmet
  • The Porcupine
  • Topaz Ring
  • Unholy Hammer
  • Venom Fang
Mythic Items

Part 7 - Mythic Items

Updated:

  • Ankh of Life
  • Bonk Hammer
  • Nightveil
  • Pandora's Box
  • Retaliator
  • The Defiler
  • Holy Grail
  • Lightbringer
Restricted Power

Part 8 - Restricted Power

This module updates 15+ items to increase the max charges of aura/curses that are limited by restricted power.

Updated:

  • Bloodstone
  • Bronze Gear
  • Bucket
  • Crusader Helmet
  • Heart Amulet
  • Iron Kanobo
  • Luna Ring
  • Neverfrost
  • Ring of Fire
  • Shield of Thorns
  • Sol Ring
  • The Polluter
  • Thorny Ring
  • Topaz Ring
  • Venom Amulet
  • Yggdrasil Root
  • Yogger's Cleaver

New:

  • The Hedgehog

Card Modules

Skills

Skills

Modified Cards

  • Absorption
  • Baptism
  • Curative Therapy
  • Dilute
  • Prescription
  • Tabula Rasa
  • Bookworm
  • Dark Ritual
  • Librarian
  • Mirror Images
  • Ammunition
  • Blur
  • Detection
  • Find Weakness
  • Hunter's Mark
  • Music Sheet
  • Poisonous Blood
  • Sneak Peek
  • Vanish
  • Vigilance
  • Arsenal
  • Change Weapon
  • Demoralizing Shout
  • First Aid
  • Intimidate
  • Piercing Howl
  • Sharpen
Cold Spells

Cold Spells

Modified Cards

  • Blizzard
  • Flash Freeze
  • Frostbolt
  • Icicle
  • Squall
  • Water Jet
  • Winter Is Coming
  • Winter's Night Tale
Fire Spells

Fire Spells

Modified Cards

  • Combustion
  • Fireball
  • Fire Blast
  • Firestorm
  • Flamestrike
  • Flare
  • Geyser
  • Immolate
  • Inner Combustion
  • Meteorite
  • Meteor Shower
  • Pyroblast
  • Searing Nova
Ranged Attacks

Ranged Attacks

Modified Cards

  • Aimed Shot
  • Burning Shot
  • Explosive Shot
  • Far Shot
  • Lethal Shot
  • Multishot
  • Plague Shot
  • Poisonous Shot
  • Poison Spray
  • Rain of Arrows
  • Ricochet
  • Shrapnel Shot
  • Sniper Shot
  • Volley

New Cards

  • Concealed Shot
  • Concussive Shot
  • Guarded Shot
  • Spray and Pray
Melee Attacks

Warrior Slashing Attacks

Modified Cards

  • Blade Storm
  • Bloodbath
  • Blood Feeding
  • Blood For Blood
  • Butchering
  • Cleave
  • Devastate
  • Divine Strike
  • Exploit Openings
  • Fast Strike
  • Flanking Strike
  • Furious Slash
  • Hamstring
  • Holy Slash
  • Impale
  • Mortal Strike
  • Precise Strike
  • Rampage
  • Reckless Charge
  • Rend
  • Sever Artery
  • Sweeping Strike
  • Whirlwind

New Items

  • Feasting Totem

Scout Melee Attacks

  • Acrobatic Strike
  • Ambush
  • Backstab
  • Bane
  • Blade Dance
  • Blade Flurry
  • Debilitate
  • Double Strike
  • Dual Strike
  • Eviscerate
  • Expose Armor
  • Fan of Knives
  • Slice
  • Sneaky Strike
  • Toxic Strike
  • Viper Strike
Defenses

Defenses

Modified Cards

  • Anthem of Hope
  • Barrier
  • Guardian Angel
  • Holy Aegis
  • Pain Suppression
  • Perseverance
  • Prayer of Protection
  • Protect from Evil
  • Sanctuary
  • Save It For Later
  • Shield of Warding
  • Ice Barrier
  • Icy Veins
  • Mana Shield
  • Prismatic Field
  • Scroll of Defense
  • Deflect
  • Feint
  • Parry
  • Barricade
  • Challenging Shout
  • Citadel
  • Coat of Arms
  • Defend
  • Do it yourself!
  • Entrench
  • Guard
  • Intercept
  • Provoke
  • Reinforced Steel
  • Repair Armor
  • Safeguard
  • Sharing Is Caring
  • Steelskin
Healing

Healing Spells

Modified Cards

  • Benediction
  • Binding Heal
  • Bulk Heal
  • Chain Heal
  • Circle of fHealing
  • Desperate Prayer
  • Flash Heal
  • Greater Heal
  • Heal
  • Healing Rain
  • Heavenly Blessing
  • Panacea
  • Prayer of Healing
  • Pulsing Heal
  • Ray of Hope
  • Redemption
  • Renew
  • Sacred Ceremony
  • Shadow Mend
  • Spark of Life
  • Vitalize
  • Lay on Paws

New Cards

  • None

New Items

  • None
Holy

Holy Spells

Modified Cards

  • Celestial Brilliance
  • Crescent Light
  • Dawnlight
  • Divine Insight
  • Divine Ire
  • Flash
  • Holy Blast
  • Holy Fire
  • Holy Nova
  • Holy Ripple
  • Holy Smite
  • Holy Storm
  • Penance
  • Purging Ray
  • Radiant Assault
  • Sacred Bolt
  • Sanctification
  • Shining Force
  • Sunbeam

New Cards

  • Dark Penance
  • Solar Ray
  • Unholy Punishment
  • Yang Blast

New Items

  • Crucifix
  • Fanatic's Hammer
  • Heretic's Potion
  • Yang Staff
  • Yin Staff
  • Yin Yang Staff
  • Zealot's Robe
Small Weapons

Small Weapons

Modified Cards

  • Corrupted Blade
  • Dark Concoction
  • Neurotoxin
  • Poison Catalyst
  • Poison Dart
  • Poisoned Daggers
  • Poison Flask
  • Revealing Flask
  • Saw Blade
  • Sawtooth Knife
  • Sharpening Knife
  • Shiv
  • Weapon Cache
  • Wicked Craftsman

New Cards

  • Brass Knuckles
  • Corrosive Stab
  • Corrupted Needles
  • Vile Dagger

New Items

  • Brace of Knives
  • Catalytic Flasks
  • Dirk
  • Disitllation Flask
  • Hidden Knife
  • Harvesting Sickle
Blunt

Blunt

Modified Cards:

  • All in
  • Bludgeon
  • Bouncing Shield
  • Charge
  • Colossal Blow
  • Demolishing Blow
  • Ground Slam
  • Headbutt
  • Heavy Strike
  • Invigorating Blow
  • Leap Slam
  • Maim
  • Overpower
  • Pommel
  • Pulverize
  • Pummel
  • Punch
  • Shield Bash
  • Shield Breaker
  • Shield Charge
  • Shield Slam
  • Shield Throw
  • Siege Breaker
  • Skull Splitter
  • Spiked Ball
  • Sunder Armor
  • Throw Bolas
  • Titan Fall
  • Wrecking Ball

New Items

  • Skull Smasher
  • Vigorous Hammer
Lightning

Lightning

New Items:

  • Arcing Armor
  • Crackling Shield
  • Disintegrating Rod
  • Electrical Firestarter
  • Plasma Laser
  • Stun Baton
  • Thunderbuss
  • Voltaic Standard

Modified Items:

New Cards:

  • Arcing Shot
  • Charged Shot
  • Clap of Thunder
  • Electrical Fire
  • Electiry Current
  • Fry
  • Lightning Rod
  • Pillar of Lightning
  • Plasma Beam
  • Rainstorm
  • Stun Grenade
  • Thunderstorm
  • Volcanic Lightning

Modified Cards:

  • Ball Lightning
  • Chain Lightning
  • Disintegrate
  • Electric Discharge
  • Electricity Manual
  • Electrocute
  • Elemental Ward
  • Storm Javelin
  • Superconductor
  • Zap
Songs

Songs

A patch to add more synergies to Scout Song Spell cards.

New Items:

  • Electric Guitar
  • Holy Harpsichord
  • Ethereal Flute
  • Lyre

Modified Items:

  • War Drum

New Cards:

  • Duet
  • Quartet (Untested)
  • Discordant Ditty
  • Harmonious Hymn
  • Bludgeoning Words
  • Abyssal Sonata
  • Prelude/Crescendo/Finale

Modified Cards

  • Annoying Whistle
  • Captivating Voice
  • Energizing Serenade
  • Eternal Lullaby
  • Last Requiem
  • Neverending Story
  • Reverberant Verse
  • Sarcastic Sonnet
  • Song of Quickness
  • Tedious Poem
  • Tune Up
  • Vexing Crescendo
  • Vitalizing Serenade
Mind

Mind

A patch to add more synergies to Healer and Mage mind cards.

New Items

  • Mind Flail
  • Mindflayer's Ring

New Cards:

  • Ethereal Bolt
  • Foretelling
  • Inner Sight
  • Mind Break
  • Soul Rend
  • Spectral Assault
  • Spectral Barrage
  • Spectral Explosion

Modified Cards

  • Clairvoyance
  • Enervate
  • Foresight
  • Mental Shake
  • Mesmeric Mirage
  • Mind Blast
  • Mind Twist
  • Mind Visions
  • Pandemonium
  • Spectral Cold
  • Spectral Missiles
  • Temporal Chains
Dark

Dark

A patch to add more synergies to Healer and Mage dark cards.

New Items:

  • Demonic Ring
  • Demonic Staff

New Cards:

  • Black Brand
  • Dark Cremation

Modified Cards

  • Bad Augury
  • Black Hole
  • Black Karma
  • Condemnation
  • Curse of Agony
  • Curse of Decay
  • Curse of Elements
  • Curse of Madness
  • Curse of Shadows
  • Curse of Vulnerability
  • Curse of Weakness
  • Dark Blow
  • Darkness Falls
  • Dark Outbreak
  • Dark Pact
  • Death Coil
  • Death's Reach
  • Deep Darkness
  • Drain Life
  • Endless Abyss
  • Entomb
  • Hallucination
  • Necrotic Burst
  • Noxious Eruption
  • Pestilence
  • Profane
  • Ruin Bolt
  • Shadow Bolt
  • Shadow Flame
  • Siphon Life
  • Terrorize
  • Tremors
  • Twilight Swamp
  • Vampiric Touch
  • Vile Lance
  • Void Crush
  • Yin Yang Bolt
Nerfs

Nerfs

Some overused cards will receive some nerfs. This will mostly come in the form of increasing the rarity of the card, increasing the cost of the card, or making the card vanish.

Targets mostly: low cost draw cards, undercosted cards, cards that provide too much benefit, and cards that deal too much damage for their cost.

Modified Cards:

  • Carnage
  • Clarity
  • Cold Snap
  • Enrage
  • Expected Prophecy
  • Helping Hand
  • Repetition Training
  • Scavenge
  • Setup
Thorns

Thorns

Balance patch to help make thorns more viable. Focuses on improving the card quality of thorns cards.

Modified Cards:

  • Barbed Wire
  • Caltrops
  • Quill Rain
  • Garden of Thorns
  • Shield Wall
  • Spiked Ball
  • Spiked Shield
  • Stockade
  • Stoneskin
  • Thousand Needles
  • Torment of Thorns
  • Yggdrasil Root

Modified Items

  • Amulet of Thorns
  • Heart of Thorns
  • Horned Helmet
  • Screwdriver
  • Shield of Thorns
  • Shoulder Plate
  • Spiked Bracers
  • Spiked Shoulderpads
  • The Porcupine
  • Thorny Ring

New Items

  • Phalanx
  • Portable Wall of Flames
  • The Hedgehog
  • Thorned Fist
Speed

Speed

This module is intended to go along with the release of the Nenukil Update, and add some more synergies for comps that want to focus around speeding up allies or slowing down enemies.

New Cards:

  • Blitz
  • Healing Circle
  • Thermal Exchange

Modified Cards

  • Debilitate
  • Delay Response
  • Desperate Prayer
  • Disengage
  • Gunshot
  • Hit and Run
  • Ice Shot
  • Ignite
  • Maim
  • Precise Strike
  • Quick Shot
  • Ray of Frost
  • Rupture
  • Searing Touch
Miscellaneous

Miscellaneous

  • Elemental Manual
  • Elemental Bolt
  • Fireproof
  • Inner Combustion
  • Acclimate
  • Bravery
  • Dauntless Charge
  • Surprise Box
  • Surprise Gift Box
  • Vicious Mockery

New Items

  • Scroll of Pet Immortality
  • Slime Poison
  • Tree Killing Axe

Installation (manual)

  1. Install Obeliskial Essentials and Obeliskial Content.
  2. Click Manual Download at the top of the page.
  3. In Steam, right-click Across the Obelisk and select Manage->Browse local files. Navigate to the Obeliskial_importing direcotry
  4. Extract the files from the Obeliskial_importing directory of the mod to the Obeliskial_importing directory of the game.
  5. Run the game. If everything runs correctly, you will see this mod in the list of registered mods on the main menu.
  6. Press F5 to open/close the Config Manager and F1 to show/hide mod version information.

Installation (automatic)

  1. Download and install Thunderstore Mod Manager or r2modman.
  2. Click Install with Mod Manager button on top of the page.
  3. Run the game via the mod manager.

Support

This has been updated for version 1.4.5.

Hope you enjoy it and if have any issues, ping me in Discord or make a post in the modding #support-and-requests channel of the official Across the Obelisk Discord.

Donation

Please do not donate to me. If you wish to support me, I would prefer it if you just gave me feedback.

CHANGELOG

Version 1.9.4

Update for AtO v1.7.5

Version 1.9.3

Update for AtO v1.7.4.2

Version 1.9.2

Update for AtO v1.7.2

Updated sprites for: Feasting Totem, Disintegrating Rod, Spyglass, Heal, Arcing Armor, Crackling Shield, Plasma Beam, Disintegrating Rod, Volcanic Lightning, Oxidized ring

Fixed Necromancer Robe, Compass, Fenny

Fixed Remove New Cards

Added Epic Items Module

Moved cards not created by me to the Non-Binbin Module

Quartet removed

Version 1.9.1

Updated some sprites

Added back the Defense package

Hamstring and Crackling Shield brought back

Version 1.9.0

Initial update for AtO v1.7.0

Version 1.8.4

Update for AtO v1.6.22

Corrupted Diseased Harvest now vanishes.

Hidden Knife no longer clashes with Flail.

Reorganized cards into new modules: Block Scaling, Big Deck, Holy Fire, Nightmare, Plasma, Purgatory, Scourge, Self Burn/Chill/Spark/Dark, Sight, Spellsword, Spectral, Steam, Vanish, Vitality, YinYang, and Zeal

Added config option to remove all new cards (sorry its a lot of work to make it more granular than this)

Temporarily disabled the NPCs package

Version 1.8.3

Updated Skills, Blunt, Cold, Generating Items, Ranged Attacks, Bleed, Rust, Thorns, Speed, Songs Modules among others.

Reduced chances of finding a Dimensional Crystal (especially in Act 1).

Fixed Corrupted Destroyer Gauntlets turning damage Holy.

Removed Healing Circle.

Yellow Rupture now works appropriately.

Version 1.8.2

Added difficulty config option to increase base stats of enemies to compensate for the increased card quality

Modules are now controlled throught the config

Version 1.8.1

Rust King now applies Rust rather than Disarm (this was an accident)

Updated for AtO v1.6

Reworked some text descriptions.

Version 1.8.0

Compatibility with new version of Obeliskial Essential's text system changes (Obeliskial Essentials v1.4.5)

Version 1.7.8

Changed all Captain's and King's Presences.

Decreased base speed of all Captains by 1-2.

Version 1.7.7

Meat Bag now properly gets corrupted

Added updates for Clarity

Condemnation is now a curse

Decreased rarity on Entomb

Added Dielectric Breakdown.

Spectral Explosion (white) is now Rare

Binding Heal (Yellow) now heals for the same amount as White

Added Circle of Healing and Thorneater

Nerfed Spectral Assault a bit, made its upgrades Epic

Winter Orb (White only) nerfed to have -1 repeat

Prayer of Healing now can dispel Slow when upgraded

Version 1.7.6

Potentially fixed an issue with Chefs Apron desyncing

Fixed Charge (white) scaling

Fixed Mana Shield (yellow) to give base block (and removed insulate). Improved scaling.

Added Kite/Large Shield changes

Updated Common Armors

Added change to Redsteel Cloak

Electrify Current no longer displays lightning damage when it doesn't do any

Updated Undeath Ichor to no longer proc on death

Version 1.7.5

Updated Melancholic Armor (white) to shuffle vanishing Sads

Updated Brace of Knives text

Updated Reckless Charge text

Changed Tesseract

Nerfed Aimed shot (blue and purple)

Nerfed Far Shot (yellow and purple)

Changed Compass (purple) and Warbanner (purple) to proc every round rather than every turn.

Added artwork to Tetanic Wires and Feasting Totem

Hopefully fixed an issue with generated foods crashing the game

Version 1.7.4

Corrupted Needles now scales properly on rust

Fixed rusted shield bug

Hopefully fixed backstab (yellow) scaling

Inky now properly applies rust rather than disamr

Updated Undeath Ichor

Version 1.7.3

Added Melancholic Armor

Version 1.7.2

Runic Dice and Pandora's Box now proc before your turn.

Zealots robe now gives all resists like it should.

Updated Mimy, Inky, Mozzy, Both Cubies, Matey, Floaty

Changed rare versions of: Rocket boots, Soul lantern, Bone Claws, High Chancellor Staff, Power Glove, Timepiece

Added Enraging Armor (WIP)

Version 1.7.1

Added Time Warp

Updated all corrupted starter equipment

Version 1.7.0

Ground Slam (Rare) now scales properly with crack.

Updated Stats on some thorns items

Exploit openings now scales appropriately

Version 1.6.9

Corrosive Stab (blue and rare) now applies Rust. Fixed weird upgrades.

Hit and Run (white) is now common.

Corrupted Needles now scales on rust.

Updated Charged Lunge, Charge Battery, and Rift Shield

Oxidant (White) is now common

Tourist Map is now uncommon

Updated Vitalizing Serenade

Exploit Openings (yellow) now scales properly

Version 1.6.8

Solar Ray now targets monsters instead of heroes.

Aimed Shot upgrades are now Uncommon

Necromancer Robe no longer shows -0% resistances

Ricochet (white) now jumps

Budgeoning Words now has art (even if it is just Punch)

Increased scaling on Rupture (blue and purple)

Fixed other stealth scaling cards.

Shiv (yellow) now targets random.

Buffed Ice shot (yellow)

Buffed Blitz and made upgrades targetable.

Version 1.6.7

Searing Touch (blue and purple) changed to be targetable.

Bonus Max Madness charges now work on Monsters

Harvesting Sickle now procs when you play a Small Weapon rather than every turn

Questionable Aim now randomly targets.

Hopefully fixed Black Pyramid dark explosion charges.

Version 1.6.6

Chef Apron no longer procs when damaged due to bugs. Now procs when you play a Food.

Endless Abyss Blue and Purple are now Cold Spells. Yellow now scales with enemies Dark.

Reworked Deep Darkness.

Removed extra copy of Debilitate. Debilitate now properly deals damage based on poison.

Nerfed Blue Poisoned Daggers

Fixed Bonus Max Charges

Version 1.6.5

Harvesting Sickle now activates at the start of turn due to a bug when interacting with pets

Fixed Sneaky Strike and Backstab not scaling off of Stealth correctly

Retaliator no longer procs on itself, not it procs on skill cast.

Attempted fix of corrupted Sniper Shot's OC damage.

Version 1.6.4

Made a number of items DropOnly that were mistakenly made not.

<<<<<<< HEAD Added reworks for: Black Pyramid, Brass Lantern, Cheese, Edge of Fury, Elven Cuirass, Hellblade, Matriarch's Claw, Mystic Staff, and Ruby Cuirass

Added reworks for the Sahti Items module: Compass, Corsair Hat, Pearl Belt, Pirate Grog, Purple Tentacle, Sahti Pendant, Sea Shell, Tiny Cannon, Waterskin, and Wine Bottle

Added reworks for: Black Pyramid, Brass Lantern, Compass, Cheese, Corsair Hat, Edge of Fury, Elven Cuirass, Hellblade, Matriarch's Claw, Mystic Staff, Pearl Belt, Pirate Grog, Purple Tentacle, Ruby Cuirass, Sahti Pendant, Sea Shell, Tiny Cannon, Waterskin, Wine Bottle

b12cf89 (Added Sahti Items, rebalanced drop-only)

Version 1.6.3

Shadow Mend is now a Shadow Spell

Reckless charge - proper scaling

Amulet of Thorns - no longer displays as having 3 activations per turn

Unholy Punishment now deals damage as its supposed to

Added Corrupted Chef Apron

Well Fed from Fork now Vanishes.

Added Sausage Link Necklace

Version 1.6.2

Added additional Rust cards, courtesy of Jonahds29

Added the Food module

Updated Holy Water

Version 1.6.1

Fixed the Clasp of Thorns accidentally squaring the thorns damage.

Fixed excessive logging of UpdateChargesByItem

Version 1.6.0

Hawkeye is now Innate

Hopefully fixed Burning Shot (Blue and Rare) damage scaling.

Divine Insight upgrades are now Epic

Retaliator now triggers on skill casts.

Fixed Distillation Flask having the wrong trigger.

Last Requiem upgrades should now add Prelude. Now scales with proper values.

Version 1.5.9

Fixed bug with double procs on turns, items, and enchantments.

Fixed Immolate (Corrupted).

Version 1.5.8

Electrocute now paralyzes, fixed Shield Bash scaling, fixed Foretelling (yellow)

Changed Catalytic Armor, Alembic, Retort, Calcinator, and Steroid Kit to work with flasks not books.

Surprise Boxes should only proc on round 3 now.

Fixed text on Spiked Ball

Added Tetanic Wires and Rust Volley.

Reworked Ruin Bolt for more Rust Synergy.

Nerfed King's Presence (Yellow).

Items can now discover non-Small Weapons properly

Version 1.5.7

Vile Gas is now a Flask again.

Fixed Text descriptions for Target Sides = X Damage.

Reworked Spiked Ball back to what it was supposed to be.

Added Catalytic Armor, Alembic, Retort, Calcinator, and Steroid Kit.

Reduced rarity of Curse of Madness

Version 1.5.6

Fixed text for Redemption,

Fixed Rupture's scaling, and Transmutation Potion not purging Block.

Fixed improper sprite appearing when hovering over courage in perk selection menu.

Fixed corrupted versions of Restricted Power items. They now do what they say.

Fixed energy recharge sometimes giving double energy

Changed Rusted Hook. Added Rusted Shield and Rusted Potion.

Version 1.5.5

Updates to Blizzard (Corrupted), Enervate (Corrupted), Sniper Shot, Ambush (Blue), Dark Pact (Blue), and Ethereal Flute

Updated Text for Ethereal Flute, The Porcupine, Slingshot, and Crescent Moon.

Fixed text display for Ambush.

Version 1.5.4

Fixed text descriptions and function for for Energy Recharge.

Fixed Water Jet and Ambush stealth scaling.

Fixed Bunny and Phalanx to work appropriately.

Version 1.5.3

Restored Dark Concoction's Rust scaling

Fixed Poison Catalyst, Smoke Bomb, and other flasks (note you may have to delete the mod's Obeliskial Importing folder then reinstall)

Version 1.5.2

Fixed some Flask Tags

Fixed Heal Sides text

Added Scroll of Pet Resurrection (Untested)

Version 1.5.1

Fixed Slime Poison and Tree Felling Axe so they now work properly

Added Slime Poison's custom text.

Fixed Spiked Shield

Fixed Ambush and Electrify Current

Removed Ambush Attack from being Craftable

Added Splash Potion of Healing, Transmutation Potion

Updated Ice Comet, Ray of Hope, and Smoke Bomb

Added Flask tags to some cards

Version 1.5.0

Update for AtO version 1.5.0.

Potential that things aren't working properly.

Updated Electricty Manual.

Added Slime Poison

Version 1.4.1

Fixed README, fixed a few Stealth damage cards.

Added Portable Wall of Flames, Tree Felling Axe, and Clasp of Thorns.

Added Transforming Damage items for the damage types that don't already have them.

Version 1.4.0

Finished all card modules. This includes Skills, Fire, Cold, and Ranged Attacks.

Version 1.3.8 (Unreleased)

Added Fire and Cold Spells.

Version 1.3.7 (Unreleased)

Added Ranged Attacks.

Version 1.3.6

Added Warrior and Scout Melee Attacks

Version 1.3.4 and 1.3.5

Updated Thorns. Added Healing. Added Defenses

Version 1.3.3

Added Holy Module. Updated README.

Version 1.3.2

Added Small Weapons Module. Added some miscellaneous cards too.

Version 1.3.1

Added Blunt Module.

Version 1.3.0

Added Lightning Module. Nerfed Monty and Colin by 1 base speed. Monty is now worse against thorns.

Version 1.2.3

Fixed Inner Sight, Demonic Ring, and some descriptions. Added Songs.

Version 1.2.2

Added Mind Module.

Version 1.2.1

Added the Restricted Power module.

Version 1.2.0

Added Dark module. This is a fairly significant module. Let me know if anything ends up being too unbalanced.

Version 1.1.0

Finished all item modules, updates to some bugged cards. Added new descriptions. Item modules include:
Rare Items (these are buffs to existing cards)
Rare Item Reworks (these change the way certain cards work)
Epic Items
Mythic item

Version 1.0.3

Reworked a bunch of items

Version 1.0.2

Hopefully fixed quick shot, blitz, and added rare items. Added Miscellaneous category.

Version 1.0.1

Updated manifest and README. Fixed issue with game freezing if you have a Warrior.

Version 1.0.0

Initial release including:
Nerfs
Generating Items
Pets
(Un)common Items
Thorns