Magic Archer Sylvie
redo two enchantments for Sylvie to make her arrows deal magic damage. redo ranged attack cards and Sylvie's initial cards and traits for fitting
| Date uploaded | 2 years ago |
| Version | 2.0.2 |
| Download link | Shazixnar-Magic_Archer_Sylvie-2.0.2.zip |
| Downloads | 345 |
| Dependency string | Shazixnar-Magic_Archer_Sylvie-2.0.2 |
This mod requires the following mods to function
meds-Obeliskial_Essentials
Essential reference classes and methods for Across the Obelisk modding.
Preferred version: 1.4.0README
Magic Archer Sylvie
A content pack for Obeliskial Content that redo 2 Sylvie's enchantments, traits, ranged attack cards and Sylvie's initial cards
Enchantments
Enchantments

PS: the Frost target's real effect is "reduce 20% pierce resistance and 35% cold resistance"
Traits
Level 3
Archer's Intuition: When you play a "Ranged Attack" card, refund 1 Energy and apply 5 Sight to all enemies. (3 times/turn)
Powerful Enchantment: Burn can recude 0.7% fire resistance and 0.3% pierce resistance per stack. Chill can increase 1 pierce damage received per stack. When you hit a monster with Spark, it also deals 30% of the target's Spark charges as Lightning damage.
Level 5
Sharp With Hawk: Sharp +2. Upon pickup, replaces your pet slot with "Harley" corrupted version. Your "Ranged Attacks" ignore block.
Element Lockļ¼ When you apply Burn, Chill or Spark, apply X Sight to target (X is the charge of you apply)
Cards
Cards



Initial Cards

I'll be modifying this data frequently to make balance. So the picture maybe isn't the true number. You can check them out at the Town of Knowledge in game.
Installation (manual)
- Install Obeliskial Essentials and Obeliskial Content.
- Click Manual Download at the top of the page.
- In Steam, right-click Across the Obelisk and select Manage->Browse local files.
- Extract the archive into the game folder. Your Across the Obelisk folder should now contain a BepInEx folder and a doorstop_libs folder.
- Run the game. If everything runs correctly, you will see this mod in the list of registered mods on the main menu.
- Press F5 to open/close the Config Manager and F1 to show/hide mod version information.
Installation (automatic)
- Download and install Thunderstore Mod Manager or r2modman.
- Click Install with Mod Manager button on top of the page.
- Run the game via the mod manager.
Support
I will keep watching for cards strength, try to make sure these cards display their strength that should be there. Create a real magic archer instead of only using sharp to deal damage.
Hope you enjoy it and if have any idea or bug, just open a github issue or make a post in the modding #support-and-requests channel of the official Across the Obelisk Discord.
CHANGELOG
2.0.10
Fix a bug.
2.0.9
Update for new game version.
2.0.8
A little nerf. Archer's intuition now apply 3 sight instead of 5 sight.
2.0.7
change some descriptions.
2.0.6
Updata for Across the Obelisk version 1.5.0
2.0.5
Update for Obeliskial Content v1.1.0.
2.0.4
fix the README.md description.
2.0.3
fix the bug about Element Lock trait effects items incorrectly. Now this trait can't effect with item (I'm sorry that I have no choice).
modify the level 5 trait Sharp with Hawk -> Arrow with Hawk. Replace the effect of ignoring the block to When you play a "Ranged Attack", card put a random "Ranged Attack" card in your hand with cost 0 and vanish. (4 times/turn) (It will gain the warrior's cards. And it's my friends' ask).
nerf yellow and corrupted graduated Explosive Shot. It's not repeat now.
2.0.2
fix the description of Powerful Enchantment about chill.
nerf Powerful Enchantment's lightning damage.
nerf Enchant Arrows's amount of times and Shots cards are vanish now. Exchange the increasing damage type about Arrow and shots cards.
nerf Electric Target's amount of times.
2.0.1
fix the bug about blue upgraded Ice Shot dosen't apply chill correctly.
nerfed some cards (because they deal too much damage).
2.0.0
Traits are redone.
1.1.0
redo and add cards. modify some cards' number.
1.0.0
Initial release.