Mods that depend on BepInExPack
Skyhopper's Guns: a buyable M1911 with mags, light, full first-person animation, random crits and jams, plus hit markers, kill feed, damage scoreboard and gunshots that lure monsters.
Last updated: a day ago
Higgs' guitar from Death Stranding 2: strum a wave of sound, or play a solo that calls up a beam of fire (battery powered). Carry it on your back.
Last updated: a day ago
Co-op friendly shop tweaks: faster workers and cheaper salaries, more customers with more cash, fewer smelly customers, calmer markets, an auto-price hotkey, longer days and cheaper expansions.
Last updated: a day ago
[v81] [WIP] 1 new entity with configuration
Last updated: a day ago
Fixes Brazilian Portuguese text the game shipped mistranslated, in English or with broken markup. Carries both complete sets, Original and Corrigido, switchable in the config. No gameplay change.
Last updated: a day ago
Modding framework for working with LBoL entities
Last updated: a day ago
Visual cheat panel: unlock everything, gold/ember/pyre, god modes, scrolling card picker with real card art, artifacts, upgrade stones, deck editor (remove/copy/add or remove upgrades). Chinese & English UI. F3 or top-bar button.
Last updated: a day ago
Adds a custom Invisi-Ray to the game that turns players and objects invisible!
Last updated: a day ago
[v40-81+] a mod aimed to improve save management
Last updated: a day ago
Removes the level 20 cap of the Roguelike mode in singleplayer: one level per victory, extended XP past 20 and Skills/Items/Attributes rewards that keep working when a pool runs out. Singleplayer only.
Last updated: a day ago
Outlines combat text: enemy names, buff/debuff labels and the dice numbers in roll events. Each surface toggles in the .cfg. No gameplay change; the visual result is not yet verified in game.
Last updated: a day ago
Adds a 'Skills' button (run HUD bottom bar, Remove Skill Trees modal and the level-up window) that opens the game's native skill tree read-only for the character in view, plus the shortcut F10. No skill point is spent; no gameplay change.
Last updated: a day ago
Modding API for Stolen Realm with UI helpers and opt-in observational hooks. Hooks are disabled by default and require an exact game version and assembly hash match.
Last updated: a day ago
Development tool, not a player mod: dumps the game's internal data (skills, status, items, loot, gold, experience) into LogOutput.log for investigation. No gameplay change.
Last updated: a day ago
Rewrites skill and status tooltips so they stop leaving out what matters, and adds the missing explanation at the end, plus shrine aura values for the character in focus. No gameplay change.
Last updated: a day ago
Shows attributes as base (combined) on the character sheet and the level-up screen: the value you invested and the final value with powerups, gear and skills. No gameplay change.
Last updated: a day ago
Swaps the game's UI font for a serif one (Times New Roman; Georgia or Liberation Serif as fallback), keeping colour, outline and shadow. Texts styled by another mod may keep the original font. No gameplay change.
Last updated: a day ago
NOW CONTAINS A WORKING FISH GRILL
Last updated: a day ago
Clickable F6 menu (solo / host): add money and tickets, spawn any item, unlock all cosmetics, floors and Steam achievements, infinite jump.
Last updated: a day ago
basic building props like floors, walls, boulders, trees and a climbable rope
Last updated: a day ago
More Suits but its like
Last updated: a day ago
[v81] A modpack focused on making gameplay in public servers better! ClientCompany currently has around 100 Client-sided mods that give more FPS, Graphics quality, QOL features, Performance and more. Enjoy! (Please read the Wiki and README.)
Bug Fixes
Asset Replacements
Performance
Tweaks & Quality Of Life
BepInEx
Client-side
Items
Monsters
Mods
Modpacks
Tools
Misc
Audio
Interiors
Equipment
Moons
Libraries
Last updated: a day ago
Up to three player ships per lobby, or two teams of up to three in PvP, and up to 24 players. Missions with a fleet, the Fleet Pilgrimage, or Fleet Battle: teams, boarding, sabotage, punching, airlock hacking and spectators.
Last updated: a day ago