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CCONX-ValhATLYSS-0.4.0 icon

ValhATLYSS

Raises max level to 64, extends the EXP curve beyond 32, keeps +3 AP per level and +4 SP every other level, and survives reloads.

By CCONX
Date uploaded 9 months ago
Version 0.4.0
Download link CCONX-ValhATLYSS-0.4.0.zip
Downloads 124
Dependency string CCONX-ValhATLYSS-0.4.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

ValhATLYSS 0.4.0 (Beta 4)

ValhATLYSS raises ATLYSS’s max level to 64, extends the EXP curve beyond 32 with the same late-game slope, and preserves the original rewards cadence: +3 attribute points every level and +4 skill points every other level. Built to survive reloads and updates with a reflection-only approach (no risky IL patches).

This is my first mod quite literally ever, so, expect it to be at least a little buggy. That being said, if any bugs are found or any issues, feel free to let me know.

Features:

  • Redux to lvl MAX (32 -> 64)
  • EXP curve extended past 32 to preserve vanilla-like feel
  • Lvl rewards kept in line with vanilla
  • Character stat backups to prevent level and stat loss

Requirements:

  • BepInEx (you should already have this if youre here anyways)
  • ATLYSS build 102025.a3 (as of date of publish)
  • Required both client and server side for multiplayer
  • EasySettings is RECOMMENDED but not required

ToDo: ??- Config file so lvl max can be manually designated ??- - Add custom exp curve to config file (Due to concerns over how character stat syncing would work with differing level caps, a configurable option is currently on hold and possibly not happening.)

  • Custom lib to allow modders to assign weapons higher than max lvl values
  • Check exp req balancing and further test
  • Edit exp given by mobs to allow for easier lvling past 32
  • Sleep
  • More sleep
  • I really need sleep

Special thanks to:

  • Xesy, for moral support
  • Lofina, for testing help
  • Zeina, for testing and code help
  • Tymon, for moral support
  • ChatGPT, for doing a lot of the heavy lifting
  • Players like YOU! For supporting us modders.

CHANGELOG

Changelog

v0.2.0 (Beta 2)

Added

  • Proof of concept functionality for going above vanilla stat caps

v0.4.0 (Beta 4)

Added

  • Handshake between server and client to check for mod compat in server
  • Local "vault" to store char stats to keep track
  • Stat fetch functionality to revert characters to last tracked stats if coming from vanilla stat server
  • Functionality to assign hotkey for manual audit
  • EasySettings compat with hotkey config

> v0.4.1 patch

  • Adjusted mod logic to better adhear to modding standards

> v0.4.2 patch

  • Adjusted vault save logic to hopefully work as intended

> v0.4.14 patch

  • Completely rewritten vault logic, only restores levels
  • Manual audit removed, thus, EasySettings no longer needed

> v0.4.16 patch

  • Levels are now returned to character

> v0.4.19 patch

  • No longer recursively calls for anti-regression but only when needed
  • Fixes level max issue, should work as intended