AtlyssDiscordRichPresence
Adds Discord Rich Presence to ATLYSS.
| Date uploaded | 2 years ago |
| Version | 1.1.0 |
| Download link | Marioalexsan-AtlyssDiscordRichPresence-1.1.0.zip |
| Downloads | 746 |
| Dependency string | Marioalexsan-AtlyssDiscordRichPresence-1.1.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Nessie-EasySettings
A mod API for easily adding options to the settings menu.
Preferred version: 1.2.0README
Atlyss Discord Rich Presence
Enables Discord Rich Presence support for ATLYSS.
Shows various stats, such as:
- Your current status (in menu, exploring a zone, etc.)
- Your character
- Your character's current state
- Whenever you're in singleplayer or multiplayer
- Elapsed playtime
Configuration
You can configure the displayed strings via the configuration file in BepInEx/config/Marioalexsan.AtlyssDiscordRichPresence.cfg.
Within these strings, you can use various variables to display stats, such as {PLAYERNAME} exploring {WORLDAREA} => Chip exploring Sanctum. You can use this to display other stats, such as Health percentage instead of exact health numbers.
The available variables are as follows:
- HP - Player health
- MAXHP - Player maximum health
- HPPCT - Player health pecentage (0-100)
- MP - Player mana
- MAXMP - Player maximum mana
- MPPCT - Player mana pecentage (0-100)
- SP - Player stamina
- MAXSP - Player mximum stamina
- SPPCT - Player stamina pecentage (0-100)
- LVL - Player level
- EXP - Player experience
- EXPNEXT - Player max experience (i.e. the experience required to level up)
- EXPPCT - Player experience percentage (0-100)
- PLAYERNAME - Player display name
- PLAYERRACE - Player race ("Poon", etc.)
- PLAYERCLASS - Player class ("Novice", "Fighter", etc.)
- PLAYERRACEANDCLASS - Displays both race and class together ("Poon Novice", etc.)
- WORLDAREA - Current world area ("Sanctum", etc.)
- SERVERNAME - The server you're playing on
- PLAYERS - The number of players in the server you're on
- MAXPLAYERS - The maximum number of players in the server you're on
Gallery


CHANGELOG
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[1.5.1] - 2025-Nov-08
Fixed
- Discord Rich Presence should now have support for Doorstop v4 (BepInEx 5.4.2304)
- If ATLYSS ever gets a native Linux build, it should now be supported out of the box (hopefully)
[1.5.0] - 2025-Oct-11
Added
- Custom preset configuration can now be edited in-game from EasySettings
- This requires having EasySettings 1.2.0 or higher
Changed
- Significantly increased the performance of the mod
Fixed
- Fixed log spams from Discord RPC while playing with Discord closed
[1.4.1] - 2025-Aug-15
Fixed
- Fixed a memory usage issue where tracked aggro creeps would never get cleared from their list, or would add multiple copies of the same creep
- The mod now explicitly packages System.Runtime.CompilerServices.Unsafe version 6.x (up from 4.x) to prevent issues with other mods
Changed
- Heavily reduced the amount of spam coming from DiscordRPC logging (especially related to "Failed connections" where it would spam 4 messages each second)
[1.4.0] - 2025-Aug-04
Added
- The mod now supports launching modded Atlyss from the "Join Game" button in Discord. You will be sent to the character selection / server join screen as soon as the main menu is loaded.
- Previously it only supported joining games while the game was already open
- You will need to launch Atlyss using this mod at least once for Discord to be able to launch it by itself afterward
- If you change your BepInEx installation path (using r2modman profiles), you will need to launch the game at least once for Discord to receive the updated profile information
- On Windows, this is implemented using a Registry key
- On Linux, this is implemented using
xdg-mime+.desktopentries. Additionally, your old~/.config/mimeapps.listis backed up under~/.config/mimeapps.list.atlyssbackup
Fixed
- Fixed an issue introduced by v1.3.0 where the custom preset wouldn't work properly
[1.3.0] - 2025-Jul-29
Added
- Added support for boss names with the
BOSSNAMEvariable- Also added boss names to the boss fight state text
- Custom presets need to be updated to use the new boss names
- Added basic support for world map boss fights, such as Slime Diva
- Future / modded bosses will be considered as a boss fight if
_playMapInstanceActionMusicis set to true, andNetwork_aggroedEntityis set to a valid entity
- Future / modded bosses will be considered as a boss fight if
- Added support for character creation display state
- It will show the name and race of the character you're creating using
CHARCREATENAMEandCHARCREATERACEvariables
- It will show the name and race of the character you're creating using
- Added support for a post-dungeon boss state display
- Added support for class tiers (Paladin, Bishop, Rogue, etc.)
- They act as separate classes and will be shown with
PLAYERCLASS
- They act as separate classes and will be shown with
- Added three presets
- Detailed - same as Default, but shows more player stats by default
- DetailedPercentages - same as Detailed, but uses percentage values instead
- Pon - same as Default, but player race names are funnier
Fixed
- Fixed an issue with boss fight state persisting after leaving the dungeon
- World zone type is now determined based on zone type instead of being hardcoded for each vanilla zone
- This should allow modded maps to display their type correctly
[1.2.0] - 2025-May-02
Added
- Added support for EasySettings, which can be used to toggle some features while in-game
- You can now select between three presets for Rich Presence text: Custom, Default and Emojis
- Custom uses the custom texts defined in the config file
- Default is a the default text preset used for the initial values in Custom
- Emojis is a preset that replaces most of the words with emojis
- Added configuration options for race and class name variables ({PLAYERRACE} and {PLAYERCLASS}), allowing you to customize how races are displayed
- For example, you could change "Poon" to display "funny rabbit thing" instead
- Added a configuration option for logs coming from the Discord RPC integration
- You can now send game server invites to each other
- To be able to join a server, both users must be in-game, and both of them must have the mod for it to function correctly
- You can configure whenever the join button is available by using the ServerJoinSetting config option. The default allows joining Public and Friends games
- Currently it's not possible to join games without both players having the mod, or while the game is not open for the person accepting an invite
Changed
- Changed presence update interval to 3 seconds (up from 1)
- Hopefully should smooth out updates and reduce rate limiting issues
Fixed
- Fixed idle state text not appearing when the player is idle for some time
[1.1.0] - 2024-Dec-03
Added
- You can now customize the strings displayed via the mod's configuration file (
BepInEx/config/Marioalexsan.AtlyssDiscordRichPresence.cfg) - Added small icons for dungeons, arenas, field zones and safe zones
- Added custom big icons for singleplayer and multiplayer
- Added display for server name and player count when playing in multiplayer
Changed
- Modified the default display of strings so that it's more compact
[1.0.0] - 2024-Nov-28
Changed
Initial mod release