MusicModTemplate
A template for you to make your own Music Mod! Make sure to replace both this description and the name if you do make your own music mod using this template!
By RockOn
| Date uploaded | 11 months ago |
| Version | 1.1.2 |
| Download link | RockOn-MusicModTemplate-1.1.2.zip |
| Downloads | 133 |
| Dependency string | RockOn-MusicModTemplate-1.1.2 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Music Mod Template
Hello! My name is Jaim, also known as OJX (Aka OmegaJX/OmegaJaimX)
This mod is intended to be a template for you to make your own music pack!
Due to this being a template, no actual music is present, all tracks are small and short in length to make sure the pack is lightweight to download and easy to edit, please make sure not to place this in your plugins folder, otherwise Atlyss will play the empty tracks in place of actual tracks.
I recommend you make a backup copy of this template in case you want to make more than one music pack!
Make sure to take a look at both Readme_if_you_wanna.txt and the Tips text file for some aid in making your music packs!
You do not need to credit me, As long as you get some joy out of making music packs like i have, then that's enough for me, have fun!
Credits
Credits to:
Marioalexsan for developing ModAudio and helping me out with finding the track names!
NatRobloxian, whose Music Replacement Mods inspired me to make my own, along with this pack itself!
PacoDaPea, whose Catacombs Music Mod helped me with finding the names for the Catacomb's tracks!
My friends and partner for making my life much brighter.
Dependencies and Compatibility
As stated before, this template pack relies on and requires Marioalexsan's ModAudio Mod v3.0.2, i cannot guarantee it may work on other versions of the mod.
The mod targets ATLYSS v1.6.0b, but should work with Version 72025.a4.
The mod will likely stop working should there be any updates, especially major ones.
CHANGELOG
Changelog
- 2.0.0
Huge thanks to ZeinaKC and Marioalexsan, their help is the reason this update is here.
Major Update.
Templates moved into their own folders.
Helpful files entirely reworked and moved into their own "Help" folder.
Routes now has built-in scripting to force previously non-loopable tracks to be looped, this removes the need for extending tracks to the 10 minute mark, cutting down on filesize.
- 1.2.4
Fixed incorrect dependencies description, any future packs made should lack the "template" label on that section... god i hope i don't have to update this a third time tonight.
- 1.2.3
Fixed Erroneous labelling in TEMPLATE_README where Outer Sanctum's spots lacked day and night identifiers.
- 1.2.2
Both Tuul Valley and Effold Terrace use their own isolated themes now, lacking night themes, this update fixes the erroneous labelling. Should any more mismatches be found, i'll make sure to update the template.
Removed TerraceNight.
Updated routes and other files to reflect the previous changes.
Added TEMPLATE_manifest and TEMPLATE_CHANGELOG, both have instructions, changelog far more so.
- 1.2.1
Updated required ModAudio version to avoid any crashes should the wrong version be downloaded... just in case.
- 1.2.0
You know, i really gotta commend Marioalexsan more, despite all the updates, ModAudio still works like a charm.
Anyways, praise aside, let's get into the patch notes.
The new Major Update for Atlyss is here, bringing with it new music to mod, along with making changes to the game's music, as such, i will list them here.
Outer Sanctum now occupies the spot Outer Sanctum Gate previously did in the game's music list, and Arcwood Pass has inherited Outer Sanctum's previous spot in the music list, as such, this change will be reflected in this update as well.
OuterDay changed to ArcDay.
OuterNight changed to ArcNight.
GateDay changed to OuterDay.
GateNight changed to OuterNight.
Any pre-existing packs with the aforementioned tracks will have to change them to accomodate the update.
This update made it so Sanctum Arena now shares themes with Tuul Valley's day theme.
Updated manifest.
Updated CHANGELOG (Yeah duh).
Updated README.
Re-organized and updated Routes file. Updated TEMPLATE_README, and added tracks to it's Track List section.
Added the following tracks to Routes, TEMPLATE_README and Readme_if_you_wanna:
ExecTomb - Executioner's Tomb
CRDay - Crescent Road Day
CRNight - Crescent Road Night
LGDay - Luvora Garden Day
LGNight - Luvora Garden Night
TuulEnclave - Tuul Enclave
Bularr - Bularr Fortress
Galius - Galius
MoonDay - Gate of the Moon Day
MoonNight - Gate of the Moon Night
StarWall - Wall of the Stars
Readme_if_you_wanna has been updated to include these as well. (Though i didn't organize them on account of me being lazy, whoops~)
- 1.1.3
Added track for Valdur, along with editing the pack to reflect this and the updates to ModAudio.
- 1.1.2
Updated dependencies to require the latest version of ModAudio. Updated manifest and README to reflect this.
- 1.1.1
Fixed small error in the Readme.
- 1.1.0
Added the following tracks to the routes text file, along with implementing them into the pack itself:
Victory StarTrialDay StarTrialNight
GateDay and GateNight may be removed in the future due to the Outer Sanctum Gate area being removed, but for now will stay just in case.
Updated manifest, README, Readme_if_you_wanna and TEMPLATE_README to include updated info.
- 1.0.1
Edited the README so the "tips" text isn't a link.