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Urnix-Cafe_Bahi-1.0.0 icon

Cafe Bahi

A desert cafe! All races are welcome. Currently WIP.

By Urnix
Date uploaded 11 months ago
Version 1.0.0
Download link Urnix-Cafe_Bahi-1.0.0.zip
Downloads 834
Dependency string Urnix-Cafe_Bahi-1.0.0

This mod requires the following mods to function

FireNoobsta-MapLoader-1.1.6 icon
FireNoobsta-MapLoader

Loads scene asset bundles and creates portals in Sanctum that lead to them.

Preferred version: 1.1.6

README

# Cafe Bahi Custom Map

Welcome to Cafe Bahi:

A desert-themed cafe to vibe with your friends, set in a kubold town (all races are welcome!)

## Disclaimer

This map is currently **Working In Progress**. Expect unfinished areas (marked by placeholder worker changs), funny crude drawings (like the a-board outside of the cafe), and bugs.

## Currently Added

* Cafe Bahi (including outdoor seating area with a microphone stand).

* Town Square

* Hotel (currently one room.)

* Sunbathing area

* Oasis

* Hills

* Beach Area

## Future Content

Updates to the following areas:

* Hotel

* Beach

Plans will also be made to add more green areas and expand the town out more.

Additional changes/additions will be added.

## Credits (Alphabetical Order)

Bob - Play tester.

Cheddar Jack - Suggesting me to add a special room.

Cold - Helped make suggestions to expand the map, and is also included in an easter egg.

FireNoobsta - Creator of the MapLoader mod.

Fluffeon - Assisting me with getting started on making a custom map work on Atlyss.

Kiseff - Owner of Atlyss.

KitKat - Play tester.

Maciek (aka Italian Mr Beast) - Play tester, and suggested a special easter egg.

Mr. Lago - The owner of the Fatum Betula custom map. A big inspiration for me to make a map of my own, along with helping me get started. His map is also included in one of the portraits in the cafe.

Ren - Gave me the idea for the cafe and play tested the map.

Snik - One of the changs included in a special room.

...and a special thanks to everyone in the Changdom/Cheesy Chang Gang who enjoyed all the previews I gave for my custom map.

CHANGELOG

Version 1.2.0: The Colosseum Update!

  • Remodelled colosseum.
  • Added training barracks (a safe zone for setting up spells).
  • Changed terrain around colosseum.
  • Changed spectator area and arena (they are now separate areas).
  • Added a watch tower in the colosseum (a way to leave).
  • Added camel stop signs where camel teleporters are (make it more clear what they do).
  • Added dialogue triggers at the camel stops, the colosseum, the training barracks and the arena tower.
  • Changed the size of the rose boxes outside the hotel.
  • A minor update will come out to address the rest of the terrain around the map.
  • ...and as always, other changes that I might not have mentioned in the changelog.

Version 1.1.1:

  • Chang bunker got damaged. Hole has been patched.
  • Hotel Kubble felt like adding some roses as decoration (reasons not willingly stated by the couple who own it).
  • The camels are now enslaved for quick travel (teleports to different areas, such as the beach).
  • Dock boats will now teleport you to the boats on the sea.
  • Volleyball area has shrunk for Atlyss players. The front of the bar and the ice cream stand have also been given this change.
  • Torches have been added to the beach (this will also be added to the main area in the next update addressing it.)
  • The Café Bahi map visual override is changed to Field zone (PVP is allowed). If I get complaints about mass PVP, I will change it back.
  • Added a new name to the beach: Beach Baholah
  • Changed the material tiling of the big stones.
  • The gap in the colosseum has been patched (please shut up about it, I will be remaking the entire area at some point).
  • Lifebuoys added to each boat. Used for teleporting back to the dock from the boats.
  • Lifeguard towers added. Less people will die... hopefully.
  • Added new fanart to the Café Bahi fanart wall.
  • Hot Springs event by Xesy added to the Café Bahi wall.
  • Added a new Beach Brutus line involving double pumping (not in that way).

Version 1.1.0: The Beach Update!

  • Beach has been updated!
  • Added a bar.
  • Added a lighthouse.
  • Added a rocky area to the beach.
  • Added a dock with a fishing spot.
  • Added boats with fishing spots.
  • Added arches to the area leading to the beach.
  • Added a bunch of beach umbrellas, seats and mats.
  • Added a water mat.
  • Added a ruined castle area.
  • Added volleyball area.
  • Added NPC in the beach.
  • Added dialogue to the man hidden in the sand.
  • (ZenFishes) Added NPC near ruined castle.
  • Added more seats.
  • Added map overrides for Café and Hotel (Colosseum will have this when I recreate it).
  • Fixed a few models having "Basic" ground type and changing them appropriately.
  • (ZenFishes) Added fog.
  • ...a few other changes to the map.

Version 1.0.10:

  • Added a changelog.
  • Fixed a bug with startPoint causing people to fall infinitely if they jumped off the map.