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| Date uploaded | 10 months ago |
| Version | 1.0.4 |
| Download link | Urnix-Cafe_Bahi-1.0.4.zip |
| Downloads | 878 |
| Dependency string | Urnix-Cafe_Bahi-1.0.4 |
This mod requires the following mods to function
FireNoobsta-MapLoader
Loads scene asset bundles and creates portals in Sanctum that lead to them.
Preferred version: 1.1.6README
Café Bahi Custom Map:
Welcome to Cafe Bahi:
A desert-themed cafe to vibe with your friends, set in a kubold town (all races are welcome!)
Disclaimer:
This map is currently Working In Progress. Expect unfinished areas (marked by placeholder worker changs), funny crude drawings (like the a-board outside of the cafe), and bugs.
Currently Added:
- Cafe Bahi (including outdoor seating area with a microphone stand).
- Town Square
- Hotel (currently one room.)
- Sunbathing area
- Oasis
- Hills
- Beach Area
- Colosseum
- Background Houses (no rooms, just exterior).
Future Content:
Updates to the following areas:
- Hotel
- Beach
Plans will also be made to add more green areas and expand the town out more.
Additional changes/additions will be added.
Credits:
- Bob - Play tester. DO NOT THE BOB.
- Cheddar Jack - The fat rat who suggested me to add a special room.
- Cold - Helped make suggestions to expand the map, and is also included in an easter egg.
- Enchilada - Drew fanart of my Atlyss character in the café.
- FireNoobsta - Creator of the MapLoader mod.
- Fluffeon - Assisting me with getting started on making a custom map work on Atlyss.
- Kiseff - Owner of Atlyss.
- KitKat - Play tester.
- Maciek (aka Italian Mr Beast) - Play tester, and suggested a special easter egg (unfortunately passed away).
- Mr. Lago - The owner of the Fatum Betula custom map. A big inspiration for me to make a map of my own, along with helping me get started. His map is also included in one of the portraits in the cafe.
- Phyco - Drew Changdom banner + fanart of my OC in the café.
- Ren - Gave me the idea for the cafe and play tested the map.
- Roblox Block Tales - Assets for camel and storm tea.
- Roblox Time to Move House - Snoot coin in the café.
- Snik - One of the changs included in a special room.
- Toby Fox - One of the Undertale sprites used in the distance.
- Zera - Helping me fix a bug involving teleporters being badly parented in 1.0.0 (my bad lmao), as well as just helping me understand Unity better and spotting jagged terrain.
...and a special thanks to everyone in the Changdom/Cheesy Chang Gang who enjoyed all the previews I gave for my custom map.
CHANGELOG
Version 1.2.0: The Colosseum Update!
- Remodelled colosseum.
- Added training barracks (a safe zone for setting up spells).
- Changed terrain around colosseum.
- Changed spectator area and arena (they are now separate areas).
- Added a watch tower in the colosseum (a way to leave).
- Added camel stop signs where camel teleporters are (make it more clear what they do).
- Added dialogue triggers at the camel stops, the colosseum, the training barracks and the arena tower.
- Changed the size of the rose boxes outside the hotel.
- A minor update will come out to address the rest of the terrain around the map.
- ...and as always, other changes that I might not have mentioned in the changelog.
Version 1.1.1:
- Chang bunker got damaged. Hole has been patched.
- Hotel Kubble felt like adding some roses as decoration (reasons not willingly stated by the couple who own it).
- The camels are now enslaved for quick travel (teleports to different areas, such as the beach).
- Dock boats will now teleport you to the boats on the sea.
- Volleyball area has shrunk for Atlyss players. The front of the bar and the ice cream stand have also been given this change.
- Torches have been added to the beach (this will also be added to the main area in the next update addressing it.)
- The Café Bahi map visual override is changed to Field zone (PVP is allowed). If I get complaints about mass PVP, I will change it back.
- Added a new name to the beach: Beach Baholah
- Changed the material tiling of the big stones.
- The gap in the colosseum has been patched (please shut up about it, I will be remaking the entire area at some point).
- Lifebuoys added to each boat. Used for teleporting back to the dock from the boats.
- Lifeguard towers added. Less people will die... hopefully.
- Added new fanart to the Café Bahi fanart wall.
- Hot Springs event by Xesy added to the Café Bahi wall.
- Added a new Beach Brutus line involving double pumping (not in that way).
Version 1.1.0: The Beach Update!
- Beach has been updated!
- Added a bar.
- Added a lighthouse.
- Added a rocky area to the beach.
- Added a dock with a fishing spot.
- Added boats with fishing spots.
- Added arches to the area leading to the beach.
- Added a bunch of beach umbrellas, seats and mats.
- Added a water mat.
- Added a ruined castle area.
- Added volleyball area.
- Added NPC in the beach.
- Added dialogue to the man hidden in the sand.
- (ZenFishes) Added NPC near ruined castle.
- Added more seats.
- Added map overrides for Café and Hotel (Colosseum will have this when I recreate it).
- Fixed a few models having "Basic" ground type and changing them appropriately.
- (ZenFishes) Added fog.
- ...a few other changes to the map.
Version 1.0.10:
- Added a changelog.
- Fixed a bug with startPoint causing people to fall infinitely if they jumped off the map.