Vanilla Music Improved
(NOT A REMIX!) Attempts to improve the vanilla game's music using ModAudio features and scripting!
| Date uploaded | 6 months ago |
| Version | 1.0.0 |
| Download link | ZeinaKC-Vanilla_Music_Improved-1.0.0.zip |
| Downloads | 36 |
| Dependency string | ZeinaKC-Vanilla_Music_Improved-1.0.0 |
This mod requires the following mods to function
README
Improved Vanilla Music
Mod collab with RockOn!
Light-weight audio pack that attempts to improve the base game's music using ModAudio's features and some scripting. This pack does not include any audio, instead referencing audio from the game and hence is weightless!
- All my ModAudio route files and scripts will be made available at Github for free use with optional credit required. Filled with comments
- If you need to contact me, you can use the ATLYSS Modding Central Discord server or my thread in there. I prefer pings than DMs, thanks
List of features
3 Customisable toggles prefixed with IVM. Suggest using EasySettings.
1-IVM: Improved Vanilla Music(Force loops all unlooped tracks)2-IVM: Looped Victory Music(Off by default: Loops the song played after defeating the dungeon boss)3-IVM: Easter Egg(Off by default: RockOn said this may be annoying to some, so I made it an easter egg)
Added music to the subregions (or sub-zones) using songs from the game files and referencing them via ModAudio to stay light-weight.
- Church of the Elders now plays
music_whisper, the song played after dungeon bosses are defeated - Crescent Cove now plays
mu_nouCove, an unused track in the files - Ammagon's Hut now plays
_mu_tired, an unused track in the files - Redwoud now plays
_mu_lethargy, an unused track in the files - Sanctum Catacombs and Crescent Grove now play the ambient music of their dungeon counterparts
These were made compatible to also play when its night!
Added tracks to zones that were originally mute.
- Crescent Road now plays the same music as Crescent Keep
- Luvora Garden now plays
_mu_sailexduring day and_mu_discover04at night, more unused tracks from the files - Gate of the Moon now plays
_mu_beaverduring day and_mu_discover05at night, even more unused tracks from the files - Executioner's Tomb now has a 50/50 chance to either play
_mu_hell01(OG) or_mu_hell02(new). Arena music is available thanks to ModAudio!
Credits
Kiseff:All music used in this mod is referenced locally from the game and belongs to Kiseff, developer of ATLYSSRockOn:We were learning ModAudio's advanced features together and I decided to revive this idea from months ago. Credits for creating the icon, playtesting the pack, and providing suggestions. Mod pageMarioalexsan:Creator of ModAudio, implementing many of the feature requests I had that are used in this pack. Taught us how to use the library and also Lua, troubleshooting and verifying our route files for us as well. Mod pageZera:I directly referenced their Lua script file for subregion music from Zera Atlyss Remix and made a mega-one for my purpose. Mod pageMiss Monster:My primary motivation for just about everything since joining the ATLYSS community. She's the reason I kept my motivation to work with ModAudio and start learning Lua. Credited for assistance in picking out tracks and feedback. Mod page <3
Compatibility
This pack was designed for game version 112025.a4 using ModAudio V4.1.2 and does not locally contain any music. If any major changes were to be made such as to the map, how the game handles music, or the music files referenced, then this pack may suffer compatibility issues in the future.
CHANGELOG
Chang Log (DD/MM/YYYY)
1.1.1 — 15/04/2026
- Enabled continous dynamic targeting from ModAudio V4.4.X for subregions.
- Tweaks to the routes.
1.1.0 — 30/03/2026
- Refactored the routes to ModAudio V4.3.X.
- Added night tracks to
Effold Terrace,Tuul Valley,Tuul EnclaveandWall of the Stars.
1.0.5 — 20/03/2026
- Updated package info and fixed mistakes/bugs.
- Reformatted and tweaked the routes (script is unchanged).
- Renamed the packs, replacing the
IVMprefix withZKC-.ZKC-Vanilla Music Improved
- Removed the Easter Egg folder and just made the route part of the main route. If it's annoying, I will just remove it instead.
1.0.4 — 25/12/2025
- Changed the description for future consistency.
1.0.3 — 20/12/2025
- Added night compatibility for the Crescent Grove subregion.
- Fixed Slime Diva's theme not being looped.
- Removed "Looped Victory Music" since I realised vanilla loops it.
1.0.0-2 — 18/12/2025
1-IVM: Improved Vanilla Music2-IVM: Looped Victory Music3-IVM: Easter Egg- 1.0.1: Mentioning CC BY-SA-NC as the license for the Github Repository.
- 1.0.2: Fixed the selectionWeight for the Easter Egg and tweaked compatibility description.