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Vanilla Music Improved

(NOT A REMIX!) Attempts to improve the vanilla game's music using ModAudio features and scripting!

Date uploaded 6 months ago
Version 1.0.1
Download link ZeinaKC-Vanilla_Music_Improved-1.0.1.zip
Downloads 38
Dependency string ZeinaKC-Vanilla_Music_Improved-1.0.1

This mod requires the following mods to function

Marioalexsan-ModAudio-4.4.0 icon
Marioalexsan-ModAudio

Replace game audio with your own mixtape.

Preferred version: 4.4.0

README

Improved Vanilla Music

Mod collab with RockOn!
Light-weight audio pack that attempts to improve the base game's music using ModAudio's features and some scripting. This pack does not include any audio, instead referencing audio from the game and hence is weightless!

  • All my ModAudio route files and scripts will be made available at Github under CC BY-NC-SA. Filled with comments
  • If you need to contact me, you can use the ATLYSS Modding Central Discord server or my thread in there. I prefer pings than DMs, thanks

List of features

3 Customisable toggles prefixed with IVM. Suggest using EasySettings.

  • 1-IVM: Improved Vanilla Music (Force loops all unlooped tracks)
  • 2-IVM: Looped Victory Music (Off by default: Loops the song played after defeating the dungeon boss)
  • 3-IVM: Easter Egg (Off by default: RockOn said this may be annoying to some, so I made it an easter egg)

Added music to the subregions (or sub-zones) using songs from the game files and referencing them via ModAudio to stay light-weight.

  • Church of the Elders now plays music_whisper, the song played after dungeon bosses are defeated
  • Crescent Cove now plays mu_nouCove, an unused track in the files
  • Ammagon's Hut now plays _mu_tired, an unused track in the files
  • Redwoud now plays _mu_lethargy, an unused track in the files
  • Sanctum Catacombs and Crescent Grove now play the ambient music of their dungeon counterparts

These were made compatible to also play when its night!
Added tracks to zones that were originally mute.

  • Crescent Road now plays the same music as Crescent Keep
  • Luvora Garden now plays _mu_sailex during day and _mu_discover04 at night, more unused tracks from the files
  • Gate of the Moon now plays _mu_beaver during day and _mu_discover05 at night, even more unused tracks from the files
  • Executioner's Tomb now has a 50/50 chance to either play _mu_hell01 (OG) or _mu_hell02 (new). Arena music is available thanks to ModAudio!

Credits

  • Kiseff: All music used in this mod is referenced locally from the game and belongs to Kiseff, developer of ATLYSS
  • RockOn: We were learning ModAudio's advanced features together and I decided to revive this idea from months ago. Credits for creating the icon, playtesting the pack, and providing suggestions. Mod page
  • Marioalexsan: Creator of ModAudio, implementing many of the feature requests I had that are used in this pack. Taught us how to use the library and also Lua, troubleshooting and verifying our route files for us as well. Mod page
  • Zera: I directly referenced their Lua script file for subregion music from Zera Atlyss Remix and made a mega-one for my purpose. Mod page
  • Miss Monster: My primary motivation for just about everything since joining the ATLYSS community. She's the reason I kept my motivation to work with ModAudio and start learning Lua. Credited for assistance in picking out tracks and feedback. Mod page <3

Compatibility

This pack was designed for game version 112025.a4 using ModAudio V4.1.2 and does not locally contain any music. If any major changes were to be made such as to the map, how the game handles music, or the music files referenced, then this pack may suffer compatibility issues in the future.

CHANGELOG

Chang Log (DD/MM/YYYY)

1.1.1 — 15/04/2026

  • Enabled continous dynamic targeting from ModAudio V4.4.X for subregions.
  • Tweaks to the routes.

1.1.0 — 30/03/2026

  • Refactored the routes to ModAudio V4.3.X.
  • Added night tracks to Effold Terrace, Tuul Valley, Tuul Enclave and Wall of the Stars.

1.0.5 — 20/03/2026

  • Updated package info and fixed mistakes/bugs.
  • Reformatted and tweaked the routes (script is unchanged).
  • Renamed the packs, replacing the IVM prefix with ZKC-.
    • ZKC-Vanilla Music Improved
  • Removed the Easter Egg folder and just made the route part of the main route. If it's annoying, I will just remove it instead.

1.0.4 — 25/12/2025

  • Changed the description for future consistency.

1.0.3 — 20/12/2025

  • Added night compatibility for the Crescent Grove subregion.
  • Fixed Slime Diva's theme not being looped.
  • Removed "Looped Victory Music" since I realised vanilla loops it.

1.0.0-2 — 18/12/2025

  • 1-IVM: Improved Vanilla Music
  • 2-IVM: Looped Victory Music
  • 3-IVM: Easter Egg
  • 1.0.1: Mentioning CC BY-SA-NC as the license for the Github Repository.
  • 1.0.2: Fixed the selectionWeight for the Easter Egg and tweaked compatibility description.