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s0apy-HardAntiCheat-1.0.2 icon

HardAntiCheat

Anti-cheat plugin for Atlyss multiplayer. (In Public Testing)

Date uploaded 10 months ago
Version 1.0.2
Download link s0apy-HardAntiCheat-1.0.2.zip
Downloads 96
Dependency string s0apy-HardAntiCheat-1.0.2

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2304 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2304
Marioalexsan-PerfectGuard-1.1.0 icon
Marioalexsan-PerfectGuard

Work in progress anti-exploit plugin for Atlyss multiplayer.

Preferred version: 1.1.0
Soggy_Pancake-CodeYapper-2.2.0 icon
Soggy_Pancake-CodeYapper

A simple library to abstract away networking

Preferred version: 2.2.0

README

HardAntiCheat

A powerful, configurable, server-side anti-cheat engine.

This mod is a server-authoritative anti-cheat designed to block common exploits by making the server the source of truth for player actions. It is highly configurable, allowing hosts to tailor the detections to their server's needs.

All detected infractions are logged with player details in the BepInEx\plugins\HardAntiCheat_InfractionLog.txt file for server admin review.

Instructions

In order to utilize this plugin, you must install it and load the game once for the configuration file to be generated. Once loaded, close the game and head into BepInEx\Configs (or if you use a mod manager, you should be able to edit the config from its UI). Once there, look for a file named com.yourname.hardanticheat.cfg.

Recommended Mods

These mods are not required dependencies but are confirmed to be compatible and can enhance the server experience alongside HardAntiCheat.

Mod Name Description
PerfectGuard Adds a client-side perfect guard / parry mechanic to combat.

General Configurations

Setting Default Description
Enable AntiCheat Master switch to enable or disable all anti-cheat modules.
Disable Detections for Host If true, the player hosting will not be checked for infractions. Recommended for admin commands.

Movement Detections

Setting Default Description
Enable Teleport/Speed Checks Checks if players are moving faster than physically possible across the map.
Enable Fly/Infinite Jump Checks Checks if players are airborne for an impossibly long time.
Enable Max MoveSpeed Check Prevents players from setting their base movement speed stat to illegal values.

Economy Detections

Setting Default Description
Enable Currency Checks Prevents players from adding impossibly large amounts of currency at once.
Enable Item Enchantment Checks Prevents players from applying illegal enchantments or modifiers to their items.

Stat Detections

Setting Default Description
Enable Experience/Level Checks Prevents players from gaining huge amounts of XP or multiple levels at once.

Combat Detections

Setting Default Description
Enable Skill Cooldown Checks Prevents using skills faster than their cooldowns allow (counters God Mode spam).
Enable Skill Cast Time Checks Prevents instantly using skills that have a cast/channel time.
Enable Self-Revive Checks Prevents players from reviving themselves or replenishing their stats while dead.

Punishments

Setting Default Description
Enable Punishment System Enables the server to automatically take action against cheating players.
Infractions Until Action 5 Number of infractions allowed before action is triggered.
Action Type KICK The action to take (Kick or Ban) when the infraction limit is reached.

CHANGELOG

Changelog

v2.3.x - The Stability & Behavioral Overhaul - 1/18/26

Major Networking & Logic Rewrite

  • Fixed Connection Issues: Switched handshake networking to Binary P2P (SteamNetworkingMessages). This resolves the k_EResultInvalidParam errors and prevents players from timing out while loading into the server.
  • Integrity Logic Change: Removed "Strict Hashing" integrity checks which were causing false positives for vanilla players or those with different mod versions.
  • New Mod Enforcement: Switched to a Blacklist System. The server now accepts all mods by default and only kicks clients if they have a specific GUID listed in the BlacklistedModGUIDs config.
  • New Behavioral Detections:
  • Infinite Stamina: Detects players sprinting without losing stamina.
  • Consumable Spam: Prevents using items faster than humanly possible (Macro detection).
  • Weapon Swap Spam: Prevents animation canceling via rapid weapon switching.
  • Parry Botting: Detects inhuman block input speeds.
  • Crash Fixes: Resolved NullReferenceException errors in the movement validation patch.
  • Stability: Added a safety delay to the handshake to ensure the player object is fully initialized before checking.
  • Bug Fixes:
  • - fixed a bug that was lingering like a fly, server reinit re registration
    
Old Updates

Public Test Updates (Pre-v2.3.0)

  • Codetalker Update: Updated dependencies to latest version - 1/17/26
  • Validation Improvements: Made validation abide by Thunderstore policy (reading names + GUIDs) - 11/22/25
  • Game Update: Updated compatibility for latest game patch - 1/11/26
  • Fixes: Fixed missing detections and extended verification length - 10/14/25
  • SteamID: Added Whitelist/Blacklist for SteamIDs - 10/12/25

v2.2.0 - Refactory

  • Fixed "Players getting railed on skill init" bug.
  • Fixed fly/movement checks and host boolean logic.
  • Added logging configuration choices.
  • Patched Teleportation by call.
  • Airborne Check: Added height limiting check.
  • Revive Fix: Fixed revive detection logic (Angela's Tears requirement).
  • Currency: Added Currency Add Check back.
  • Syncing: Added CodeTalker Anti-Cheat Syncing.

v1.0.7 - Bugfix

  • Fixed skill initialization issues.

v1.0.6 - Stability & Feedback

  • Fixed Critical Initialization Bug: Dynamic Haste ID detection moved to correct loading point.
  • Log Archiving: Added automatic log archiving to prevent massive file sizes.
  • Announcements: Added public punishment announcements to chat.
  • Confirmation: Added server start confirmation message.

v1.0.5 - Lag Compensation Fix

  • Movement: Overhauled movement detection to be tolerant of lag.
  • Config: Added Max Effective Speed, Grace Buffer, and Time Threshold configs.
  • Speed Hack: Improved detection using dynamic baseline recording.
  • Vulnerability Fix: Corrected cast time validation for instant-cast skills.
  • Paths: Standardized log file paths.

v1.0.4

  • Intelligent Skill cooldown check improvement.
  • Flagged speedhack properly.

v1.0.3

  • General bug fixes.

v1.0.2

  • Airborne check re-enabled.

v1.0.0

  • Initial release.