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BG3 Modders Multitool

This is a description for a mod. 250 characters max

Date uploaded 4 years ago
Version 0.7.1
Download link ShinyHobo-BG3_Modders_Multitool-0.7.1.zip
Downloads 314
Dependency string ShinyHobo-BG3_Modders_Multitool-0.7.1

README

BG3 Modder's Multitool

Utility for quickly generating Baldur's Gate 3 mod packs from an unpacked workspace.

To use:

  • Run bg3-mod-packer.exe
  • Select the location of your LSLib 1.15.2 (or higher) divine.exe
  • Drag and drop your unpacked workspace into the large blue box to generate an info.json file and .pak with the same name as your workspace.

Extras:

  • Utility for extracting multiple game assets at once. It will place all the extracted files in a folder labeled UnpackedData in the same directory as the .exe
  • Unpacked file indexer
  • Index search functionality
  • File previews
  • UUID generator
  • TranslatedString handle generator
  • GameObject Explorer
  • Mass LSX converter
  • Colada model conversion

meta.lsx template:

<?xml version="1.0" encoding="UTF-8"?>
<save>
    <version major="4" minor="0" revision="0" build="49"/>
    <region id="Config">
        <node id="root">
            <children>
                <node id="Dependencies"/>
                <node id="ModuleInfo">
                    <attribute id="Author" type="LSWString" value="ModderName"/>
                    <attribute id="CharacterCreationLevelName" type="FixedString" value=""/>
                    <attribute id="Description" type="LSWString" value="Some description text"/>
                    <attribute id="Folder" type="LSWString" value="ModFolder"/>
                    <attribute id="GMTemplate" type="FixedString" value=""/>
                    <attribute id="LobbyLevelName" type="FixedString" value=""/>
                    <attribute id="MD5" type="LSString" value=""/>
                    <attribute id="MainMenuBackgroundVideo" type="FixedString" value=""/>
                    <attribute id="MenuLevelName" type="FixedString" value=""/>
                    <attribute id="Name" type="FixedString" value="Mod Name"/>
                    <attribute id="NumPlayers" type="uint8" value="4"/>
                    <attribute id="PhotoBooth" type="FixedString" value=""/>
                    <attribute id="StartupLevelName" type="FixedString" value=""/>
                    <attribute id="Tags" type="LSWString" value=""/>
                    <attribute id="Type" type="FixedString" value="Add-on"/>
                    <!-- Get new UUID from https://www.uuidgenerator.net/ -->
		    <attribute id="UUID" type="FixedString" value="00000000-0000-0000-0000-000000000000"/>
		    <attribute id="Version" type="int32" value="1"/>
                    <children>
                        <node id="PublishVersion">
                            <attribute id="Version" type="int32" value="268435456"/>
                        </node>
                        <node id="Scripts"/>
                        <node id="TargetModes">
                            <children>
                                <node id="Target">
                                    <attribute id="Object" type="FixedString" value="Story"/>
                                </node>
                            </children>
                        </node>
                    </children>
                </node>
            </children>
        </node>
    </region>
</save>

Correct folder structure of mod workspace:

ModFolder
|->Mods
  |->ModFolder
    |->meta.lsx
|->Public
  |->ModFolder
    |->Folder1
      |->File.lsx
    |->Folder2
      |->File.lsb
    |->Folder3
      |->File.lsf

Upon working correctly, you will get a .zip of the same name as your mod directory immediately next to it. It is compatible with ShadowChild's Candor Mod Manager

Baldur's Gate 3 Modder's Multitool is unofficial fan content, not approved/endorsed by Larian Studios. Portions of the materials used are property of Wizards of the Coast LLC and Larian Studios Games ltd.