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bagasek-SourceMovement-4.1.1 icon

SourceMovement

Source-style air strafing and momentum-preserving bunnyhops with native Big Walk terrain movement.

Date uploaded a week ago
Version 4.1.1
Download link bagasek-SourceMovement-4.1.1.zip
Downloads 619
Dependency string bagasek-SourceMovement-4.1.1

This mod requires the following mods to function

BepInEx-BepInExPack_IL2CPP-6.0.755 icon
BepInEx-BepInExPack_IL2CPP

BepInEx pack for IL2CPP x64 Unity games. Preconfigured and ready to use.

Preferred version: 6.0.755

README

Source Movement

Adds Source-style air movement and momentum-preserving bunnyhops while keeping Big Walk's native ground movement for stairs, slopes, uneven terrain, and moving platforms.

Features

  • Camera-synchronized Source-style air strafing
  • Momentum-preserving bunnyhops
  • Hold Jump for automatic bunnyhopping
  • Keyboard and gamepad support through the game's normal input system
  • Native Big Walk terrain movement remains active on the ground
  • Does not access save data

How to bhop

Hold Jump. After takeoff, release Forward and alternate:

  • Right movement + turn the camera right
  • Left movement + turn the camera left

Installation

Install with a Thunderstore-compatible mod manager, or extract the package into the Big Walk installation folder. The DLL should end up at:

Big Walk/BepInEx/plugins/BigWalkSourceMovement/BigWalkSourceMovement.dll

Requires BepInEx 6 IL2CPP.

Links

CHANGELOG

Changelog

4.1.1

  • Preserves Big Walk's native ground solver on stairs, slopes, uneven terrain, and moving platforms.
  • Applies Source-style acceleration only during takeoff and airborne movement.
  • Fixes incorrect movement axes, held-Jump flight, and momentum loss during alternating air strafes.
  • Removes the laggy per-frame movement component used by earlier builds.