Mods that depend on MelonLoader
Makes your RUMBLE window 1080p (useful for recording and stuff)
Last updated: 7 months ago
ECD equipment tooltip patch for Forsaken Frontiers DataDeck, packaged for MelonLoader.
Last updated: 2 months ago
Retro pixelation post-process. Configurable divisor in MelonPreferences.
Last updated: 2 months ago
A Button-based locomotion for RUMBLE (X forward, Y left, A back, B right). Which Removes the need for the analog stick.
Last updated: 4 months ago
A simple mod that displays the in-game timer on-screen.
Last updated: 4 months ago
The NPC framework for Schedule I. NPC packs as plain folders - spawn points, daily schedules, customer/dealer economy, contacts - spawned as real networked, saved NPCs. No code needed.
Last updated: a day ago
InventoryFramework provides a data and event layer for inventory management. Designed to be consumed by a separate UI assembly as it has no UI of its own.
Last updated: 2 months ago
Scout mod allows you to freely scout unhindered
Last updated: 9 months ago
Automatic LiveSplit integration for RUMBLE race mode - starts timer, splits at track starts, and handles resets
Last updated: 2 months ago
NoPracticeCeiling removes practice barrier
Last updated: 9 months ago
A configurable mod that gives Nate shoes for podophobes.
Last updated: 4 months ago
Adds guns to the game using a modular system that makes adding your own easy
Last updated: 2 months ago
Allow you to see past the top 20 limit on the leaderboard
Last updated: 8 months ago
source style bunny hopping for msz cause why not
Last updated: 2 months ago
Changes Disc Taget Spawn Chances
Last updated: 10 months ago
Level editor mod for the game Baby Steps
Last updated: 3 weeks ago
InventoryUI provides a UI for InventoryFramework.
Last updated: 2 months ago
Loads in accessories for structures
Last updated: 2 years ago
Adds chunks when Structures get destory like the minecraft physics mod.
Last updated: a month ago
A multiplayer mod for Miside Zero using the Photon SDK
Last updated: 2 months ago
Adds a clean in-game HUD for stamina, bleed out, infection, and frostbite status.
Last updated: 3 months ago
Multiplayer prop hunt for Schedule I: hiders disguise as props and blend in while hunters track them down. Hosted from the Side Hustle menu.
Last updated: 2 weeks ago
Automate Your Shift Stones
Last updated: 2 months ago