BuffsInShop
Adds many tower buffs to the in game shop that can be directly purchased for towers. See the home page Readme for full details.
| Date uploaded | 9 hours ago |
| Version | 1.1.4 |
| Download link | doombubbles-BuffsInShop-1.1.4.zip |
| Downloads | 6 |
| Dependency string | doombubbles-BuffsInShop-1.1.4 |
This mod requires the following mods to function
LavaGang-MelonLoader
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
Preferred version: 0.7.3README
Buffs In Shop
Adds many tower buffs to the in game shop that can be directly purchased for towers
Adds 50+ of the game's buffs as entries into the shop that can be purchased to permanently apply them to a tower.
Most buffs get a 50% discount for subsequent purchases.
By default, buffs will only show up in the shop if the tower/upgrade they originate from is allowed to be used in the current match. This can be configured in the Mod Settings (globally or on a per-buff basis), along with the costs of the buffs. (To make a buff stop appearing in the shop at all, set the cost to -1)
There is also a setting that allows placing buffs on any tower regardless of the Tower Set or Tower Type restrictions.
There is also a special "God Boost" buff at the end of the shop that applies all valid buffs to a tower for a set cost. There are settings for if you want specific buffs to be excluded from that.
Tip: The Useful Utilities setting "Three Column Shop" is helpful to use due to how many buffs are added.
Buffs
| Icon | Name | Description | Cost | Discount |
|---|---|---|---|---|
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Acidic Mixture Dip | Makes a tower able to pop Lead Bloons and deal extra damage to Ceramic and MOAB-class Bloons. | $3500 | Yes |
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Berserker Brew | Gives a tower a brew that increases damage, pierce, range and attack speed. | $7000 | Yes |
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Stronger Stimulant | Gives a tower with Berserker Brew further increased pierce, range and attack speed. | $14250 | Yes |
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Take Aim | Gives a tower improved range, accuracy, and Camo detection. | $1500 | No |
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Take Better Aim | Improves the Take Aim buff on a tower to further improve range and accuracy, and allow damaging Black/White/Purple Bloons. | $1625 | No |
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Overclock | Supercharges a tower's attack speed, or other effects if it doesn't attack. | $13500 | No |
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Ultraboost | Gives a tower a stacking Overclock buff that increases in power each round, up to 10 times. | $72000 | Yes |
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Monkey Villager | Gives a tower 10% increased range. | $600 | Yes |
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Jungle Drums | Gives a tower 18% increased attack speed. | $750 | Yes |
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Primary Training | Gives a Primary monkey more range, pierce and projectile speed. | $400 | Yes |
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Primary Mentoring | Gives a tower with Primary Training increased range, tier 1 upgrades for free, and reduced ability cooldowns. | $1250 | Yes |
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Primary Expertise | Gives a tower with Primary Mentoring more popping power, tier 2 upgrades for free, and further reduced ability cooldowns. | $5000 | Yes |
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Radar Scanner | Makes a tower able to attack Camo Bloons. | $1000 | Yes |
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Monkey Intelligence Bureau | Grants special Bloon popping knowledge to a Tower, allowing it to pop all Bloon types. | $3750 | Yes |
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Call To Arms | Gives a tower +50% attack speed and pops. | $20000 | Yes |
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Homeland Defense | Gives a tower with Call to Arms now +100% attack speed and pops. | $40000 | Yes |
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Monkey Town | Makes a monkey get 50% extra cash per Bloon pop. | $5000 | Yes |
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Monkey City | Gives a tower 20% increased cash generation. | $5000 | Yes |
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Absolute Zero | Gives an Ice Monkey 50% increased attack speed. | $9500 | Yes |
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Elite Sniping | Gives a Sniper Monkey Elite targeting prio and 33% more attack speed. | $2000 | Yes |
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Energized | Gives a tower 20% reduced ability cooldowns. | $4000 | Yes |
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Energized Fully | Makes an Energized tower have 40% reduced cooldowns if its in water, and/or earn XP 50% faster if its a Hero. | $10000 | Yes |
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Sub Commanded | Gives a Monkey Sub extra pierce and damage. | $10000 | Yes |
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Flagship Carried | Gives a water based monkey or Monkey Ace 18% increased attack speed. | $750 | Yes |
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Shinobi Tactics | Gives a Ninja Monkey 8% increased pierce and 8% reduced attack cooldown. Stackable up to 20 times. | $1200 | No |
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Poplust | Gives a Druid 15% increased attack speed and pierce. Stackable up to 5 times. | $2350 | No |
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Abyss Dwelling | Gives a tower 10% increased pierce. | $800 | Yes |
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Echosense | Gives a Mermonkey 6% increased range. Stackable up to 10 times. | $380 | No |
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Finally Harmonizing | Gives a Magic monkey +3 pierce, or a Hero 15% improved range and cooldowns. | $1250 | Yes |
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Sun Temple's Blessing | Gives a tower the support of the Sun Temple. | $50000 | Yes |
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True Sun God's Blessing | Gives a tower with the the Sun Temple's Blessing the support of the True Sun God. | $50000 | Yes |
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Paragon Overclock | Overclocks a tower and other towers near it. Can be used on Paragons. | $325000 | No |
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Paragon Sub Commanded | Gives a Hero x6 damage, x3 pierce, -23% attack speed, and 5x XP. Gives a Monkey Sub x7 damage and x3 pierce. Gives a Paragon 10% reduced ability cooldowns. | $100000 | Yes |
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Bomb Expert | Gives a tower +5% range and 25% pierce. A Bomb Shooter gets 24% increased attack speed, and a Mortar Monkey gets that as well as 10% increased blast radius. | $2000 | Yes |
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Artillery Command | Gives a Bomb Shooter or Mortary Monkey double damage and pierce. | $40000 | Yes |
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Sacrificial Totem | Gives a tower +1 pierce, +20% range, +18% attack speed, +25 projectile speed, and Camo Detection. Wizard Monkeys gain an additional +1 pierce and 6% attack speed. | $3500 | Yes |
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Heated Up | Gives a tower +1 Pierce and allows it to pop Lead and Frozen Bloons. | $1000 | Yes |
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Super Heated Up | Gives a tower with Heated Up +1 damage and +2 damage to Lead Bloons. | $6000 | Yes |
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Pyrotechnics Expert | Gives a Ring of Fire Tack Shooter, Signal Flare Mortar, or Dragon's Breath Wizard 20% increased projectile size and 25% increased attack speed. | $1300 | Yes |
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Bank Hack | Gives a Monkey Bank 12% increased income generation. | $2500 | Yes |
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Rallying Roar | Gives a tower +3 damage. | $15000 | Yes |
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Nature's Clarity | Give a Magic monkey +5 range and +2 pierce. | $900 | Yes |
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Natures Wrath | Gives a Druid increased pierce, range, income, attack speed, tornado size, and Camo Detection. | $5000 | Yes |
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Blood Sacrifice | Gives Adora or a Sun Avatar/Temple/God 10% increased range and 10% reduced reload time, but puts you $500 in debt. Can be purchased up to 5 times per tower, doubling the debt each time. | $1000 | No |
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Naval Tactics | Gives a water based monkey double attack speed, +1 Pierce, Normal damage type, and Camo detection. | $25000 | Yes |
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Etienne Range | Give a tower 20% increased range. | $900 | Yes |
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Bottle of 'Gerry's Fire' Hot Sauce | 2.8 million Bloonville units. Whoever tastes this special sauce will be spewing fire permanently! | $3250 | No |
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Fertilizer | Does that farm of yours have bananas? Want even more bananas? Sprinkle this extra-strength magical fertilizer directly on that farm and get more banana now! | $5000 | No |
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Jar of Pickles | Try these pickles on one of your Monkey Towers and it will hit harder, but shoot slower, permanently. | $750 | No |
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See Invisibility Potion | Whatever Monkey you gift with this extremely efficacious elixir will be able to see Camo Bloons with ease! Effects will not wear off. | $2000 | No |
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Sharpening Stone | Sharpen those darts, friend! Apply this to your darts and blades and they'll be sharper than ever before. Does not run out. | $1000 | No |
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Ice Age | Gives a tower that can Freeze Bloons +150% Freeze duration. Ice Monkeys also get +5 range. | $4000 | Yes |
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God Boost | Applies many other Buffs from the Shop at once. | $500000 | Yes |
CHANGELOG
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
Unreleased
1.1.4 - 2026-06-03
- Updated for BTD6 v55
- Internally switched to using some newer Mod Helper extensions
1.1.3 - 2026-05-26
- Updated internals to use the new
ModMutatorclass from Mod Helper 3.6.0 - Fixed some minor bugs from v54
1.1.2 - 2025-12-03
- Fixed for v52
1.1.1 - 2025-11-13
- Fixed a console error showing up that didn't actually affect anything
1.1.0 - 2025-11-06
- Added many Hero buffs, Paragons Buffs, and stackable tower buffs to the shop
- Added a new "God Boost" buff that applies all other buffs to a tower at once
- Fixed Take Better Aim being applyable to a tower without Take Aim
- Hid some buffs from the shop in Chimps that don't actually do anything
- Added settings for allowing buffs to individually bypass the Require Buff Origin Usable setting
1.0.4 - 2025-10-15
- Updated for BTD6 v51
- Added a new setting Always Affect Sub Towers, default false
- Makes the buffs that don't normally affect sub-towers like Alchemists' and Overclock now affect sub-towers.
1.0.3 - 2025-09-09
- Fixed some interactions with how Buffs apply to subtowers
- Fixed Absolute Zero placement effect
- Made Cost settings no longer require a restart to change
1.0.2 - 2025-08-31
- Fixed some interactions between certain buffs and Ability Choice and Mega Knowledge effects
1.0.1 - 2025-08-31
- All Buffs in Shop are now immune to being absorbed by Lych
- Fixed an error that could happen with
GetPrimaryWeaponThrowMarkerHeight - Fixed a potential error when the internal CHIMPs mutator would modify the game model
1.0.0 - 2025-08-27
Initial Release





















































