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| Date uploaded | 2 weeks ago |
| Version | 1.6.0 |
| Download link | Freesoul-All_City_Network-1.6.0.zip |
| Downloads | 475 |
| Dependency string | Freesoul-All_City_Network-1.6.0 |
This mod requires the following mods to function
LazyDuchess-CommonAPI
FOR PLUGIN MAKERS - General purpose library to make modding certain aspects of the game easier. Custom save data, phone apps, interactables and more!
Preferred version: 1.1.0README
All City Network
ACN is a Multiplayer Mod for Bomb Rush Cyberfunk. Participate in a variety of gamemodes, both team-based and free for all.
To keep up with events, updates and get help, join the Freesoul Discord!
CHANGELOG
1.6.1
- Ragdolls now work for way more characters without a BRC skeleton. Some might still not work if they are missing certain humanoid bones or built weirdly.
- Player IDs are now displayed on the player list and spectator mode.
- Fixed input field for crew name being mislabeled as player name.
- Fixed input field inconsistent focus bug.
- Removed rich text tags from input fields.
- ServerApp: Can now disable custom packets.
- Updated badges and emojis.
1.6.0
- Added a Settings button to the Multiplayer phone app that allows you to change your name and other common config settings directly in-game.
- When banning players from the player list, you are now asked for confirmation.
- Current theme now reloads on stage transition.
- 2 New themes are now bundled with the mod by default. Themes can be changed via the aforementioned new Settings option on the phone.
- Fixed spectator exceptions and FirstPersonFunk compatibility issues.
- Players no longer slide after unragdolling.
- Updated emojis.
- There is a new PvP setting. Players that have PvP on will show up as yellow on the map and can fight eachother.
- Big Slopper onboarding: New players will be told how to change their name and set up their mod via chat automatically.
1.5.1
- When PvP is enabled on the server, it now only takes effect on freeroam. If you're in a lobby you will always be unaffected by PvP, regardless of whether you're currently playing a gamemode or not.
- Reworked the way traffic car hitboxes work to make it easier and more consistent to get hit by cars. This only takes effect when outside of a lobby in freeroam, and can be toggled on and off via the config.
- Default ragdoll key is now X instead of K.
- Improved the quality of ragdoll physics and collision detection a bit.
- Fixed a memory leak caused by visual effects that would degrade performance over time.
- Fixed many crashes caused by being in spectator mode.
- Fixed teleports not working when using Woodz Warper and being in the ragdoll state.
- Fixed the ragdoll key sometimes not working at higher framerates.
- Fixed ragdolls starting in a reference pose when ragdolling with your movestyle equipped.
- Fixed odd behavior when being damaged while in the ragdoll state, and improved ragdoll hitboxes.
- Fixed being able to ragdoll in input disabled situations.
- Updated some badges.
- Updated profanity filter to lessen false positives.