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Kade-BombRushRadio-1.3.4 icon

BombRushRadio

A Bomb Rush Cyberfunk mod that lets you add custom music into the game!

Date uploaded 2 years ago
Version 1.3.4
Download link Kade-BombRushRadio-1.3.4.zip
Downloads 4334
Dependency string Kade-BombRushRadio-1.3.4

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

BombRushRadio

A Bomb Rush Cyberfunk mod that lets you add custom music into the game!

Installation

THUNDERSTORE (CAN BE USED ON R2MODMAN)

Go to the latest release, and download either:

BepInEx Included

A version of the mod with BepInEx included.

To install:

Drag'N'Drop the contents of the zip inside of your games root directory

Standalone

You must have BepInEx already installed (make sure its 5.4!!)

To install:

Put the .dll in your BepInEx/Plugins/ folder

It should look like this at the very end

image

STEAM DECK USERS

For it to work, you must use this launch property in steam: WINEDLLOVERRIDES="winhttp=n,b" %command%

How to use

Launch the game once, then navigate to your games root directory, go into "Bomb Rush Cyberfunk_Data/StreamingAssets/Mods/BombRushRadio/Songs/" which the mod should have created, then drag your songs into that folder. Make sure it's a supported format.

Supported Formats

  • AIF(F)
  • IT
  • MOD
  • MP2
  • MP3
  • OGG
  • S3M
  • WAV
  • XM
  • FLAC

The format is pretty simple, "Artist-SongTitle"

It should look like this

image

(You can also use folders, like this)

image

image

Reloading

Want to reload songs on the fly? Make some changes in the song folder and press F1 in game, it'll load any deletions/additions you make! (Not changes to files though)

Building

Create a Publicized Assembly of the game, through anything (I used BepInEx's one, oh and I can't provide this because its a paid game)

And then open the .sln, and add in most of the missing references.

Then just build it.