BombRushRadio
A Bomb Rush Cyberfunk mod that lets you add custom music into the game!
| Date uploaded | 2 years ago |
| Version | 1.3.4 |
| Download link | Kade-BombRushRadio-1.3.4.zip |
| Downloads | 4334 |
| Dependency string | Kade-BombRushRadio-1.3.4 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
BombRushRadio
A Bomb Rush Cyberfunk mod that lets you add custom music into the game!
Installation
THUNDERSTORE (CAN BE USED ON R2MODMAN)
Go to the latest release, and download either:
BepInEx Included
A version of the mod with BepInEx included.
To install:
Drag'N'Drop the contents of the zip inside of your games root directory
Standalone
You must have BepInEx already installed (make sure its 5.4!!)
To install:
Put the .dll in your BepInEx/Plugins/ folder
It should look like this at the very end
STEAM DECK USERS
For it to work, you must use this launch property in steam: WINEDLLOVERRIDES="winhttp=n,b" %command%
How to use
Launch the game once, then navigate to your games root directory, go into "Bomb Rush Cyberfunk_Data/StreamingAssets/Mods/BombRushRadio/Songs/" which the mod should have created, then drag your songs into that folder. Make sure it's a supported format.
Supported Formats
- AIF(F)
- IT
- MOD
- MP2
- MP3
- OGG
- S3M
- WAV
- XM
- FLAC
The format is pretty simple, "Artist-SongTitle"
It should look like this
(You can also use folders, like this)
Reloading
Want to reload songs on the fly? Make some changes in the song folder and press F1 in game, it'll load any deletions/additions you make! (Not changes to files though)
Building
Create a Publicized Assembly of the game, through anything (I used BepInEx's one, oh and I can't provide this because its a paid game)
And then open the .sln, and add in most of the missing references.
Then just build it.