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LD CrewBoom
Yet another plugin fork for custom characters. Now with streaming!
| Date uploaded | 2 months ago |
| Version | 4.1.3 |
| Download link | LazyDuchess-LD_CrewBoom-4.1.3.zip |
| Downloads | 56 |
| Dependency string | LazyDuchess-LD_CrewBoom-4.1.3 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100LazyDuchess-CommonAPI
FOR PLUGIN MAKERS - General purpose library to make modding certain aspects of the game easier. Custom save data, phone apps, interactables and more!
Preferred version: 1.3.3README
LD Crew Boom is a fork of the original Crew Boom custom character mod. Currently features the following differences:
- Character .cbb files can now be bundled with plugins. This allows people to upload custom characters to Thunderstore without odd .zip setups, or to add custom characters as part of bigger mods.
- It is now possible to give characters custom BoE animations as Idle dances/Soft bounces.
- It is now possible to lock custom characters by default, to add custom progression and ways to unlock custom characters in mods, or to just hide them.
- Characters are now streamed in and out of memory during gameplay, lowering load times and memory usage.
Creating Custom Characters
CHANGELOG
4.2.0
- Ditch streaming files (.ldcs) for a new version of .cbb files that have streaming data embedded. Old .cbbs you have will be automatically converted on start.
4.1.5
- Fix BoE idle dances not syncing properly over ACN and being overriden if you have NewTrix installed.
4.1.4
- Fix exception when loading replacement characters or characters at startup.
- Fix graffiti related crashes.
4.1.3
- Graffiti shaders no longer break when switching stages without having Bunch of Emotes installed.
- Default "Crew BOOM" graffiti no longer fails to persist when switching stages or reloading your save.
4.1.2
- Fix a potential error when unloading a character while it is being loaded, then trying to load it again before the original load operation finished.
- Fix an issue with voicelines sometimes being missing for custom characters.
4.1.1
- Improved error handling for duplicate bundles and other failure conditions.
4.1.0
- Fixed custom soft bounces not working when loading into a save with a custom character using a custom soft bounce animation.
- Refactored code to perform a little better.
- Implemented streaming for non-replacement characters. There is now a .ldcs file format associated to each .cbb that has streaming information and helps reduce load times by loading characters in and out of memory during gameplay, as needed.
- The LD CrewBoom Unity Project will get a corresponding update to automatically generate .ldcs files, for bundles without .ldcs files they will be generated by the plugin when loading into the game, which will make the first load abit longer but subsequent ones quicker.
4.0.0
- Initial LD CrewBoom release
- Added different unlock types for characters, so programmers can code progression and unlocking with custom characters.
- Now loads characters from your BepInEx plugins folder as well.
- Added way to use custom Bunch of Emotes animations as soft bounces.