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Woodztock-Void_Valley-1.0.13 icon

Void Valley

90s-game-inspired original map

Date uploaded 4 months ago
Version 1.0.13
Download link Woodztock-Void_Valley-1.0.13.zip
Downloads 193
Dependency string Woodztock-Void_Valley-1.0.13

This mod requires the following mods to function

LazyDuchess-LuaEngine-0.3.2 icon
LazyDuchess-LuaEngine

WIP Experimental Lua Scripting engine.

Preferred version: 0.3.2
SlopBrew-MapStation-0.19.2 icon
SlopBrew-MapStation

Custom maps

Preferred version: 0.19.2

README

Check your map options!

There's a 3D skybox for players who play on high render distance. Change your far clip plane to 1000000 in woodzcameratweaks config. There's also a toggle that turns on the screen in Dubby's skate shop for players who don't crash from videos.

Credits:

Thanks to Dubby for steam deck testing, the logo for the skate shop, for the lake idea, and for his likeness (Panda)

Thanks to Kogey for sending me the N64 shader and updating it, and for his bobblehead

Thanks to Pupsi for the Yoshi EX card and poster

Thanks to bgolus on Unity forums for Quake water shader

Thanks to Hev for the Dubby screensaver

Texture Credits: 

Puffolotti (Fence), Scouser (Buildings), Keith333 (Clock Face), knekko (Vinyl), Onsemeliot (Palm Tree), Reisio (Basketball), Screaming Brain Studios (Various), Lamoot and qubodup (tree bark) Sams-Creatives (Utility Pole) Kuroganeya-san (Pekora art), Curry and rice4 (Okayu art), various other games

DOGDAYS for his t-shirts

Dubby, Fay, RoRo, and Pupsi for their board textures

Kogey for his billboard texture and large graffiti

Dubby, Fay, RoRo, Pupsi, Kogey, and Katt for their small graffitis

LadyAnn for the CBB logo

ADB for the xl freesoul and xl Goofy Gooners graffitis

prxl0le/prxtect_ for the Napster and security guard billboards

Fay for the Goonforce logo and for his t-shirts

Hooptie for Fay's large tag

damienisntreal for his t-shirts

Limescented for the medium and large Goon Gang graffitis

CHANGELOG

1.0.1 fixed readme formatting

1.0.2 added tree LODs and map option, made rail color map option, made cypher discovered, made spawn rat not floating, added a missing roof ramp

1.0.3 added low level building holes, billboards, and rails to the right side skyscrapers. adjusted position of right side skyscrapers for hole assistance. added a new roof ramp to the 2nd to last skyscraper in the end of the linear graffiti route. added LODs to the 2D rat and to the Susan props, and added a map option for the Susans.

1.0.5 performance update to billboard scripts, switch most of the map back to default shaders for performance

1.0.6 unfortunately had to remove susan's prophood as rotation constraints fighting with the billboard was hitting performance

1.0.7 added median map options, fixed basketball jitteriness

1.0.8 removed box collider from a grind that wasnt meant to be there

1.0.9 fixed tree messed up polevaults, smaller tree grind hitboxes, bigger fence grind hitboxes, fixed lip in buildings with ramp to roof holes

1.0.11 added new records to record store, fixed camera following billboards being broken by billboardtweaks wallride fix, fixed the billboards on the grind jump towers from giving too much storage

1.0.13 fixed record store only being updated on the non map option version

1.0.14 added 2 new rails and 2 new billboards, added a new billboard texture by nuclearlala, fixed most cable grinds not making the right grind sounds, turned down 2 of the ambience tracks that were a bit loud

1.0.15 added 2 more album covers to the record store