Void Valley
90s-game-inspired original map
| Date uploaded | 4 months ago |
| Version | 1.0.13 |
| Download link | Woodztock-Void_Valley-1.0.13.zip |
| Downloads | 193 |
| Dependency string | Woodztock-Void_Valley-1.0.13 |
This mod requires the following mods to function
README
Check your map options!
There's a 3D skybox for players who play on high render distance. Change your far clip plane to 1000000 in woodzcameratweaks config. There's also a toggle that turns on the screen in Dubby's skate shop for players who don't crash from videos.
Credits:
Thanks to Dubby for steam deck testing, the logo for the skate shop, for the lake idea, and for his likeness (Panda)
Thanks to Kogey for sending me the N64 shader and updating it, and for his bobblehead
Thanks to Pupsi for the Yoshi EX card and poster
Thanks to bgolus on Unity forums for Quake water shader
Thanks to Hev for the Dubby screensaver
Texture Credits:
Puffolotti (Fence), Scouser (Buildings), Keith333 (Clock Face), knekko (Vinyl), Onsemeliot (Palm Tree), Reisio (Basketball), Screaming Brain Studios (Various), Lamoot and qubodup (tree bark) Sams-Creatives (Utility Pole) Kuroganeya-san (Pekora art), Curry and rice4 (Okayu art), various other games
DOGDAYS for his t-shirts
Dubby, Fay, RoRo, and Pupsi for their board textures
Kogey for his billboard texture and large graffiti
Dubby, Fay, RoRo, Pupsi, Kogey, and Katt for their small graffitis
LadyAnn for the CBB logo
ADB for the xl freesoul and xl Goofy Gooners graffitis
prxl0le/prxtect_ for the Napster and security guard billboards
Fay for the Goonforce logo and for his t-shirts
Hooptie for Fay's large tag
damienisntreal for his t-shirts
Limescented for the medium and large Goon Gang graffitis
CHANGELOG
1.0.1 fixed readme formatting
1.0.2 added tree LODs and map option, made rail color map option, made cypher discovered, made spawn rat not floating, added a missing roof ramp
1.0.3 added low level building holes, billboards, and rails to the right side skyscrapers. adjusted position of right side skyscrapers for hole assistance. added a new roof ramp to the 2nd to last skyscraper in the end of the linear graffiti route. added LODs to the 2D rat and to the Susan props, and added a map option for the Susans.
1.0.5 performance update to billboard scripts, switch most of the map back to default shaders for performance
1.0.6 unfortunately had to remove susan's prophood as rotation constraints fighting with the billboard was hitting performance
1.0.7 added median map options, fixed basketball jitteriness
1.0.8 removed box collider from a grind that wasnt meant to be there
1.0.9 fixed tree messed up polevaults, smaller tree grind hitboxes, bigger fence grind hitboxes, fixed lip in buildings with ramp to roof holes
1.0.11 added new records to record store, fixed camera following billboards being broken by billboardtweaks wallride fix, fixed the billboards on the grind jump towers from giving too much storage
1.0.13 fixed record store only being updated on the non map option version
1.0.14 added 2 new rails and 2 new billboards, added a new billboard texture by nuclearlala, fixed most cable grinds not making the right grind sounds, turned down 2 of the ambience tracks that were a bit loud
1.0.15 added 2 more album covers to the record store