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DynamicZoom
Adjust camera zoom and drag according to player velocity.
| Date uploaded | a year ago |
| Version | 1.0.2 |
| Download link | goatgirl-DynamicZoom-1.0.2.zip |
| Downloads | 2779 |
| Dependency string | goatgirl-DynamicZoom-1.0.2 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Dynamic Zoom
Adjusts the camera's distance from the player according to their speed. Compatible with other camera mods (DynamicCamera, WoodzCameraTweaks, SaveStates&CamUtils, etc.)
- Dynamic Zoom: Impacts the distance from the camera to the player
- Forces a consistent distance at all angles
- Dynamic Drag: Impacts how far behind the camera can drag before catching up with the player
- If the player moves towards the camera, the camera can still get close up
- Occasionally ignored by some camera modes
- Static camera drag settings can be applied as well
- Miscellaneous camera tweaks available to configure
Credits
- LunaCapra for inspiration and code reference with her DynamicCamera mod
Installation
- If installing using r2modman, click "Install with Mod Manager"
- If installing manually, extract the .zip and drop the mod files into your \BepInEx\plugins\ folder
Configuration
This mod can be configured with r2modman's config editor, configured in-game using the BepInEx Configuration Manager, or configured manually by editing \BepInEx\config\goatgirl.DynamicZoom.cfg. Instructions for configuring the different values can be found in each config option's description.
CHANGELOG
1.0.2
- Improved support for BombRushCamera and ReplayModF3
- Note: LunaCapra's DynamicZoom will break ReplayModF3 if the Dolly Zoom option is enabled. If you're using both mods, you should probably disable this option and adjust your configs accordingly.
1.0.1
- Fixed an issue where the dynamic zoom ignored any obstructions
- Can be re-ignored in the config, if you so please ("Ignore Obstructions")
1.0.0
- Initial release