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| Date uploaded | 2 years ago |
| Version | 0.7.2 |
| Download link | pupsi-EmeraldCoast-0.7.2.zip |
| Downloads | 1146 |
| Dependency string | pupsi-EmeraldCoast-0.7.2 |
This mod requires the following mods to function
README
Changelog:
2/26:
- added foliage, trees, and beach chairs
2/27:
- closed up the back of the bleacher’s geometry
- added dynamic beach balls, new rail routes, and new graffiti spots
2/28:
- improved shadow draw distance
- respawning now takes you to the last safe location
- added new rails routes, a new skybox, and a tv area
- added a simple rising tide animation
- added new easter eggs
2/29:
- fixed ambient sfx volume
3/6:
- wip section 2 released
3/7:
- fixed transparency/material issues, added double sided transparency to the toon shader (most noticeable on thatch umbrellas)?- made section 2 rail endings more forgiving (combos are easier to continue)
- began adding grinds to every palm tree
- removed a palm tree before the first loop for easier access via wallrun
3/8:
- gave vending machines custom textures
- updated billboard uvs and textures, added a billboard to section 2
- refined easter eggs and gave them physics (you can free polo from the lighthouse with a well timed boost)
- quick fix for unassigned materials I missed during the last update (waterfall and water)
- fixed vending machine collider placement
- connected sections 1 and 2 via rail
3/9:
- added rings
- added a better reward for collecting all 64 rings (still wip)
3/10:
- made ec chao garden larger and prettier, fixed a grind collision after the lighthouse
- added a wallrun in the canyon section before the second loop
3/11:
- added ring collision particle effect and reworked placement
- added 5 red rings throughout the map which increase your score multiplier by 5
- added chaos emeralds and gave them the ring collection reward
- rings now add 100 points to your current score
3/12:
- stitched geometry above waterfalls, improved section after last billboard, removed an annoying rock before the waterfall section, improved rail route before lighthouse
- emerald spin animation applies to all emeralds now, fixed some minor transparency issues
3/13:
- removed tree to the right of this sign
- added emerald counter
3/14:
- added ring counter
- removed loop grind from lighthouse to make obtaining red chaos emerald easier
- added an extra reward for collecting all 7 chaos emeralds
- hud now supports ultra widescreen resolutions
- fixed crashes caused by ring counter
3/15:
- added wip springs throughout the map
- added more rings, there are now 100 total. (still need to add a reward for collection)
- fixed and adjusted spring velocities
3/16:
- added big’s fishing section (wip), added camera zones in applicable areas
- fixed some transparency hiccups, fixed right screen egg carrier camera
- springs now add 1 to your ongoing score multiplier