All mods
Auto reloads your guns when empty. Adjustable delay (0-10s). BoneMenu support.
Last updated: 2 months ago
Homigrad Light — client build for official Homigrad servers. Pain overlay, sounds, fall damage. Works only on whitelisted official server.
Last updated: 2 months ago
Kills NPCs in a chain reaction when one dies near them.
Last updated: 2 months ago
Finally, non-native English speakers can enjoy BONELAB fully, immersing themselves in the world of MythOS in their own language.
Last updated: 2 months ago
LabLocalization's Language Package - Chinese
Last updated: 2 months ago
BONELAB media toolbox with manual companion setup, Fusion presence, Media Player spawns, and no executable auto-downloads.
Last updated: 2 months ago
Makes it so clicking the stick toggles sprinting
Last updated: 2 months ago
replaces the bonelab loading screen music
Last updated: 3 months ago
Pitch-black Mixamo chase entity. Spawns from the spawn gun, NavMesh chases players, lethal on contact. Requires BoneLib. Fusion host runs AI.
Last updated: 3 months ago
this is a mod for the mod crosshairs and i made a Boneworks one yay
Last updated: 3 months ago
this was my first code mod and ponysaurus helped me
Last updated: 3 months ago
A mod for adding bHaptics support into the game
Last updated: 3 months ago
BoneMenu mod to launch your player ragdoll in configurable directions.
Last updated: 3 months ago
What do you think it does?
Last updated: 3 months ago
Fixes stuck avatar thumbs after touching the trackpads on HTC Vive Wand controllers in BONELAB PCVR.
Last updated: 3 months ago
Ultrakill Crosshairs in Bonelab
Last updated: 3 months ago
Replaces the credits music with The Jackson 5 Melody.
Last updated: 3 months ago
Uses fusions cleanup method to cleanup when you press f7 on your keyboard.
Last updated: 3 months ago
Replaces Bonelab Radio Song To White Knuckle Radio Song
Last updated: 3 months ago
A custom hitmarker skin pack for BONELAB.
Last updated: 3 months ago
The Dumbest Goofy-Ahh Sound Collection
Last updated: 3 months ago
Cree une onde de choc facon explosion qui repousse les ennemis et objets physiques a l'atterrissage apres une chute. Configurable via BoneMenu. Developpe entierement avec Claude AI (Anthropic).
Last updated: 3 months ago
NVIDIA TXAA integration in Bonelab
Last updated: 3 months ago