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Ultimate Ragdoll

All-in-one ragdoll overhaul for BONELAB. Auto-ragdoll, avatar-size scaling, weak-but-controllable arms, breakable grip, ragdoll camera view, downed state, impact damage, crawl, NPC tools, footstep mute, fixes. Configurable via BoneMenu.

Date uploaded 2 weeks ago
Version 8.0.0
Download link Int_Void-Ultimate_Ragdoll-8.0.0.zip
Downloads 830
Dependency string Int_Void-Ultimate_Ragdoll-8.0.0

This mod requires the following mods to function

gnonme-BoneLib-3.0.0 icon
gnonme-BoneLib

A BONELAB mod for making life easier for other mod creators.

Preferred version: 3.0.0

README

Ultimate Ragdoll (by Int_Void)

The all-in-one physics and ragdoll overhaul for BONELAB (Patch 6).

Instead of installing a pile of separate mods, Ultimate Ragdoll combines the ideas of FloppyLimbs, RagdollExt, Ragdoll NPCs, Flip, Downed, Ragdoll Utilitys, RagDoll View and the original RagDoll Mod in one configurable package.

🌟 Main Features

  • Manual Ragdolling: Flop on command with your controller or keyboard. Choose thumbstick press or double-tap B, which hand, and the keyboard key.
  • Arm Control by default: In ragdoll you keep control of your arms (Limp mode is still available).
  • Weak Arms: Your arms follow your controllers while ragdolled, but they are weak and floppy. Adjust the arm strength from fully limp to normal.
  • Breakable Grip: Grabbing a wall, an object or another player no longer holds you forever. If you are pulled hard enough, your grip lets go. The limit scales with your avatar's size, so giants hold on longer and small avatars let go sooner.
  • Ragdoll View (optional): The camera follows the physical head while you are ragdolled. Off by default, so the free camera stays the default.
  • Avatar Size Scaling: Fall, impact, launch, slip, wall and damage thresholds scale with your avatar's height, so tiny and giant avatars behave properly.
  • Auto-Ragdoll Triggers: Go limp automatically on:
    • Fall: dropping from too high.
    • Impact / Launch: hitting something hard or being launched.
    • Slip: walking on slippery surfaces.
    • Wall Crash: hitting walls at speed.
  • Downed State: Take critical damage and get knocked down for a while before dying. The duration is configurable.
  • Impact Damage: Optional fling-style damage from hard impacts.
  • Crawl System: Drag yourself along the ground with the thumbstick while ragdolled.
  • Floppy Limbs: Make your left or right arm completely limp.
  • NPC Ragdolling: Ragdoll or restore the nearest or all NPCs.
  • Physics QoL: Stand-up cooldown, maximum velocity to stand up, a hard cap on ragdoll time, timer reset on damage, drop items on ragdoll, fast exit from vehicles.
  • Footstep Mute: No footstep sounds while you are ragdolled.
  • Built-in Fixes: Flight fix, velocity limiter and teleport fix so you don't launch into the stratosphere when standing up.

⚙️ How to configure (BoneMenu)

No text files needed:

  1. Open your radial menu and go to BoneMenu.
  2. Open the Ultimate Ragdoll category.
  3. Everything is split into pages: General Controls, Cooldowns & StandUp, Damage & Health, Auto-Ragdoll Physics, Crawl, NPC Tools, Bug Fixes, and Ragdoll View & Grip.
  4. Use RESET ALL TO DEFAULT if you want to restore the defaults.

📦 Requirements

  • MelonLoader (Patch 6 compatible)
  • BoneLib

If you have the standalone RagDoll View mod installed, remove it. Its feature is built in now and the two would fight over the camera.

⚠️ Known Issues & Warnings

  • This mod changes core physics and player states. Vehicles and tight ledges combined with auto-ragdoll triggers may behave unexpectedly.
  • If you fly across the map, make sure Flight Fix and Velocity Fix are enabled in BoneMenu.
  • If your grip releases too easily or not easily enough, tune Grip Break Distance and Grip Break Time.
  • Use at your own risk.

Credits to the creators of FloppyLimbs, RagdollExt, Downed, RagDoll Utilitys and RagDoll View, whose ideas inspired this mod.