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RagdollFix Patch6
Fixes the launching effect when unragdolled, Ported to Patch 6
| Date uploaded | 3 months ago |
| Version | 1.2.2 |
| Download link | MajedCT-RagdollFix_Patch6-1.2.2.zip |
| Downloads | 15970 |
| Dependency string | MajedCT-RagdollFix_Patch6-1.2.2 |
This mod requires the following mods to function
bonelib-BoneLib
A BONELAB mod for making life easier for other mod creators.
Preferred version: 3.2.1README
Ragdoll Fix: A mod that makes it so when you unragdoll on the ground you dont get flung randomly.
Credits to BreadSoup for the original mod
Warning to anyone updating the mod: in the latest version i renamed the dll name from CTragdollfix to RagdollFix_Patch6
Preferences:
Flight fix: Adds a 0.5 second cooldown between every ragdollfix to prevent slowly elevating in height while spamming the ragdoll
Velocity fix: Does not do the ragdollfix when going past a set (Customizeable) Velocity limit to avoid completely stopping in place after unragdolling
if you have any feedback DM MajedCT on discord <3
CHANGELOG
Version 1.0.0
- Edited original mod code to be compatible with Patch 6
Version 1.0.1
- Updated the Description
Version 1.1.0
- The mod now saves preferences, so you don't have to toggle the mod on and off to enable it everytime (took me long enough)
- Implemented Flight Fix, if you have it enabled, spamming ragdoll no longer makes you fly up incrementally (checks if half a second has passed during ragdoll)
Version 1.1.1
- mod now fully saves bonemenu settings
Version 1.2.0
- Implemented Velocity Fix
- Cleaned up code
- renamed file name (From CTragdollfix to RagdollFix_Patch6)
Version 1.2.1
- URL Now leads to the github repository for RagdollFixPatch6, oopsie (Previously was https://thunderstore.io/c/bonelab/p/BreadSoup/RagdollFix)
Version 1.2.2
- WHOOOPS my mod was FLOODING the console with errors i am SOORRY it was literally one line of code