PROJECT AUDGOOF
PROJECT AUDGOOF is an audio mod to replace the base game's sounds and music with some goofy and even cool-sounding sounds. You might recognize some!
| Date uploaded | a year ago |
| Version | 0.7.5 |
| Download link | PMT-PROJECT_AUDGOOF-0.7.5.zip |
| Downloads | 261 |
| Dependency string | PMT-PROJECT_AUDGOOF-0.7.5 |
This mod requires the following mods to function
bonelib-BoneLib
A BONELAB mod for making life easier for other mod creators.
Preferred version: 3.2.1TrevTV-AudioReplacer
An easy way to replace in-game audio without using UABE
Preferred version: 1.7.0TrevTV-AudioImportLib
A simple mod library that allows mod creators to import audio files as AudioClips.
Preferred version: 1.3.0NotEnoughPhotons-Hitmarkers
Redone for BONELAB, see all hits you make on your foes. Now with (WORKING) Quest support!
Preferred version: 2.10.1README
Important!
This mod is unfinished, and i still being worked on. It is currently in a good enough state that it can be shown off to the public for a preview.
Do check the BONELAB Community Discord, as you can find me post updates and showcases that are fully edited there of some changes for each update. the first video was a preview of what to expect! I will be posting another one of a showcase on what there is here in this update!
In some mods there are a select few guns that work. Those guns were specially picked for friends to use. a few mods that have little or some support are:
Drax Pack stayx's Weapon Pack Mango's Weapon Pack (VERY BROKEN, ONLY FOR GLOCK 18C, AND MAC-10. MAKE SEPERATE SOUNDS FOR YOUR GUNS, MANGO.) Break Action Pack The Revolver (notnotnotswipez) SGT gun pack Call of Duty Pack (xDraxxis)
if you want to use the modified gun sounds for those mods, i suggest you get them.
Friendly reminder: HEAVY WIP. EXPECT CHANGES AFTER NEXT SHOWCASE. WHEN FINAL PRODUCT COMES OUT, NOT ALL MODS WILL BE FULLY SUPPORTED OR SUPPORTED AT ALL.
CHANGELOG
VERSION 1.7
General update, I feel bad for the BONELAB Discord.
Additions
-
Added multiple sounds for objects and weapons
- The Shovel
- Escalators
- Buzzsaws
- Elevators
- Various Doors
- New Frying Pan Sounds
- Go Carts
- Additional BodyMall sound effects
- others more!
Fixes
- Fixed Swords not having proper sounds, playing default sound effects
- Fixed Mirror Alive playing Underground War (Forsaken) from Update 1.6.1 instead of Bubble Beatbox (SpongeBob SquarePants)
Changes
- Changed Handgun Warehouse from RUN! (Odetari) to Honey Bun (Yuno Miles)
VERSION 1.6.2
okay April Fools is over go home. Remember to remove all the files before importing this update!
Changes
-
Reverted everything back
-
Kept the shield block sound effect
-
Kept 'UMBRA' GOD BRUH
- REMOVED EVERYONE BUT JOHN FORSAKEN. (he'll be back.)
VERSION 1.6.1
APRIL FOOLS!
Additions
-
Added new functions to some weapons
- Any compatible rifle can now take out the mag and put it back in to slightly increase damage per shot!
- each increase stacks until the magazine is completely empty.
- The AKM does not have this feature.
- The 590A1 now has tripled damage on headshot!
- Slomo must be used
- Targets must be at least 3 unity units away for the property to apply (46 feet away)
- The Trash Can Lid and the Viking Shield can now give an award when blocking oncoming attacks!
- When a successful block is hit, a text should pop up, giving you a powerful punch!
- Punches must be done at a certain velocity to maximize damage.
- Any compatible rifle can now take out the mag and put it back in to slightly increase damage per shot!
-
Added "KILLER" Hitmarker
-
ADDED JOHN FORSAKEN.
Changes
-
Changed a lot of music
-
Changed a lot of sound effects
-
Changed a lot of voice lines
Fixes
- Fixed an issue where Jimmy's voice lines were not complete.
VERSION 1.6
CHANGES CHANGES CHANGES
Additions
-
Added sound effects for Fusion
-
Added voice lines for Jimmy
-Added the AcidJazzed Genesis hitmarkers
Changes
-
Changed SpectrumOmega from "THE SOUND OF YOUR FEARS" to "family ties"
-
Removed support for Mango's Weapon Pack
Fixes
-
Fixed an issue where Mirror_Alive (Bubble Beat Box) never played, and only played to default.
-
Fixed a mistake where RipToBits_introstem (HUMBLE.) stopped before the actual music played.
-
Fixed/Updated Slowmo sounds
-
Fixed the file size being so huge. (5GB > 2.20GB)