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BonelabRichPresence
Adds Discord Rich Presence to BONELAB.
| Date uploaded | 2 years ago |
| Version | 1.4.1 |
| Download link | SoulWithMae-BonelabRichPresence-1.4.1.zip |
| Downloads | 996 |
| Dependency string | SoulWithMae-BonelabRichPresence-1.4.1 |
This mod requires the following mods to function
gnonme-BoneLib
A BONELAB mod for making life easier for other mod creators.
Preferred version: 2.4.0README
BLRPC
Discord Rich Presence for BONELAB
JeviLib
- You do not actually need it installed after the game has ran once with it installed.
- You just need to have opened the game once with JeviLib installed so it can fix a few things within MelonLoader.
- Once you've opened the game once with JeviLib installed, you can remove it and this mod will still work.
- Don't remove it if you have other mods that require it's actual functions though, this mod only needs the fixes that it applies and you don't need JeviLib installed for the fixes to persist.
Installation
- Download the latest release from here
- Extract the zip file into your BONELAB directory
Customization
- Edit the "UserEntries.txt" file in the "UserData/BLRPC" folder and add stuff on new lines (This file is generated when you open the game with this mod installed.)
- For image customization, open MelonPrefs and change the application ID to your own application ID.
- Your art assets have to be named the same as they are for me. Check Main.cs's CheckMap method for the names. The names are after the return statements.
- You can change the details mode to either Entries, GunShots, NPCDeaths, SDKMods, SpawnablesPlaced, or Extraes.
- Entries grabs a random line from UserEntries.txt, GunShots shows the times you've shot a gun, NPC deaths shows the total NPCs killed, SDKMods shows the amount of mods you have loaded, SpawnablesPlaced shows the amount of objects you've spawned, Extraes :)
CHANGELOG
2.1.2
- Fixed Fusion players triggering the avatar update for the local player
2.1.1
- Slight oversight causing it to not even send the barcode to the image methods
2.1.0
- Modded maps and avatars will use the mod.io thumbnail (doge15567)
2.0.0
- Added Fusion support
- Many internal optimizations
- Avatar handling is infinitely better
- No longer requires JeviLib at all, doesn't even have to be installed once.
- More default entries. Why not.
1.4.1
- Made JeviLib an optional dependency so game still opens without it (READ README.)
1.4.0
- Better options
- Ability to change details mode in game
- Internal optimizations
1.3.4
- Fixed preferences lol
1.3.3
- Moved userdata path to help with userdata folder clutter
- Fixed discord not open handling
- Built the release version not the debug version this time :skull:
1.3.2
- Fixed game crashing if discord isn't open
1.3.1
- Fixed Ford
- Made AvatarUpdate a lot better
1.3.0
- Added DOOMLAB support
1.2.3
- Fixed spawngun counter not getting reset after level load
1.2.2
- Fixed possible crash-on-start bug
1.2.1
- Made avatar handling way better
1.2.0
- Shows the current avatar in the small icon, if you're using a base game avatar it shows an image of them
- SDKMods mode and SpawnedObjects mode
- Updated the Extraes List Of Funny
- Made mod just kill itself if the person is on Quest, it wont work on Quest anyways
1.1.0
- Changed default entries
- Added Gun shot mode, NPC deaths mode, and Extraes mode
- Added ability to change client ID to set custom images
- Internal reorganizations
1.0.0
- Initial release