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WigglesCodeMods-WigglesFlags-1.2.0 icon

WigglesFlags

Realistic physics flags: carry one on a pole or hold a bare flag by its corners and edges. Sewn hems, canvas heading, brass grommets, cloth that flutters in the wind. 76 countries + your PNGs. Fusion + Timeline synced. PC and Quest.

Date uploaded a day ago
Version 1.2.0
Download link WigglesCodeMods-WigglesFlags-1.2.0.zip
Downloads 498
Dependency string WigglesCodeMods-WigglesFlags-1.2.0

This mod requires the following mods to function

bonelib-BoneLib-3.2.2 icon
bonelib-BoneLib

A BONELAB mod for making life easier for other mod creators.

Preferred version: 3.2.2

README

Wiggles Flags

Physics flags for BONELAB, on PC and Quest. Carry one on a pole, or hold a bare flag in your hands by its corners and edges. The cloth trails behind when you move, hangs limp when the wind drops, flutters in gusts and lies down on the floor when you drop it. Fusion and Timeline synced.

Install

  1. Install MelonLoader (0.6.5 or newer) and BoneLib (3.2.2 or newer).

  2. Put the files in your BONELAB folder (a mod manager like r2modman does this for you):

    • Mods/WigglesFlags.dll goes directly in BONELAB/Mods.
    • UserLibs/WigglesFlags.Fusion.dll and UserLibs/WigglesFlags.Timeline.dll go in BONELAB/UserLibs (not Mods). They're only used when LabFusion or Timeline is installed.

    Copy the files, not the folders. Some file managers (on Quest especially) REPLACE a folder when you paste one with the same name over it, and every other mod in that folder is gone.

Use

  • BoneMenu > Wiggles Flags > pick a region > tap a country.
  • Flag On A Pole (on by default): the flag comes on a 1.9 m aluminium pole with a gold ball finial. Turn it off for a bare flag that hangs in front of you at chest height.
  • Holding: put your hand on the pole (or on a corner or edge of a bare flag) and squeeze grip. The pole sits exactly in your hand while you hold it; hold it with one hand or two, and let go to drop it or throw it. Hold a bare flag by two corners to stretch it out, or by one to let it hang. Holding a flag never uses the game's grab, so your hands can't get stuck.
  • 76 flags: Europe, Americas, Middle East, Asia, Africa & Oceania.
  • Wind: one slider for every flag (saved). The wind slowly turns and gusts.
  • Delete All Flags clears them. They also go away when you leave the map.

Fusion and Timeline

  • Fusion: everyone with Wiggles Flags sees your flags, where you hold them and how you wave them. Grab someone else's flag and it's yours to carry. A flag whose player leaves goes away after a few seconds.
  • Timeline: takes record every flag (yours and the lobby's) and play them back with the take.

Looks

Each flag is drawn at double resolution and smoothed, then finished like a real sewn flag: dyed-cloth colours, a fine twill weave, a folded hem with a stitch line on every edge and, on a pole, a canvas heading with three brass grommets. A matching normal map makes the weave and stitching catch the light. It uses the game's own lit shader, so flags take the level's lighting and shadows.

Your own flags

Put a PNG in BONELAB/UserData/WigglesFlags/. A PNG named like a built-in flag (for example Iraq.png) replaces the drawn one; any other name gets its own button under Custom PNGs after a restart. The hem, weave and heading are added on top. (In Fusion, other players see your custom flag only if they have the same PNG.)

Flags with writing or detailed emblems are simplified when drawn (Iraq's Takbir, Iran, Mexico, Egypt, Portugal, Kenya; Spain has no coat of arms). Drop in a PNG if you want those exact.

Changelog

  • 1.2.0 Fusion and Timeline synced. Realistic look: flags now use the game's lit shader (no more glowing, see-through cloth) and dyed-cloth colours. The pole now sits exactly in your hand while held and throws with your hand's speed.
  • 1.1.0 Bare hand-held flags, the mod's own grab, much better looking flags and pole.
  • 1.0.2 Fixed grabbing (grip breaking, hand stuck).
  • 1.0.1 Fixed flags not spawning.
  • 1.0.0 First release.