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FireBallShooter
Shoot fireballs and void balls from your fists. change which hand shoots which, adjustable speed and size. works in Fusion.
By Y119
| Date uploaded | a month ago |
| Version | 1.3.0 |
| Download link | Y119-FireBallShooter-1.3.0.zip |
| Downloads | 829 |
| Dependency string | Y119-FireBallShooter-1.3.0 |
This mod requires the following mods to function
LavaGang-MelonLoader
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
Preferred version: 0.7.2bonelib-BoneLib
A BONELAB mod for making life easier for other mod creators.
Preferred version: 3.2.1README
Fireball
Shoot fireballs and void balls from your fists in BONELAB. Per-hand projectile selection with adjustable speed and size. Works in Fusion multiplayer.
Controls
- Double-tap Y OR B people had diff buttons — toggle on/off (popup notification shows status)
- Squeeze trigger with empty hand — fires projectile from fist
BoneMenu Settings
Open BoneMenu and navigate to Fireball:
| Setting | Default | Range | Description |
|---|---|---|---|
| Status | OFF | ON/OFF | Double-tap Y or view here |
| Hand | Left Hand | Left / Right / Both | Which hand(s) can shoot |
| Left | Fireball | Fireball / Void Ball | Projectile for left hand |
| Right | Fireball | Fireball / Void Ball | Projectile for right hand |
| Shoot Speed | 20 | 5-200 | Projectile velocity |
| Fire Rate | 0.3s | 0.05-2s | Time between shots |
| Projectile Size | 1x | 0.5-10x | Scale of spawned projectile |
Features
- Per-hand projectile selection — fireball on left, void ball on right, or any combo
- Adjustable size — tiny pellets to massive boulders
- Networked spawning — other players see your projectiles in Fusion lobbies
- Player collision ignored — projectiles pass through your own body
- Gravity disabled on projectiles — they fly straight
- Works on any avatar
Installation
- Drop
Fireball.dllinto yourModsfolder - Launch BONELAB
Changelog
1.0.0
- Initial release
- Fireball and Void Ball projectiles
- Per-hand selection
- Adjustable speed, fire rate, and size
- Fusion working
1.1.0
object orbit
1.2.0
fixed on server side objects would freeze
1.3.0
added custom barcodes barcode c1534c5a-c4c8-41de-8644-0a9543726f77 is the one i use