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| Date uploaded | 5 years ago |
| Version | 1.1.1 |
| Download link | apfel-NoForceGrab-1.1.1.zip |
| Downloads | 307 |
| Dependency string | apfel-NoForceGrab-1.1.1 |
This mod requires the following mods to function
gnonme-ModThatIsNotMod
A mod for loading in custom items, making life easier for other mod creators, and a whole lot more.
Preferred version: 0.2.4README
No Force Grab
Removes Force Grabbing from every object in BONEWORKS. Requires MelonLoader 0.4 and ModThatIsNotMod.
Settings
# ...
[NoForceGrab]
DisableForceGrabRemoval = false
WaitTime = 2000
# ...
DisableForceGrabRemoval disables the removal of Force Grabbing.
WaitTime sets how long the update routine has to wait before searching for Force Grab components, in milliseconds.
No Force Grab can also be configured through the BoneMenu.
Compiling
Requires:
- .NET Framework 4.7.2 SDK
- CMake 3.10 or newer
cmake -B build # Creates a build folder, use -DBONEWORKS_DIR=<path> if you installed BONEWORKS somewhere outside of C:\Program Files (x86)\Steam\steamapps\common
cmake --build build --config Release # Builds the Release configuration.
ChangeLog
1.1.1:
- Uploaded missing files
- Fixed a bug that would flip the Enabled status within BoneMenu
1.1.0:
- Added BoneMenu support
- Cleaned up some code
1.0.0: Initial release. Later MIT-licensed.