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Mangochicken-ZeroAbilityCooldowns-1.3.1 icon

ZeroAbilityCooldowns

Removes the cooldowns from abilities, what more could you want. Also it disables achievements because cheating is cringe

Date uploaded 2 years ago
Version 1.3.1
Download link Mangochicken-ZeroAbilityCooldowns-1.3.1.zip
Downloads 258
Dependency string Mangochicken-ZeroAbilityCooldowns-1.3.1

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

ZeroAbilityCooldowns

This is a mod for the game Bopl Battle. Installing requires you to install BepInEx
https://docs.bepinex.dev/articles/user_guide/installation/index.html
https://github.com/BepInEx/BepInEx/releases
Once you install BepInEx and run it, put the mod's .dll file into the BepInEx\plugins folder to install it

Playing mods requires purchasing the full game on Steam:
https://store.steampowered.com/app/1686940/Bopl_Battle/

To play mods with other people both users have to install the mod (and have the same configurations if there are any)

Warning

Install at your own risk, this is an unnoficial mod for a game, mods are inherently a security risk to your computer and data

Credits

  • Thunderstore mod icon by @maximb. on discord

CHANGELOG

v1.3.1

Built for bopl v2.2.2

  • Use better patching method
  • Remove redundant logic for Smoke ability
  • Change plugin class name to the name of the mod
  • Remove usage of BepInEx PluginInfo.cs generation
  • Use a publicizer over reflection

Versions below are not on Thunderstore!

v1.2.0

  • Switched from using monomod to Harmony
  • Achievements are now disabled when this mod is active. Cheating isn't cool, just stage something with your friends if you really need achievements
  • Added an incompatability with Shad0w's panel mod. This is due to both mods having the same functionality, and potentially causing confusion if both are on at once

v1.1.0

  • Fixed logical error causing Grapple to not be properly affected
  • Smoke still has a very slight cooldown (0.25s from 0.16s) to prevent it eating jump inputs

v1.0.0

  • Changes cooldowns for abilities to always be 0