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Joive BGMod BepInEx

BGMod for Burglin Gnomes by Joive. BepInEx build with ESP, item tools, spawning tools, resources, player options, world tools, and an in-game menu.

By Joive
Date uploaded 3 weeks ago
Version 1.1.0
Download link Joive-Joive_BGMod_BepInEx-1.1.0.zip
Downloads 63
Dependency string Joive-Joive_BGMod_BepInEx-1.1.0

README

BGMod BepInEx

BGMod by Joive for Burglin' Gnomes.

Version: 1.1.0

Install

Put BGMod-BepInEx-Joive.dll into:

C:\Program Files (x86)\Steam\steamapps\common\Burglin' Gnomes\BepInEx\plugins

Requires BepInEx 5.4.23.5 or higher, x64 / Unity Mono.

Controls

  • Insert or F1: open the menu.
  • G: teleport to crosshair / forward.
  • F2: Fly toggle, experimental.
  • F3: Noclip toggle, experimental.

Features

  • Dark in-game menu with English/Russian UI language.
  • ESP for items, level items, humans, machines, and players.
  • Inventory item giver and level item tools.
  • Spawn tools for items, prefabs, NPCs, and existing units.
  • Resource tools.
  • Player options, HUD, performance settings, World tab, and Debug tab.
  • Fly and Noclip are experimental and stay off by default.

World/spawn features that create networked objects need host/server.

CHANGELOG

Changelog

v1.3.2

  • Improved Human hands spawning for supported weapons and objects.
  • Fixed forced weapon equip so it does not push the Human into a broken menu-made state.
  • Kept the Human's normal AI behavior in charge after giving an item.

v1.3.1

  • Removed forced house stage buttons from the World tab.
  • Added an emergency home repair button for a missing home.
  • Reset unsafe movement settings in the installed config.

v1.3.0

  • Added extra menu keys: F1, Home, F10, and KeypadMinus.
  • Added OpenMenuOnStart so the menu can appear right after launch for testing.
  • Added menu open/close messages to the BepInEx log.
  • Made module errors isolated, so a broken feature should not stop the menu from opening.
  • Kept unsafe house-stage buttons disabled until a stable game method is found.
  • Cleaned the readme and manifest text.

v1.2.0

  • Fixed Long hands restoring back to normal after turning it off.
  • Changed defaults: most options now start off, with only BGMod and Player features enabled.
  • Updated ESP unit names so spawned characters show useful names instead of generic component names.
  • Reworked resource tools to use the stockpile/deposit inventory first.
  • Added round time status in the menu header.
  • Added more Chaos actions.
  • Updated manifest dependency to BepInEx-BepInExPack-5.4.2304.

v1.1.0

  • Updated manifest and plugin version.
  • Documented BepInEx 5.4.23.5 or higher as the required loader version.
  • Added English/Russian menu language setting, English by default.
  • Kept game item, unit, and level names in the game's own language.
  • Marked Fly and Noclip as experimental and kept them off by default.
  • Kept teleport on G.

v0.1.0

  • Added the BepInEx 5 x64 / Unity Mono version of BGMod by Joive.
  • Ported ESP, item tools, resources, player options, performance settings, menu, HUD, and Debug tab.
  • Replaced MelonLoader startup, config, logging, and coroutine usage with BepInEx equivalents.
  • SaveAssist is not included.