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Joive-Joive_BG_EnemyControl-1.0.5 icon

Joive BG EnemyControl

Enemy control for Burglin Gnomes by Joive. Adjust enemy spawning, health, damage, and speed from an in-game menu.

By Joive
Date uploaded 3 weeks ago
Version 1.0.5
Download link Joive-Joive_BG_EnemyControl-1.0.5.zip
Downloads 333
Dependency string Joive-Joive_BG_EnemyControl-1.0.5

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2304 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2304

README

BG Enemy Control

Enemy control mod for Burglin' Gnomes by Joive.

Requires BepInEx 5.4.23.5 or newer.

Install

Put BG-EnemyControl-Joive.dll into:

C:\Program Files (x86)\Steam\steamapps\common\Burglin' Gnomes\BepInEx\plugins

Menu

  • F8, F6, or Insert: open the menu.
  • Main: quick Redcap controls, current host status, and last action result.
  • Spawn: enable/disable enemies and change spawn percent.
  • Stats: change enemy health, damage, and speed percent.
  • Debug: show player HP at the bottom right.

Spawn and stat changes run only on host/server by default. Clients can open the menu, but the host controls enemies for the lobby.

For Redcaps, change the value and press Apply Redcap now. No redcaps clears current Redcaps and blocks new ones. 10 alive tries to fill the map up to 10 Redcaps right away.

For stats, change values on the Stats tab and press Apply now. Health and speed apply to live enemies immediately. Damage is scaled when the enemy hits something.

CHANGELOG

Changelog

v1.0.7

  • Forced the IMGUI menu to draw enabled so Unity does not use almost-black disabled text.
  • Forced all menu controls to render through the normal readable GUI state.
  • Removed the duplicate panel draw pass and reduced screen dimming.

v1.0.6

  • Fixed the Enemy Control menu using the wrong PlayerController UI field.
  • Restored the previous game UI/mouse state when closing the menu.
  • Increased menu contrast and reduced the dark overlay so text stays readable over the pause menu.

v1.0.5

  • Made the menu open independently with F8, F6, or Insert.
  • Added menu toggle logging to the BepInEx log.
  • Added direct stat apply feedback for health and speed changes.
  • Added a second damage scaling path that runs when an enemy actually deals damage.

v1.0.4

  • Added clear host/server status to the Main tab.
  • Added a visible last action line after pressing buttons.
  • Added direct Redcap buttons: apply now, spawn one, and clear current Redcaps.
  • Made quick Redcap presets apply immediately when they change the current map.

v1.0.3

  • Fixed unreadable dark text in the menu.
  • Added custom toggle and row styles.
  • Added a small close button in the menu header.

v1.0.2

  • Added proper menu input lock so BGMod's menu is not needed for clicking Enemy Control.
  • Added Redcap 10 alive quick option.
  • Made Max alive behave as the target when Spawn % is 100 or higher.
  • Added old config cleanup for broken non-redcap stats.
  • Improved text contrast in the menu.

v1.0.1

  • Stopped enemy spawn/stat changes from running on non-host clients.
  • Made the menu darker and easier to read.
  • Added Redcap quick controls on the Main tab.

v1.0.0

  • Added a separate enemy control mod.
  • Added per-enemy enable/disable controls.
  • Added spawn percent controls, with Redcap set lower by default.
  • Added health, damage, and speed percent controls.
  • Added a small Debug HP readout for the local player.