Mods that depend on MelonLoader
Explore without the butcher's harassment. Made for singleplayer exploration, not for regular play.
Last updated: 4 months ago
A mod that applies the pedometer blink effect to all dropped items.
Last updated: 5 months ago
Flashlight Mod adds options to customize your flashlight and allows to turn it on/off
Last updated: 10 months ago
Level editor mod for the game Baby Steps
Last updated: a month ago
Disables quality, curfew, weather, and quick delivery bonuses from deals.
Last updated: 4 months ago
Simple mod To add Zoom feature to Beton Brutal Game
Last updated: 9 months ago
Kills NPCs in a chain reaction when one dies near them.
Last updated: 2 days ago
Replaces shortcodes like :smile: :fire: :sled: with emoji characters in The Sledding Game chat.
Last updated: 3 months ago
Example mod for adding scrolls
Last updated: 11 months ago
Prevents changing the selected hotbar item with the mouse scroll wheel.
Last updated: 4 months ago
Replaces Tutorial Music from Descent to one from Museum of Technical Demonstration
Last updated: 3 weeks ago
A stupid simple mod to automatically skip cutscenes in Baby Steps.
Last updated: 5 months ago
ECD equipment tooltip patch for Forsaken Frontiers DataDeck, packaged for MelonLoader.
Last updated: 3 months ago
Disables quality, curfew, weather, and quick delivery bonuses from deals.
Last updated: 4 months ago
A mod that lets you control media from within rumble!
Last updated: 6 months ago
Adds a volume slider for the train so you can hear your friends
Last updated: 9 months ago
Prevents changing the selected hotbar item with the mouse scroll wheel.
Last updated: 4 months ago
My first hitmarkers
Last updated: 3 months ago
Retro pixelation post-process. Configurable divisor in MelonPreferences.
Last updated: 3 months ago
Allowes you to change ur lobby join code to any value (has to be 6Letters long)
Last updated: 5 months ago
A Button-based locomotion for RUMBLE (X forward, Y left, A back, B right). Which Removes the need for the analog stick.
Last updated: 5 months ago
InventoryFramework provides a data and event layer for inventory management. Designed to be consumed by a separate UI assembly as it has no UI of its own.
Last updated: 3 months ago
Local-only Fusion player blocking with an in-game picker, mute, hide, rig-interaction blocking, and optional auto-leave.
Last updated: 4 days ago