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RentControl
Land Value, Rent & Building Upgrade Control
| Date uploaded | 2 years ago |
| Version | 1.0.6 |
| Download link | Jimmyok-RentControl-1.0.6.zip |
| Downloads | 6457 |
| Dependency string | Jimmyok-RentControl-1.0.6 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Disclaimer
- This mod is experimental. It alters core game mechanisms, affects game data and has a short-term impact on saves. It may not be compatible with other mods. Please use at your own risk.
- This mod can be quite balance-breaking if not properly configurated.
Land Value, Rent & Building Upgrade Control
- Set a global and configurable upper bound for land value. Land value of the city will stop rising when hitting this limit. This function can be turned off via a configuration entry.
- Two modifiers are added to control the rent payment mechanism:
- <u>Rent payment factor</u>: controls how much% of the original rent is actually payed by residents and companies. <u>The actually rent payed = original rent * rent payment factor</u>. Storage companies are not affected. Disable this function by setting this factor to 1. The default configuration is 0.25.
- <u>Rent upgrade factor</u>: controls how much% of the original rent is actually added to the building upgrade progress. <u>The actually progress added= original rent * rent upgrade factor</u>. Disable this function by setting this factor to 1. The default configuration is 1.
- Two modifiers are added to control the building upgrade mechanism:
- <u>Building upkeep factor</u>: controls how much% of the original building upkeep is actually subtracted from the building upgrade progress. <u>The actually building upkeep = original upkeep * building upkeep factor</u>. Disable this function by setting this factor to 1. The default configuration is 1.
- <u>Garbage fee factor</u>: controls how much% of the original garbage fee is actually subtracted from the building upgrade progress. <u>The actually garbage fee = original garbage fee * garbage fee factor</u>. Disable this function by setting this factor to 1. The default configuration is 1.
Background Information
- Tips about the game's building upgrading mechanism
- The building upgrade progress is the building's <u>landlord</u>.
- Only the rent promotes the building upgrade progress.
- Only the building upkeep and the garbage processing fee reduce this progress.
- When the upgrade progress > the corresponding upgrade cost, the building gets upgraded
- When the upgrade progress < -the corresponding upgrade cost, the building gets abandoned.
- Tips about the game's rent mechanism
- The rent value rises with the land value, but not determined by it. Many other factors affects the rent, such as the building level and city services.
- Storage companies are not affected by the rent. Their <u>landlords</u> (upgrade progress) afford their profits and losses.
- How high rent causes abandoned buildings: High rent→renters cannot affort→renters move away→<u>landlords</u> receive insufficient rent→<u>landlords</u> go backrupt→building abandoned.
Configuring the Setting
- First launch the game with this mod loaded, and close the game (to generate the configuration file).
- Open the configuration file (..\Cities Skylines II\BepInEx\config\RentControl.cfg), modify each configuration entries and save the file.
- Now launch the game again with this mod loaded and enjoy it!
- Guidelines on configurating different factors:
- To ensure that citizens/companies can affort their rent: <u>lower</u> land value cap and <u>lower</u> the rent payment factor.
- To speed up building upgrade/prevent building abandon: <u>Increase</u> the rent upgrade factor, <u>lower</u> the building upkeep factor and <u>lower</u> the garbage fee factor.
Requirements
- Game version 1.0.15f1.
- BepInEx 5
Planned Features
- In-game configuration.
Credits
- Captain-Of-Coit: A Cities: Skylines 2 mod template.
- BepInEx: Unity / XNA game patcher and plugin framework.
- Harmony: A library for patching, replacing and decorating .NET and Mono methods during runtime.
- CSLBBS: A chinese Cities: Skylines 2 community, for extensive test and feedback efforts.