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Klyte45-ExtendedTransportManager-0.0.1 icon

ExtendedTransportManager

Advanced transport tools and management views.

By Klyte45
Date uploaded 2 years ago
Version 0.0.1
Download link Klyte45-ExtendedTransportManager-0.0.1.zip
Downloads 5455
Dependency string Klyte45-ExtendedTransportManager-0.0.1

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Klyte45-ExtraUIScreens-0.0.2 icon
Klyte45-ExtraUIScreens

Add support to more monitors for UI in the game, also add tools to add UI applications.

Preferred version: 0.0.2

README

Extended Transport Manager

A better view of public transport

This is successor from both Transport Lines Manager (TLM) and Improved Transport Manager (ITM) from CS1.

The overall idea is bring some tools to better manage and visualize the public transport of the city.

Current features

  • Auto color - import palettes to the city then apply to transport type
    • 20+ default palletes included.
    • Create your own palettes using the game UI
    • Palettes can be grouped in "folders" to organize better your library
    • Palettes used in the city are now saved along them. No more issues if changing the global palettes!
  • Line listing - Very simple by now, might be improved in the future
  • Detailed linear map - View detailed info about stops, vehicles and also transport integrations
  • Customize line naming - You can use the game name pattern to use the route identifier as you wish, using any kind of characters
  • Lines shields - like it was in TLM:
    • Hexagon for buses
    • Trapeze for trams
    • Square for metro
    • Circle for passenger trains
    • Diamond for passenger ships
    • Pentagon for passenger airplanes
    • Octogon for freight trains (NEW)
    • 8-point star for freight ships (NEW)
    • Thick square cross for freight airplanes (NEW)

Experimental mod warning!

Since it's a very complex mod, it may cause issues in the game due their early stage of development. This mod may take months until get the same number of features it had in CS1.

Known issues and bugs

  • Due COUI (game UI framework) limitations, there are no scrollbars in the screens for now - it may be reviewed sometime in the future.
  • There are some unfinished tabs accessible in current version, just ignore them
  • Portuguese locale is partially done.