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Wayzware-UnlockAllTiles-0.0.2 icon

UnlockAllTiles

Unlocks all 529 tiles for Cities Skylines II maps

Date uploaded 2 years ago
Version 0.0.2
Download link Wayzware-UnlockAllTiles-0.0.2.zip
Downloads 439
Dependency string Wayzware-UnlockAllTiles-0.0.2

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

UnlockAllTilesMod

Unlocks all 529 tiles for Cities Skylines II maps and reduces their cost to $0.

The tiles will be available for "purchase" after hitting the first XP milestone.

Installation

  1. Remove BepInEx 5 if you have that installed. Otherwise, proceed to step 2

    • To remove BepInEx 5, you need to delete the BepInEx folder, the doorstop_config.ini file, and the winhttp.dll file from your game's installation directory
  2. Install BepInEx 6 Bleeding Edge build

    • The pre-release version of BepInEx 6 available on their GitHub release page is quite outdated (dated August 2022) and does not support loading this mod. Please download the Bleeding Edge version from their website

    • Download BepInEx-Unity.Mono-win-x64-6.0.0-be.674+82077ec.zip (or a newer version), and unzip all of its contents into the game's installation directory, typically C:/Program Files (x86)/Steam/steamapps/common/Cities Skylines II

    • The installation directory should now have the BepInEx folder, the doorstop_config.ini file, and the winhttp.dll file

  3. Run the game once, then close it. You can close it when the main menu appears

  4. Download the mod from the release page. Unzip it into the Cities Skylines II/BepInEx/plugins folder

  5. Launch the game, mods should be loaded automatically

Compiling the Mod Yourself

You may need to add and link the Unity libraries yourself. They are not included in this repo, as I do not have the rights to do so. optimus-code's template mod repo has good instructions on how to obtain and set these up for the build process.

Also, make sure the Cities2_Location property in the .csproj is set to the correct value for your game install. It is set to C:/Program Files (x86)/Steam/steamapps/common/Cities Skylines II by default.

Thank You

  • optimus-code for their template mod repo, especially the .csproj
  • slyh for their installation instructions
  • The creators of Harmony and BepInEx
  • The Cities Skylines II modding discord in general

(This mod is largely untested and I take absolutely no responsibility if it somehow ends up breaking your saves)

CHANGELOG

1.1.1

Dec 10 2023

  • Fixed an issue that occurred when running v0.1.0+ of SchoolCapacityBalancer

1.1.0

Dec 7 2023

  • Added a configuration file for enabling/disabling the cost-free tile purchases. See the readme for more information.

1.0.0

Nov 21 2023

  • Game no longer behaves as if more tiles are available for purchase after unlocking all 529.