Mods that depend on BepInExPack
Play How to Fish co-op over a direct IP connection - no Steam lobby or relay needed. Clean bilingual (EN / δΈζ) in-game panel. Does not modify the game's files.
Last updated: a week ago
Look up recipes with C, pin a material list, and check crop growth. Uses the game's recipe panel. Client-side.
Last updated: a week ago
Up to 16 players in Steam lobbies. Only the host needs this mod. Remove older MorePlayers mods before installing.
Last updated: a week ago
Makes in-game control tips (e.g. 'Drop item : [G]') show your actual key binds. Works with vanilla binds and InputUtils rebinds; InputUtils is a soft dependency.
Last updated: a week ago
Extends the radar display distance of mini islands in How to Fish.
Last updated: a week ago
Caretaker zombies and construction outside work zones use resources across all scene chests and the player backpack.
Last updated: a week ago
Fixes the quarry cave demolition softlock caused by a missing movement point, while preserving the game's original demolition flow.
Last updated: a week ago
Host-only arm shotgun, emergency evasion and extra jumps. Hold R to evade; R + E to fire. F5 role menu. Guests need no mod.
Last updated: a week ago
Host-only staffless Zero Gravity, Roll, Void and Holly Flush. R to switch or charge, E to cast. F5 role menu. Guests need no mod.
Last updated: a week ago
An edit of- Woah did you see that- π
Last updated: a week ago
Genshin Impact - Sandrone Model Replacement Mod made based on the official model. Features physics effects, self-illumination on clockwork and Gnosis, auto-rotating clockwork and random blink animation (blink every 2-6 seconds).
Last updated: a week ago
Southpaw Systems: Kirk's in-house overhaul of Lethal Company v81. Quality-of-life features, fixes, and the mods it builds on.
Last updated: 2 weeks ago
fruitjuice everywhere. lethal company modpack: moons, interiors, prices, and fixes.
Last updated: 2 weeks ago
Small Modpack Fix applies this pack's moon list, route prices, interior pool, equal enemy weights, turns off fog and dust storms, and stops known startup and round errors.
Last updated: a week ago
Make some of a level's extraction points optional. They are all still built and still worth the same - the level just stops needing all of them, so a late-game level can be an hour or half of one, your call.
Last updated: 2 weeks ago
Zin Vathek from the Trails/Kiseki Series.
Last updated: 2 weeks ago
Replaces every sound the Duck (Apex Predator) makes - quacking, biting, transforming, flying, and more - with a single custom clip.
Last updated: 2 weeks ago
A gold Dalek joins the monsters. Fully voiced, with sound effects, theme music where it fits, and great visuals and FX. An intimidating foe!
Last updated: a week ago
Customize Mage Arena rank text, rank colors, hosted lobby names, and name colors on modded viewers.
Last updated: 2 weeks ago
Adds a Bloodbug binding. Fly on limited stamina, land on walls and ceilings to rest, charge and feed on denizens, float on water and perceive the world as a bloodbug does (kinda).
Last updated: 14 hours ago
Chaos overhaul: a neon casino hub at the Company, 15 troll items, 5 new monsters, 3 hand-built moons full of easter eggs, and a moons list sorted by mod and difficulty (works with LethalLevelLoader).
Last updated: 2 weeks ago
Funny Little pack for me and my lovely friends!!!
Last updated: a week ago
Gamble your dead friends on the casino roulette table! Features bail debts, roulette gambling, and spooky dead voice chat.
Last updated: 2 weeks ago
Adds an in-game Mod Settings menu that displays configuration options without requiring mod registration. Supports background update checks through author-provided manifests, localization of mod settings, and optional custom metadata for mod authors.
Last updated: 2 days ago