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ContentPOVs Fixed
Unofficial fix of gingerphoenix10's ContentPOVs for the current (Unity 6) Content Warning: cameras spawn again.
| Date uploaded | 17 hours ago |
| Version | 1.3.8 |
| Download link | ElfDevelop-ContentPOVs_Fixed-1.3.8.zip |
| Downloads | 28 |
| Dependency string | ElfDevelop-ContentPOVs_Fixed-1.3.8 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
ContentPOVs (Fixed)
Fixed by ElfDevelop
Unofficial fix of ContentPOVs by gingerphoenix10. All credit for the mod goes to the original author.
Every player gets their own camera, so everyone records their own POV.
What was fixed (1.3.8)
- On the current game version the per-player cameras never spawned: the object that hands out cameras was only created from a PhotonHandler hook that no longer fires in time. It is now created when the plugin loads.
- Cameras now spawn at the game's own camera spawn point instead of hardcoded coordinates from the old house layout.
- The
HasFilmLeftpatch target is declared explicitly. - AI players are skipped and a player is never queued twice for a camera.
Install
- Do not install together with the original ContentPOVs (same plugin GUID).
- Every player in the lobby needs it. The host spawns the cameras.
CHANGELOG
1.3.8
- Fixed cameras not spawning on the current game version.
- Cameras spawn at the vanilla camera spawn point.