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ShchetnikovMods-ContentWarningDoom-0.2.0 icon

ContentWarningDoom

A networked DOOM-style action mode for Content Warning with weapons, monster health, hordes, glory kills, an action-camera scoring loop, and a gun shop.

Date uploaded a day ago
Version 0.2.0
Download link ShchetnikovMods-ContentWarningDoom-0.2.0.zip
Downloads 4
Dependency string ShchetnikovMods-ContentWarningDoom-0.2.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305

README

ContentWarningDoom

ContentWarningDoom turns Content Warning into a networked arcade shooter while keeping the game's camera-and-video loop at the center of the action.

Features

  • Pistol, shotgun, super shotgun, BFG, minigun, grenade launcher, and more
  • A physical WEAPON BENCH you place on the surface: spend Scrap earned from Doom-Mode kills on the SMG, Assault Rifle, Marksman Rifle, Auto Shotgun and Crossbow
  • Monster health, precise headshots, physical hand recoil, damage reactions, deaths, larger hordes, and glory kills
  • Host-authoritative Photon multiplayer synchronization
  • Friendly fire and PvP with auto-respawn during the Action phase
  • Action-camera mode where filmed combat (including PvP kills) earns ContentScore and ActionCredits, with a real per-player video recording
  • Procedural "epic battle" music with a proper intro/build/climax arc, adjustable in-game
  • Ammo, HUD, sprint, dash, blood, custom impact effects, and custom weapon sounds
  • Extensive BepInEx configuration

All players in a lobby should install the mod. The host controls Doom Mode and authoritative combat state.

Controls

Key Action
Alt + K Toggle Doom Mode (host only)
LMB Fire
R Reload
16 Select an unlocked weapon
[ / ] Cycle weapons
E Glory kill a staggered monster in range
Hold Left Shift Sprint
Double-tap Left Shift Dash
Hold RMB Record with the action camera
Alt + P / Alt + L Place / remove the Weapon Bench where you're standing
Alt + B Buy the next special weapon (Minigun/Grenade Launcher)
Alt + N Toggle the epic battle music (local to you only)
Alt + = / Alt + - Music volume up / down
Alt + G Revive downed teammates
Alt + O Toggle debug overlay
Alt + U Unlock all weapons and refill ammo (debug)
Alt + M Spawn a test monster (host/debug)

Installation

Install with Thunderstore Mod Manager or r2modman. The required BepInEx pack is installed automatically.

For manual installation, install BepInEx 5 and copy the BepInEx directory from this package into the Content Warning game directory.

Configuration

Launch the game once, then edit:

BepInEx/config/SchetnikovMods.ContentWarningDoom.cfg

The configuration covers weapon stats, monster health, horde size, friendly fire, action-camera scoring, movement, the shop, effects, and debugging.

Notes

  • Requires Content Warning's Mono build and BepInEx 5.
  • The mod uses the game's Photon PUN2 networking and does not require a separate networking library.
  • Weapons are mod-managed view models rather than vanilla inventory items.
  • Current monster corpses use frozen poses rather than full ragdolls.

Credits

Sci-fi weapon meshes are distributed under the license included in the package.

CHANGELOG

Changelog

0.3.2

  • Multiplayer with 5+ players (via the Virality mod) is now fully supported. ContentWarningDoom imposes no player limit of its own — every system already keys off the live Photon player list / actor numbers, not a fixed 4 slots. Verified: Doom Mode sync, weapon give, player HP, PvP, Glory Kill, revive, per-player score, action camera, results table, host authority, late join.
  • Startup / session logging: logs the loaded version, whether Virality is detected (and its player limit), the room's player cap, and every player join / leave / host change.
  • Virality is NOT a dependency — without it the mod runs exactly as before at the vanilla 4-player limit.

0.3.1

  • Fixed the action-camera filming the inside of your own head ("camera behind the eyes"): the recording now matches the game camera's clip planes and culling mask and sits just in front of the eyes.
  • Networking fix: the PvP-kill message shared a Photon event code with the grenade-spawn message, which could pop a phantom "KILL" (and phantom score) when a grenade was thrown, or spam the log on a real PvP kill. PvP kills now ride the existing kill-meta channel. Explosive friendly fire also now correctly hurts the host when caught in another player's blast.

0.3.0

  • Added a physical WEAPON BENCH on the surface (place it with Alt+P, remove with Alt+L): spend Scrap earned from Doom-Mode kills on the SMG, Assault Rifle, Marksman Rifle, Auto Shotgun and Crossbow, then assign each to weapon slots 1-6.
  • Combat feel overhaul: precise ragdoll-collider headshots, physical hand recoil on every shot, damage-free monster hit reactions/knockback, and a danger-level bonus to filmed-kill content score.
  • Friendly fire now just works (single shooter-side setting) and is active only during the PvP/Action phase, never on the surface; explosive weapons (BFG, grenade launcher) also damage players.
  • Killed players auto-respawn 15s later, offset from their death spot, only while PvP is live.
  • PvP kills now score CONTENT points when filmed, plus an on-screen KILL/MULTI KILL confirm for the killer.
  • Real per-player video recording end to end: fixed the film-time countdown never depleting, the dive bell getting stuck and never resurfacing after a round, and the endless "forgot your camera" block.
  • New custom bullet-impact effect (sparks, dust, flash) replacing the placeholder purple particles.
  • Weapon fire sounds now come from real audio, mapped per weapon.
  • Procedural "epic battle" music (Alt+N) rebuilt as 4 fully distinct tracks — Crimson March, Doom Below, Last Stand, Rip and Run — each with its own tempo, drum groove, bass line and lead motif, on a sample-accurate beat grid so the tempo never drifts or stalls at the loop point; live volume control with Alt+=/Alt+-.
  • Fixed remote players showing the wrong held weapon, the round-winner disc not landing in inventory, and several weapon view-model orientation issues.

0.1.0

  • Initial Thunderstore release.
  • Added networked weapons, monster health and deaths, horde spawning, glory kills, HUD, movement abilities, and effects.
  • Added the action-camera scoring loop, ActionCredits, and weapon shop.
  • Added configurable weapon models and firing sounds.