Mods that depend on BepInExPack
Increases the box stacking size limit to 32... Which isn't quite the sky but close enough.
Last updated: 3 days ago
Prevents players joining each other without mod compatibility.
Last updated: 3 days ago
Allows unfound localization ids to fallback to the id itself.
Last updated: 3 days ago
Arcade cabinets for LethalCasino: play Mines, Crash, Plinko, and two full slot machines (Scrap Bandit & Bass Company) inside the casino building. Requires LethalCasino.
Last updated: 3 days ago
A small forested mini park with a rugged dirt trail and a paved path winding through dense pine trees.
Last updated: 3 days ago
The tiniest collection of scripts I'll use in my projects
Last updated: 3 days ago
Adds Baldi as a new enemy! Once tagged, complete notebooks dropped by Baldi to keep his anger down. Make sure to keep quiet!
Last updated: 3 days ago
Fixes the annoying global pouring water sound for the purifier
Last updated: 3 days ago
Mod that does the thing it says in the name.
Last updated: 3 days ago
Companion fixes for ShowMoonPriceLLL risk-label formatting and StoreRotationConfig mouse-wheel scrolling. Preserves existing settings.
Last updated: 3 days ago
Shows each player's name above their characters in multiplayer, in that player's color, just above the health bar. Uses the nickname you gave a Steam friend when there is one.
Last updated: 3 days ago
A lightsaber weapon: a one-handed sword with a glowing, humming blade in the color you choose. Drops as loot, stocked by weapon shops, or Ctrl+L gives one. Legendary with Fire damage by default; every number is a setting.
Last updated: 3 days ago
[v81] ITS BACK. AGAIN! FIXED! you have to delete ONLY DAWNLIB and keep the experimental version idk why it downloads that
Modpacks
Weather
Hazards
BepInEx
Suits
Items
Monsters
TV Videos
Equipment
Misc
Performance
Tweaks & Quality Of Life
Emotes
Client-side
Mods
Cosmetics
Moons
Posters
Interiors
Tools
Audio
Server-side
Furniture
Vehicles
Bug Fixes
Last updated: 3 days ago
添加天弓千亦作为可用角色.
Last updated: 3 days ago
Homebrewery content. Adding a some skins.
Last updated: 3 days ago
A mod that adds more moons and interiors, where will you go next?
Last updated: 3 days ago
Two new barrels in battles: the Sleep Barrel (everyone within 2 hexes sleeps for 2 turns) and the Mana Burst Barrel (everyone within 2 hexes gets half their mana back). Multiplayer with ModNet.
Last updated: 3 days ago
Three new shrines for battles: the Null Shrine (mana costs doubled near it), the Phoenix Shrine (revives the first unit to fall near it, once) and the Mystery Shrine (another shrine's aura every round). Multiplayer with ModNet.
Last updated: 3 days ago
More battle globules (bigger, earlier and more frequent waves, your numbers) and seven new kinds with their own models: Swift, Fury, Bulwark, Chaos, Taunt, Bubble and Monster. Multiplayer through ModNet.
Last updated: 3 days ago
WORK IN PROGRESS. A third game mode beside Campaign and Roguelike: endless, ever-harder waves of enemies on one big arena, for max-level campaign heroes, solo or co-op. Numbers and features still change often.
Last updated: 3 days ago
Build your own battle maps in the game: an editor (F8, or Map Editor on the main menu) for hexes, heights, tiles, objects, hero and enemy spots, then fight on them. Adventure maps take the place of random fight rooms on quest islands.
Last updated: 3 days ago
Library for multiplayer mods: modded players exchange messages through the game's own network, with a handshake that lists each player's mods and versions. Other mods use it for shared emotes, models and version checks.
Last updated: 3 days ago
A Codex tab in Options: a bestiary with each enemy's stats at any level and party size, traits and moves; every weapon with its damage and bonuses; and all the skill trees. Built from the game's own data.
Last updated: 3 days ago
Chip Douglas, the cable guy: befriend him or flee him. Clings, snaps, chases you with a drill, knocks before breaking doors, cuts power and raids your ship.
Last updated: 3 days ago