Mods that depend on MelonLoader
API to Help Modders Get Started and to remove the necessity of GameObject.Find
Last updated: a month ago
A BONELAB mod for making life easier for other mod creators.
Last updated: 5 months ago
HBMF - Hard Bullet Modding Framework. A mod that adds some cool functions, and makes life easier for mod creators.
Last updated: a year ago
A mod for loading in custom items, making life easier for other mod creators, and a whole lot more.
Last updated: 3 years ago
This mod adds a number above all health bars that shows its HP in a custom font.
Last updated: 15 hours ago
Host and lobby quality-of-life tools for Sledding Game: bigger lobbies, saved lobby/search settings, player timers, MOTD, and teleport commands.
Last updated: 18 hours ago
Adds Llong, a new playable character with custom animations and new mechanics!
Last updated: 20 hours ago
Tired of god mode mods that break in Fusion or forget themselves on restart? One toggle that stops all damage in story and multiplayer, and stays set the way you left it.
Last updated: a day ago
Adds cool necessities to the Ragdoll Player Mod!
Last updated: a day ago
Changes the color of the guard effect
Last updated: a day ago
Modular balancing framework. Tweak systems like Employees, Plants, Machines, and more. Prevent runaway profits and resource overflow. Each feature is optional and fully toggleable. Designed for refined progression and customizable gameplay control.
Last updated: a day ago
Repair your wrecked RV in Schedule I - get the job from Mrs. Ming, pay Marco the mechanic, guided by a tracked quest with a repair cinematic.
Last updated: 2 days ago
A mod that adds adds a knocked-out ragdoll state before you die.
Last updated: 2 days ago
A mod that allows you to toggle health regeneration
Last updated: 2 days ago
A mod that brings some graphics settings to Quest devices.
Last updated: 2 days ago
EARLY ACCESS, very buggy. A battle royale Fusion gamemode - shrinking storm, scattered loot, last player standing wins.
Last updated: 2 days ago
Use paintballs as markers in dungeons. Paintballs create puddles and leave footprints when you walk through them. Without this mod, these effects are useless as they disappear too quickly. MarkerMod makes them into practical markers you can use in dungeons
Last updated: 2 days ago
Expand your inventory with additional backpack slots. Toggle between standard inventory and backpack with a configurable key. Features animated UI, visual key hints, and automatic cleanup when leaving the game.
Last updated: 2 days ago
Makes dungeon enemies drop loot that matches the current map's spawn pool.
Last updated: 2 days ago
Makes jumping in the game actually useful. The default jumping in Mimesis is practically useless. This mod improves the jump mechanics so you can effectively navigate through the maps.
Last updated: 2 days ago
Dishonored-style teleport dash. Hold to aim, release to blink. Surface-aligned ring preview, HDR glow, BoneMenu config.
Last updated: 2 days ago
Grab and fling objects with your mind. Force-pull anything in the arena. BONELAB MelonLoader mod.
Last updated: 2 days ago
Walk-in-place locomotion: the stick only aims, stepping in place moves you. Ported from ryansmith1129's Physical Walking (B&S).
Last updated: 3 days ago