Mods that depend on MelonLoader

Pinned
bonelib-BoneLib icon
 525467
85 
BoneLib
A BONELAB mod for making life easier for other mod creators.
Last updated: 2 months ago
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UlvakSkillz-RumbleModdingAPI icon
 23215
14 
RumbleModdingAPI
API to Help Modders Get Started and to remove the necessity of GameObject.Find
Last updated: a month ago
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HBMF-HBMF icon
 68423
4 
HBMF
By HBMF
HBMF - Hard Bullet Modding Framework. A mod that adds some cool functions, and makes life easier for mod creators.
Last updated: 2 years ago
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gnonme-ModThatIsNotMod icon
 380713
65 
ModThatIsNotMod
A mod for loading in custom items, making life easier for other mod creators, and a whole lot more.
Last updated: 4 years ago
 11
0 
GBRTXAdvancedMod
An advanced graphics mod with the best look out there.
Last updated: 2 hours ago
 10
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RandomJumps
Every jump gets a random height, from a pathetic little hop to a comically huge launch. Local play only. Requires MelonLoader.
Last updated: 4 hours ago
 2
0 
PSController
PlayStation button icons instead of Xbox ones, and prefers the DS4Windows pad when both are connected.
Last updated: 4 hours ago
 5
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HostOptions
Host options: infinite stamina, starting money, and Easy/Normal/Hard presets or sliders for quota, shop prices, sell value and monsters.
Last updated: 4 hours ago
 5
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Minimap
Minimap of the level: explored or full map, plain or graphic style, optional player, monster and item dots.
Last updated: 4 hours ago
 2
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FpsCounter
Shows your frame rate in the bottom-right corner (FPS: 144).
Last updated: 4 hours ago
 7
0 
BiggerLobby
10-player lobbies with UI for 10 and difficulty that scales with the group size. Host only.
Last updated: 4 hours ago
 5
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Inventory
The host sets 1-8 inventory slots, shown as a 2x4 grid. Every player needs it.
Last updated: 4 hours ago
 3
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HudPercent
Health and radiation percentages next to the HUD bars.
Last updated: 4 hours ago
 3
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Fov
Field of view slider (50-120). Tap or hold [ and ] in game to change it on the fly.
Last updated: 4 hours ago
 20
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Not Gonna Sugarcoat It
Get knocked out and "I'M NOT GONNA SUGARCOAT IT." flashes on screen with the lobotomy sound and a live render of whoever (or whatever, shark included) knocked you out. Client-side only.
Last updated: 6 hours ago
 25
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BreakAnkles
Backdash with Whoosh + Meme SFX. Press Right Shift / RT to backdash: 3s cooldown, attacks landing during the dash deal 0 damage. Local play only. Requires MelonLoader.
Last updated: 7 hours ago
 135
1 
CustomColorUI
Recolor BONELAB's menus and UI with 30 colors. Now with Quest support via BoneMenu (needs BoneLib) and instant recoloring with no delay. MelonLoader mod.
Last updated: 6 hours ago
 46
1 
GooberMenuLite
Camera + graphics menu: first person (with stabilise), orbit/pan third person, custom FOV, hitboxes, sun rays, lens flare, bloom, better lighting and shadows. Client-side only.
Last updated: 12 hours ago
 5
0 
Beetleball Match Rules
Match rules for Beetleball custom rooms: dung spawning, indestructible dung, kickoff options, match time and goals, glass arena walls, physics tweaks and presets like Competitive. Open Lobby Config > match rules.
Last updated: 18 hours ago
 60
2 
WolverineClaws
Adamantium claws built into your hands, for any VR controller. Tap B/Y to pop them between your knuckles. They stab straight through bodies and slash off heads, limbs and torsos.
Last updated: a day ago
 163
0 
Working HLA gravity gloves with wrist pockets
Adds the gravity glove grab mechanic from Half-Life: Alyx. Also including functional wrist pockets
Last updated: a day ago
 20
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CrewScaling Mono
Co-op rebalance: a per-save crew size (1-4) slows rank XP, customer/region unlocks and the cartel push, adds pressure and capacity, plus a small price markup. Mono / alternate branch.
Last updated: a day ago
 26
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CrewScaling
Co-op rebalance: a per-save crew size (1-4) slows rank XP, customer/region unlocks and the cartel push, adds pressure and capacity, plus a small price markup. IL2CPP / default branch.
Last updated: a day ago
 21
1 
AutoBhop
Hold Jump to bunny hop automatically. Hold Sprint too for a short slide boost before each jump.
Last updated: a day ago