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InfernoDragon0-CotLMiniMods-1.0.4 icon

CotLMiniMods

Adds back the Chef as a follower role, food storage, and kitchen, and a little more

Date uploaded 3 years ago
Version 1.0.4
Download link InfernoDragon0-CotLMiniMods-1.0.4.zip
Downloads 420
Dependency string InfernoDragon0-CotLMiniMods-1.0.4

This mod requires the following mods to function

xhayper-COTL_API-0.3.1 icon
xhayper-COTL_API

A library to easily interact with Cult of the Lamb

Preferred version: 0.3.1

README

Chef & Food Storage

  • This mod adds in the Chef role for followers, as well as Food Storage I and II.
  • This mod also adds in some additional features, which can be enabled/disabled through the config file.

Waiter!! (v1.0.3)

  • New Role for your followers
  • Now you can command a follower via "Follower > Waiter" to let them bring food to your other followers
  • The Waiter will serve the food that is on the floor first
  • The Waiter will take food from the storage if there is no food on the floor (The food will be thrown on the floor first)
  • If you enable the Waiter Role, followers will not run to the food, but instead wait to be served. (So the followers can work longer)
  • If there is no more food to serve, the waiters will wait around the kitchen and dance.
  • Waiters will only reposition to the follower if they run too far away from their initial spot (10 units away)

More Waiters (v1.0.3)

  • You can now challenge "The One Who Waits" repeatedly [Disabled by default] (Please read Known Issues)

Config Files (v1.0.3)

  • Config files are now available for enabling and disabling any part of the mod.

Chef Role

Chef Role Enabled! You can assign a chef by commanding "Follower > Work > Chef"

  • (IMPORTANT) Upgrade the Cooking Fire to a Kitchen for the chef to be able to use the kitchen.
  • Select food in the cooking menu, then leave and the Chef will cook it automatically (from 1 minute to 3 minutes, depending on food type)
  • A Food bubble will appear on top of the chef if they are currently cooking food.
  • The Chef will not leave the kitchen after completing all the orders unless interrupted.
  • Food will first be stored in the available Food Storages, then on the floor.

Cooking Enhancement

  • Kitchen Efficiency: If you have a kitchen, food will cost 50% less to cook (minimum 1 per ingredient) [Enabled by default]
  • All you can eat Buffet: Players can now eat as many food items as they want. (Deaths due to excessive eating not covered by insurance.) [Enabled by default]

Shrine Enhancement

  • Large Shrine: Shrine stores 2000 Souls max instead [Enabled by default]
  • Instant Collection: Clicking the Shrine once will grab all the souls instead of just 1 [Enabled by default]

Others

  • Skips Intro Cutscene [Enabled by default]

Known Issues

  • Do not bring more than 1 "The One Who Waits" follower home, they will share the same brain cell. Fix may come in the future.
  • Kitchen II seems to be incomplete in the vanilla code. Custom Fix comes in the future.
  • Food Storage and Kitchen have blank icons.
  • Sometimes commands don't register, just try again.
  • If your waiter served another waiter, the other waiter might be interrupted from their waiter role.
  • The food will remain on the floor until the follower finishes the food. If you eat it before it reaches the follower, the follower will not get the food.
  • Waiter is using placeholder animations, so expect some weird movements from the waiter.

Installation

  • Paste the plugins folder in BepInEx folder. This mod consist of CotlMiniMods.dll and an Asset folder.

Requirements

  • BepInEx Pack
  • COTL API

Changelog

v1.0.4

  • Bumped COTL API version to 0.1.4
  • Minor bugfix for Reflection Exception that may occur when loading the mod

v1.0.3

  • Config File has been added to tweak this mod to your liking.
  • The chef has been repositioned slightly upwards so that he is not inside the cooking pot.
  • The chef now has a bubble to show that they are cooking or not.
  • New Role: Waiter has been added.
  • Challenge The One Who Waits repeatedly (Enable it in the config file first)
  • Challenge the Shrimp Chef Rakshasa (untested) repeatedly (Enable it in the config file first)

v1.0.2

  • Kitchens reduce food cost by 50% (minimum 1 per ingredient)
  • Players can now eat as much as they want.

v1.0.1 / v1.0.0

  • Initial Release

CHANGELOG

Changelog

v1.3.3: Minor Fix & Alchemy Cauldron Update

  • Fixed an issue where the alchemy cauldron would softlock the player
  • Fixed an issue where fishing followers became overly attached to the fishing hut
  • Added new necklaces to the alchemy cauldron

v1.3.2: Woolhaven Support

  • Quick Temporary fix for woolhaven support

v1.3.1: Localization Support & Wishing Well Relic Fix

  • Localization for the mod is now supported. For translations, go to NexusMods to download them.
  • Minor fix to powdered boxes not generating random relics when selected from wishing well.

v1.2.3 - Compatibility Update & Minor content update

  • Updated for Unholy Alliance
  • Add Ritual of Massacre

v1.2.2 - Compatibility Update & Minor content update

  • Updated for Sins of the Flesh
  • Add NoExhaustMating Config
  • Add Boutique Structure
  • Renamed Mistletoe Ritual to Ritual of Love
  • Drink from Drinkhouse
  • For I have Sinned Command

v1.2.1 - Copmatibility Update & Minor content update

  • Fix issue with follower commands not loading
  • Add Relic Infuser
  • Add RelicNoReset Config

v1.2.0 - Season 1, Finale

  • Added Ritual of Mass Resurrection
  • Added Ritual of Exile
  • Added Sous Chef Role & Desk
  • Added ability to take out food from Follower Kitchen
  • Added Strange Extraction Tarot Card
  • Added Config to enable or disable giving quests via Telescope
  • Updated Alchemy Table to give new necklaces
  • Updated Waiter Desk to serve from Follower Kitchen
  • Changed Study Table interaction
  • Fixed an issue with Cooking Fire not able to start manual cooking

v1.1.6 - Compatiblity Update

  • Minor compatibility update for COTL 1.2.1 and COTL API 0.1.17.
  • Removed Kitchen 1 and 2
  • Sous Chef Desk has changed, you can now interact with it, but not completed yet.

v1.1.5 - Compatibility Update

  • Minor compatibility update for COTL 1.1.4 and COTL API 0.1.16. No extra features.

v1.1.4 - Mini Christmas Update

  • AIO Farmer: The follower will mine from the Incubation Chamber at an extreme rate than normal farms.
  • Incubation Chamber: Choose from several different plants to farm. A Follower will help to farm the item you select.
  • Tree of Giving: Followers can work here to generate small and medium gifts.
  • Mistletoe Ritual: Select two followers, and infuse them with the power of the Strange Material to bond them together.
  • Changed Keys for the AIO Quarry to use a custom one, no longer modifies the farm plot data. Same for the new AIO Farmer

v1.1.3 - Season 1, Episode 3

  • Added Strange Energy Mechanic
  • Added Stasis chamber, AIO Quarry, Energy Controller, Strange Generator
  • Items from mines including the AIO Quarry can be collected much faster now.
  • Followers will now move to the side of the mines to work instead of directly on the mine, which makes it easier to interact with the mines.
  • Ritual animations have been improved.

v1.1.2 - Season 1, Episode 2

  • Compatible with COTL API 0.1.14
  • Added Strange Material item
  • Added Ritual of Youth
  • Added Strange Material to Study role
  • Increased Strange Material yield at night when stargazing
  • Added Reaper Role
  • Added Alchemy Cauldron
  • Added Endless Pit of Gluttony
  • Added Config to the in game menu

v1.1.1

  • Compatible with COTL API 0.1.10

v1.1.0 - Season 1, Episode 1

  • Fix waiter role not persisting through food
  • Fix softlocked food due to interrupted waiters
  • Added Structures: Telescope, Study Table, Narinder Statue
  • Added Roles: Astrologer, Study, Narinder Devotion

v1.0.10

  • Hotfix for ritual menu error

v1.0.9

  • Should fix reflection errors
  • Remove waiter restriction on follower eating
  • Reworked Chef role
  • Made waiter and Chef roles natural
  • New Structures
  • New Rituals
  • The waiter role no longer prevents followers from eating food if there is no waiter

v1.0.8

  • Added new structures
  • Added new Commands

v1.0.7

  • Folder structure has been changed, upgrading from 1.0.6 and below manually? delete the old dll first!
  • Follower Manager Device has been implemented
  • There are some leftover code meant for 1.0.8, check known issues.

v1.0.6

  • Kitchen II has been re-implemented
  • The new structures now have icons!
  • Kitchen and Kitchen II can now be moved.
  • New Divine Bell for the Kitchen II (notes above)
  • Food Storage is now interactable

v1.0.5

  • Several Waiter buffs, as shown above
  • The waiter will now not be required to return to the kitchen to collect the food, instead, will continue serving directly.
  • Followers will now "tip" the waiter 2 gold, dropped on their current location.
  • The kitchen now goes on fire when the chef starts to cook food to indicate cooking.
  • You can now build fishing huts!
  • Fishing drop table list can be seen above
  • You can now bring more than 1 The One Who Waits home (ideally you should enable this only after you collected him once before)

v1.0.4

  • Bumped COTL API version to 0.1.4
  • Minor bugfix for Reflection Exception that may occur when loading the mod

v1.0.3

  • Config File has been added to tweak this mod to your liking.
  • The chef has been repositioned slightly upwards so that he is not inside the cooking pot.
  • The chef now has a bubble to show that they are cooking or not.
  • New Role: Waiter has been added.
  • Challenge The One Who Waits repeatedly (Enable it in the config file first)
  • Challenge the Shrimp Chef Rakshasa (untested) repeatedly (Enable it in the config file first)

v1.0.2

  • Kitchens reduce food cost by 50% (minimum 1 per ingredient)
  • Players can now eat as much as they want.

v1.0.1 / v1.0.0

  • Initial Release