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CotLMiniMods
Adds Chef, Fisher, and Waiter as follower roles, food storage, two kitchens, the fishing hut and a little more
| Date uploaded | 3 years ago |
| Version | 1.0.8 |
| Download link | InfernoDragon0-CotLMiniMods-1.0.8.zip |
| Downloads | 410 |
| Dependency string | InfernoDragon0-CotLMiniMods-1.0.8 |
This mod requires the following mods to function
README

v1.0.8: The Golden Age (What's New)
3 New Follower Commands!
Knucklebones
- Ever wanted to play knucklebones with your followers? Now you can! (no bets yet!)
Flip Coins
- Flip a coin, gamble with your followers! (5 gold each)
Divorce
- Too many spouses? Heres a solution!
4 New Structures
Wishing Well
- Wish upon the wishing well using Gold!
- Grants you one of two tarot cards as a reward
Bone / Silk / Crystal Mines
- Side note that these structures will not work until API 0.1.7 comes out
- These mines allow your followers to start mining Bone / Silk / Crystals!
- These mines last indefinitely
End of What's New
Structures
Follower Management Device

- A new device for you to build in your base
- Lets you spy on your followers
- Assign work commands remotely through the device!
Kitchen I
- Allows your followers to cook food in the kitchen!
- If you have a kitchen, food will cost 50% less to cook (minimum 1 per ingredient) [Enabled by default]
Kitchen II
- An upgrade for your kitchen! You can now queue up to 15 food items (soft cap) in the Kitchen II
- If you queue more than 15 food items, you might not be able to access the kitchen again until it stops overflowing, but the chef can cook regardless.
- Comes with a Divine Bell for a small custom ritual
- Pay 10 Gold to the Divine Bell to consume all food and convert them into 2x Hunger
- If you feed the followers this way, the perks of the food is not provided, but a very fast way to fill hunger.
- You can now pull food out of the Food storages
Fishing Huts
- You can now build Fishing Huts
- The hut can store up to 75 fishes at once
Food Storage I & II
- Store additional food in food storages to prevent rotting!
Roles
Fisher Role
- You can command a follower to fish via "Follower > Fisher" to let them start fishing
- By default, worker followers will navigate to fishing huts to start fishing (when they fish this way, they only give salmon)
- However, using the command, the custom loot table is enabled: (higher chances) Small fish, Fish, (lower chances) Octopus, Lobster, Squid, Blowfish, Crab
Waiter Role
- You can command a follower via "Follower > Waiter" to let them bring food to your other followers
- The Waiter will serve the food that is on the floor first
- The Waiter will take food from the storage if there is no food on the floor (The food will be thrown on the floor first)
- If you enable the Waiter Role, followers will not run to the food, but instead wait to be served. (So the followers can work longer)
- If there is no more food to serve, the waiters will wait around the kitchen.
- Waiters will only reposition to the follower if they run too far away from their initial spot (7 units away)
- The food will remain on the floor until the follower finishes the food. If you eat it before it reaches the follower, the follower will not get the food.
- Followers "tip" 2 gold on their location upon receiving food
- Followers hunger satiation is increased 2x when served food
- The waiter teleports food from the kitchen
- The waiter can dump several stacks of food at once on a follower
Chef Role
- You can assign a chef by commanding "Follower > Work > Chef"
- (IMPORTANT) Upgrade the Cooking Fire to a Kitchen or Kitchen II for the chef to be able to work.
- Select food in the cooking menu, then leave and the Chef will cook it automatically (from 1 minute to 3 minutes, depending on food type)
- A Food bubble will appear on top of the chef if they are currently cooking food.
- The Chef will not leave the kitchen after completing all the orders unless interrupted.
- Food will first be stored in the available Food Storages, then on the floor.
Extras
- All you can eat Buffet: Players can now eat as many food items as they want. (Deaths due to excessive eating not covered by insurance.) [Enabled by default]
- Large Shrine: Shrine stores 2000 Souls max instead [Enabled by default]
- Instant Collection: Clicking the Shrine once will grab all the souls instead of just 1 [Enabled by default]
- Skips Intro Cutscene [Enabled by default]
- You can now challenge "The One Who Waits" repeatedly and add more of them to your collection. [Disabled by default]
- Config files available for enabling and disabling any part of the mod.
Known Issues
- If your waiter served another waiter, the other waiter might be interrupted from their waiter role.
- When you build more than one fishing hut in the same session, everyone might crowd in the same fishing hut. To fix this, just rejoin the game.
- Follower Manager Device: If you assign a task to a follower that cannot be done, they might turn invisible, just re-assign another task.
- There are some parts of the mod that is meant for v1.0.9, such as the extra food mod, it is partially implemented so it will not work right now, but is disabled by default.
- The mines do not work until the next release (0.1.7) COTL API.
Installation
- Paste the plugins folder in BepInEx folder. This mod consist of CotlMiniMods.dll and an Asset folder.
Requirements
- BepInEx Pack
- COTL API
Changelog
v1.0.8
- Added new structures
- Added new Commands
v1.0.7
- Folder structure has been changed, upgrading from 1.0.6 and below manually? delete the old dll first!
- Follower Manager Device has been implemented
- There are some leftover code meant for 1.0.8, check known issues.
v1.0.6
- Kitchen II has been re-implemented
- The new structures now have icons!
- Kitchen and Kitchen II can now be moved.
- New Divine Bell for the Kitchen II (notes above)
- Food Storage is now interactable
v1.0.5
- Several Waiter buffs, as shown above
- The waiter will now not be required to return to the kitchen to collect the food, instead, will continue serving directly.
- Followers will now "tip" the waiter 2 gold, dropped on their current location.
- The kitchen now goes on fire when the chef starts to cook food to indicate cooking.
- You can now build fishing huts!
- Fishing drop table list can be seen above
- You can now bring more than 1 The One Who Waits home (ideally you should enable this only after you collected him once before)
v1.0.4
- Bumped COTL API version to 0.1.4
- Minor bugfix for Reflection Exception that may occur when loading the mod
v1.0.3
- Config File has been added to tweak this mod to your liking.
- The chef has been repositioned slightly upwards so that he is not inside the cooking pot.
- The chef now has a bubble to show that they are cooking or not.
- New Role: Waiter has been added.
- Challenge The One Who Waits repeatedly (Enable it in the config file first)
- Challenge the Shrimp Chef Rakshasa (untested) repeatedly (Enable it in the config file first)
v1.0.2
- Kitchens reduce food cost by 50% (minimum 1 per ingredient)
- Players can now eat as much as they want.
v1.0.1 / v1.0.0
- Initial Release
CHANGELOG
Changelog
v1.3.3: Minor Fix & Alchemy Cauldron Update
- Fixed an issue where the alchemy cauldron would softlock the player
- Fixed an issue where fishing followers became overly attached to the fishing hut
- Added new necklaces to the alchemy cauldron
v1.3.2: Woolhaven Support
- Quick Temporary fix for woolhaven support
v1.3.1: Localization Support & Wishing Well Relic Fix
- Localization for the mod is now supported. For translations, go to NexusMods to download them.
- Minor fix to powdered boxes not generating random relics when selected from wishing well.
v1.2.3 - Compatibility Update & Minor content update
- Updated for Unholy Alliance
- Add Ritual of Massacre
v1.2.2 - Compatibility Update & Minor content update
- Updated for Sins of the Flesh
- Add NoExhaustMating Config
- Add Boutique Structure
- Renamed Mistletoe Ritual to Ritual of Love
- Drink from Drinkhouse
- For I have Sinned Command
v1.2.1 - Copmatibility Update & Minor content update
- Fix issue with follower commands not loading
- Add Relic Infuser
- Add RelicNoReset Config
v1.2.0 - Season 1, Finale
- Added Ritual of Mass Resurrection
- Added Ritual of Exile
- Added Sous Chef Role & Desk
- Added ability to take out food from Follower Kitchen
- Added Strange Extraction Tarot Card
- Added Config to enable or disable giving quests via Telescope
- Updated Alchemy Table to give new necklaces
- Updated Waiter Desk to serve from Follower Kitchen
- Changed Study Table interaction
- Fixed an issue with Cooking Fire not able to start manual cooking
v1.1.6 - Compatiblity Update
- Minor compatibility update for COTL 1.2.1 and COTL API 0.1.17.
- Removed Kitchen 1 and 2
- Sous Chef Desk has changed, you can now interact with it, but not completed yet.
v1.1.5 - Compatibility Update
- Minor compatibility update for COTL 1.1.4 and COTL API 0.1.16. No extra features.
v1.1.4 - Mini Christmas Update
- AIO Farmer: The follower will mine from the Incubation Chamber at an extreme rate than normal farms.
- Incubation Chamber: Choose from several different plants to farm. A Follower will help to farm the item you select.
- Tree of Giving: Followers can work here to generate small and medium gifts.
- Mistletoe Ritual: Select two followers, and infuse them with the power of the Strange Material to bond them together.
- Changed Keys for the AIO Quarry to use a custom one, no longer modifies the farm plot data. Same for the new AIO Farmer
v1.1.3 - Season 1, Episode 3
- Added Strange Energy Mechanic
- Added Stasis chamber, AIO Quarry, Energy Controller, Strange Generator
- Items from mines including the AIO Quarry can be collected much faster now.
- Followers will now move to the side of the mines to work instead of directly on the mine, which makes it easier to interact with the mines.
- Ritual animations have been improved.
v1.1.2 - Season 1, Episode 2
- Compatible with COTL API 0.1.14
- Added Strange Material item
- Added Ritual of Youth
- Added Strange Material to Study role
- Increased Strange Material yield at night when stargazing
- Added Reaper Role
- Added Alchemy Cauldron
- Added Endless Pit of Gluttony
- Added Config to the in game menu
v1.1.1
- Compatible with COTL API 0.1.10
v1.1.0 - Season 1, Episode 1
- Fix waiter role not persisting through food
- Fix softlocked food due to interrupted waiters
- Added Structures: Telescope, Study Table, Narinder Statue
- Added Roles: Astrologer, Study, Narinder Devotion
v1.0.10
- Hotfix for ritual menu error
v1.0.9
- Should fix reflection errors
- Remove waiter restriction on follower eating
- Reworked Chef role
- Made waiter and Chef roles natural
- New Structures
- New Rituals
- The waiter role no longer prevents followers from eating food if there is no waiter
v1.0.8
- Added new structures
- Added new Commands
v1.0.7
- Folder structure has been changed, upgrading from 1.0.6 and below manually? delete the old dll first!
- Follower Manager Device has been implemented
- There are some leftover code meant for 1.0.8, check known issues.
v1.0.6
- Kitchen II has been re-implemented
- The new structures now have icons!
- Kitchen and Kitchen II can now be moved.
- New Divine Bell for the Kitchen II (notes above)
- Food Storage is now interactable
v1.0.5
- Several Waiter buffs, as shown above
- The waiter will now not be required to return to the kitchen to collect the food, instead, will continue serving directly.
- Followers will now "tip" the waiter 2 gold, dropped on their current location.
- The kitchen now goes on fire when the chef starts to cook food to indicate cooking.
- You can now build fishing huts!
- Fishing drop table list can be seen above
- You can now bring more than 1 The One Who Waits home (ideally you should enable this only after you collected him once before)
v1.0.4
- Bumped COTL API version to 0.1.4
- Minor bugfix for Reflection Exception that may occur when loading the mod
v1.0.3
- Config File has been added to tweak this mod to your liking.
- The chef has been repositioned slightly upwards so that he is not inside the cooking pot.
- The chef now has a bubble to show that they are cooking or not.
- New Role: Waiter has been added.
- Challenge The One Who Waits repeatedly (Enable it in the config file first)
- Challenge the Shrimp Chef Rakshasa (untested) repeatedly (Enable it in the config file first)
v1.0.2
- Kitchens reduce food cost by 50% (minimum 1 per ingredient)
- Players can now eat as much as they want.
v1.0.1 / v1.0.0
- Initial Release