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Namify
Expands follower naming with 1000+ random names from the web, plus support for your own custom names.
| Date uploaded | 6 months ago |
| Version | 0.2.2 |
| Download link | p1xel8ted-Namify-0.2.2.zip |
| Downloads | 898 |
| Dependency string | p1xel8ted-Namify-0.2.2 |
This mod requires the following mods to function
BepInEx-BepInExPack_CultOfTheLamb
BepInEx pack for Cult of the Lamb. Preconfigured and ready to use.
Preferred version: 5.4.2101README

Namify!
- Gets a random list of 1000 names from the randommer.io API for use when naming followers.
- Names are pre-loaded on game start for instant availability during indoctrination.
- The name list is saved locally to prevent having to fetch names every time you start the game.
- Names are removed from the list as they are used to prevent duplicates.
- The provided API key is limited to 1000 requests per day. If you want to use your own API key, you can get one from randommer.io.
- Add your own names to the list by editing the json file or by using the interface via F1. The file is saved unencrypted to allow users to edit the file themselves.
- Generated names display an asterisk during indoctrination so you can tell them apart from your own names. The asterisk is removed automatically once the name is confirmed. This can be toggled via F1.
Donate
If you enjoy the mod, please consider a donating here or using the button below. Alternatively, hit that thumbs up button!
Recommendation
While not a hard requirement, I recommend you install Unity Debugger Assistant which allows for better log files when an exception happens because of a mod, which means I have more information to work with when bug reports are posted.
Installation
- Install BepInExPack CultOfTheLamb
- Install Configuration Manager
- Place the plugin DLLs into your "...\Cult of the Lamb\BepInEx\plugins" folder. Either run the game, or create it if it doesn't exist.
Configuration
- The configuration file is generated when you first run the game with the mod enabled. It can be found in the "...\Cult of the Lamb\BepInEx\config" folder.
- Press F1 in game to open the configuration manager. If you're in a dungeon, pause the game first otherwise the cursor doesn't work.
Issues
- Please use the Bug tab on the page over at Nexus Mods. Before logging a bug, please see sticky on the Posts tab.
CHANGELOG
0.2.3 - 02/02/2026
- Added full localization support for all 15 game languages.
- Button labels, confirmation dialogs, and popup messages now display in your game language.
- Config descriptions are localized based on your language at game startup.
- Improved Configuration Manager UI formatting with visual section separators and sub-setting indentation.
- Fixed name files being saved in binary MessagePack format instead of human-readable JSON.
- Name files are now saved as proper JSON that can be viewed and edited in any text editor.
- Note: If you have old
.mpfiles in your saves folder, delete them and the mod will regenerate names from the API.
0.2.2 - 25/01/2026
- Fixed asterisk indicator not appearing after clicking "get name" button during indoctrination.
- Updated Configuration Manager dependency to 18.4.1.
0.2.1 - 24 January 2026
- Woolhaven update.
- Simplified asterisk name indicator (now only shown during indoctrination).
- Removed "Clean Asterisks" button (no longer needed).
- Leftover asterisks in existing saves are now automatically cleaned on load.
- Fixed potential crash during follower name cleanup.
- Fixed backup name source not being used when the primary source fails.
- Fixed naming screen sometimes not properly applying outfit and Twitch changes.
- Names are now pre-loaded on game start for faster indoctrination.
- Improved handling when name lists aren't available yet.
0.2.0 - 03 February 2025
- Added button to F1 screen to manually clean-up any leftover asterisks (this happens already at various stages, but now you can manually trigger it.)
- Re-wrote logic to prevent instances where an asterisk might remain after indoctrinating.
0.1.9 - 03 September 2024
- Added option to toggle asterisk functionality.
- Added extra cleanup for names that have asterisks that weren't removed for whatever reason.
0.1.8 - 25 August 2024
- Fixed the asterisk for Namify names not being removed in all instances.
- Added cleanup method for already named followers (runs when player loads in, and when a follower name is confirmed).
0.1.7 - 24 August 2024
- Removal of Fody Costura as it's no longer required and causes delays with updates on Thunderstore.
- Names that have been randomly generated will now have an asterisk (*) next to them when indoctrinating a follower. You do not need to manually remove it.
0.1.6 - 23 August 2024
- Maintenance update for 1.4.4.592.
- Reverted/removed UnityDebuggerAssistant requirement.
0.1.5 - 23 August 2024
- Maintenance update for 1.4.4.590.
- Implemented hard dependency on UnityDebuggerAssistant.
0.1.4 - 17 August 2024
- Maintenance update for Unholy Alliance.
0.1.3 - 25 January 2024
- Fixed names being generated as first and last name.
0.1.2 - 21 January 2024
- Added ability to add your own names. User-generated/added names are stored in their own list.
- Added ability to manually generate a new list of names.
- Added ability to reload the list of names from file.
- Added button to open a specific name file. It will use whatever you have used in the past to open a JSON file. Notepad etc. is fine.
- Name lists are now saved unencrypted. This is to allow users to edit the files themselves.
0.1.1 - 20 January 2024
- Maintenance update for Sins of the Flesh.
0.1.0 - 19 October 2022
- Initial release.