Mods that depend on BepInExPack
Top-tier performance mods to boost framerate, fix issues and reduce lag.
Last updated: 4 months ago
Adds a live MPH/KPH speed readout to the ball's worldspace icon while the ball is in motion.
Last updated: 4 months ago
Lets players walk on water while the electromagnet shield is active.
Last updated: 4 months ago
Smooth custom FOV and visor removal for a better view.
Last updated: 4 months ago
A midgame moon home to a large, lush sakura forest.
Last updated: 4 months ago
老是找不到其他玩家和 NPC 以及节日 NPC 的位置在哪里?那么你肯定需要这个指南针模组来帮助你!| Can't find where other players, NPCs, and event NPCs are? You definitely need this compass mod to help you!
Last updated: 4 months ago
Configure the amount of credits you start each game with.
Last updated: 4 months ago
还在烦恼晚上打烊后去探索收集资源到处都是五彩斑斓的黑吗?这款模组就非常适合爱探索的你,让你再也不被黑暗所困扰!| Still troubled by pitch-black darkness when exploring at night? This mod is perfect for you, no more darkness worries!
Last updated: 4 months ago
Library used for building UI
Last updated: 4 months ago
- Cambia sonidos random por sonidos underputianos 👀
Last updated: 4 months ago
King Von sfx for the Robe.
Last updated: 4 months ago
Tweaks to LethalLib and LethalLevelLoader for my friend group. Allows for blacklisting scrap or tweaking their rarities and values.
Last updated: 4 months ago
Adds Alice and Nicole from Genshin Impact as player models
Last updated: 4 months ago
[V.80]Replaces some sounds using LCSoundTool and CustomSounds (PLS READ THE README)
Last updated: 4 months ago
[V.80]Changes the sound of the Jester (PLS READ THE README)
Last updated: 4 months ago
[V.80]Changes the sound of the Hoarding Bug to the Clash Royale heheheha meme (PLS READ THE README)
Last updated: 4 months ago
Synchronizes Facility Meltdown music from PizzaTowerEscapeMusic playback across players.
Last updated: 4 months ago
BepInEx plugin for R.E.P.O. Host-side blacklist for shop items, level valuables, and enemies via an in-game F3 menu. Strips blacklisted assets from runtime List/Array/Dictionary spawn pools at scene load. Persists globally via JSON file.
Last updated: 4 months ago