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Andy-SphereOpt-0.7.1 icon

SphereOpt

Improves performance when rendering Dyson Spheres

Date uploaded 3 years ago
Version 0.7.1
Download link Andy-SphereOpt-0.7.1.zip
Downloads 575
Dependency string Andy-SphereOpt-0.7.1

This mod requires the following mods to function

xiaoye97-BepInEx-5.4.17 icon
xiaoye97-BepInEx

BepInEx5.4.17 mod plugin framework, Mod框架

Preferred version: 5.4.17

README

SphereOpt

SphereOpt v0.7.1 should be considered a "beta" release. The worst you should is experience is errors or graphical glitches, in which case you can uninstall the mod. Please report any issues you encounter.

Improves rendering of Dyson Shells by drastically reducing the amount of data sent to the gpu per shell. Impact is larger depending on the number of shells in your Dyson Sphere(s).

In a new game with a large and densely packed sphere containing 5,240 shells, framerate increased from 18fps with DSPOptimizations alone to ~55fps with SphereOpt.

DSPOptimizations is not required, but I don't know why you wouldn't use it if you're interested in this mod.

Changelog

  • v0.7.1
    • fix bug with clipping shells at edges
  • v0.7.0
    • various optimizations
    • fixed unfinished shell rendering
    • fixed lighting on dyson frames